Loving en shaman

Kickstarter Roundup: Nov 29, 2020 35+ Ending Soon (including: P'achakuna) & 35+ New This Week (including: Nemo’s War: Journey’s End Expansion & Ultimate Edition)

2020.11.29 10:02 Zelbinian Kickstarter Roundup: Nov 29, 2020 35+ Ending Soon (including: P'achakuna) & 35+ New This Week (including: Nemo’s War: Journey’s End Expansion & Ultimate Edition)

What this is:

This is a weekly, curated listing of Kickstarter board game projects that are either:
All board game projects meeting those criteria will automatically be included, no need to ask. (The occasional non-board game project may also sneak in!)
Expect new lists each Sunday sometime between midnight and noon PST.

Ending Soon

Project Info Players Backers Min / Avg Pledge Ends Comments
Arkenshield – The Gates of Thy´an Unique turn-based – deck-building – board game for 1 to 4 players. Enter the AWL Universe and fight your way into the unknown. // Has raised €19,700 of €29,000 so far. (~68%) 1 - 4 216 $58 / €91 Nov 30 kicktraq bgg #take2
Rune (Reprint & New Micro-Expansion) A super portable strategy-game. 2 minutes to learn, a lifetime to master.You can now play with 3 players thanks to the new expansion! // Has raised €19,841 of €900 so far. (~2205%) ☑ 2 - 3 1327 $11 / €15 Nov 30 kicktraq bgg
Hellbringers the Card Game Set 3 - The Contest of Eternal Death // Has raised $837 of $350 so far. (~239%) ☑ 1 - 2 15 $20 / $56 Nov 30 kicktraq
EastFront Series Wargaming Map and Bundle! A massive 68" x 44" neoprene wargaming mat for the entire EastFront WWII series by Columbia Games! // Has raised $38,658 of $1,000 so far. (~3866%) ☑ 2 165 $149 / $234 Nov 30 kicktraq bgg
My Date with a Zombie (2nd Date) A quirky and engaging card collecting game for young and old. // Has raised $996 of $750 so far. (~133%) ☑ 2 - 6 54 $20 / $18 Nov 30 kicktraq bgg #take2
YIAY: The Board Game Settle the debate on who's really the funniest in your family or friend group! // Has raised C$250462 of C$13135 so far. (~1907%) ☑ 3 - 8 2340 $35 / C$107 Nov 30 kicktraq
Grail Games presents: Hibachi Throw the egg, grab the pepper! Hibachi is a fun dexterity game for 2-4 chefs. Throw your weight around, but don't singe your fur! // Has raised A$38,326 of A$20,000 so far. (~192%) ☑ 2 - 4 512 $31 / A$75 Nov 30 kicktraq bgg
Game Knights Sleeves - Limited Supply We've teamed up with Artist Blake Meade to bring you these custom Game Knights sleeves by UltraPRO. Only Available Until November 31st! // Has raised $97,676 of $1,000 so far. (~9768%) ☑ - 1708 $50 / $57 Nov 30 kicktraq #bling
Book It! Expansion 2: You Still Got It! + Third Printing The second expansion for Book It: The Pro Wrestling Promoter Card Game. // Has raised $10,548 of $5,000 so far. (~211%) ☑ 1 - 4 386 $8 / $27 Dec 01 kicktraq bgg #expansion #reprint
Spuds 'N Goblins Card Game A fast-paced card game filled with hand-drawn artwork. Help your goblins frantically gather the most potatoes before winter hits. // Has raised $3,890 of $2,000 so far. (~194%) ☑ 2 - 5 71 $20 / $55 Dec 01 kicktraq
Reality Shift Race, Hack, and Win in the fast-paced 3D racing board game set in a retro-virtual world. // Has raised $17,581 of $10,000 so far. (~176%) ☑ 2 - 4 264 $55 / $67 Dec 01 kicktraq bgg
Althingi - A Viking Game of Strength & Influence Althingi is a card game set in medieval Iceland. Take on the role of a powerful Icelandic Chieftain and vie for influence and power! // Has raised $6,725 of $7,810 so far. (~86%) 2 - 4 153 $20 / $44 Dec 01 kicktraq bgg
Macaron - A game of patisserie with novel tastes If you like Bridge, Hearts, and Spades, or never heard of them, you will enjoy playing Macaron, a 1 to 5 player trick-taking game. // Has raised $7,025 of $8,000 so far. (~88%) 1 - 5 177 $20 / $40 Dec 01 kicktraq bgg
Pocket-Tactics Series 2: Coils of Chaos A new series of sets for our 3d print-and-play strategy board game, Pocket-Tactics. // Has raised $3,897 of $1,000 so far. (~390%) ☑ 2 195 $15 / $20 Dec 01 kicktraq bgg #expansion
Escape the Dark Sector - Expand the Universe Four expansions for Escape the Dark Sector, plus a second chance to get the original game and discounted bundles! // Has raised £202,954 of £25,000 so far. (~812%) ☑ 1 - 4 2972 $20 / £68 Dec 01 kicktraq #expansion #reprint
跳人:HANETO multiple player festival game HANETO is pure abstract strategy game playing with 2 to 6 players on the hexagonal compact board. It is inspired by the Nebuta Matsuri // Has raised ¥328,809 of ¥100,000 so far. (~329%) ☑ 2 - 6 94 $29 / ¥3,498 Dec 01 kicktraq bgg
WHY WHY WHY It's a card game all about vowels where players shout, whisper, and make everyone laugh while getting rid of all their cards. // Has raised $1,944 of $3,000 so far. (~65%) 2 - 12 74 $15 / $26 Dec 01 kicktraq
Dice Splice A dicey game of cunning and balance... // Has raised £9,184 of £9,000 so far. (~102%) ☑ 1 - 6 201 $25 / £46 Dec 02 kicktraq bgg
P'achakuna Strategic 2 player game with a unique, modular board – Original Bolivian bags included 🦙 // Has raised CHF198,152 of CHF20,000 so far. (~991%) ☑ 2 3392 $44 / CHF58 Dec 02 kicktraq bgg
Zombie Flummox card game A zombie card game. // Has raised $5,067 of $5,000 so far. (~101%) ☑ 2 - 10 19 $15 / $267 Dec 02 kicktraq
The Long Road -World War III with a paranormal twist A story-driven, military-horror World War III strategy/wargame. Cannon and Bullet. Fang and Claw. // Has raised $23,783 of $16,000 so far. (~149%) ☑ 2 - 4 234 $90 / $102 Dec 03 kicktraq bgg
The Detective Society: Season Two - monthly mystery packages A series of immersive packages delivered to your door. Solve puzzles, investigate clues and use your detective skills to crack the case // Has raised £54,222 of £10,000 so far. (~542%) ☑ 1+ 344 $37 / £158 Dec 03 kicktraq
The Big Lockdown A Card Game For People Who Like Hoarding And Hygiene. // Has raised £4,199 of £5,500 so far. (~76%) 2 - 4 131 $16 / £32 Dec 03 kicktraq bgg
Wizards & Relics A fast paced, magical multiplayer dueling card game for 2-4 players. // Has raised $17,105 of $15,000 so far. (~114%) ☑ 2 - 4 486 $25 / $35 Dec 03 kicktraq
Slugblaster - Kickflip Over a Quantum Centipede A tabletop roleplaying game about small-town teenage hoverboarders who sneak into other dimensions. // Has raised C$13605 of C$4500 so far. (~302%) ☑ ? 275 $12 / C$49 Dec 03 kicktraq #rpg
Upzone - The Pop Up Wargaming & RPG Terrain System Pop Up Terrain System for Wargames, Miniatures Tabletop Games, RPGs, D&D and more! Setup in Seconds & Fold away completely flat! // Has raised $419,862 of $50,000 so far. (~840%) ☑ - 2595 $100 / $162 Dec 03 kicktraq #bling
KAPOW! The fast & furious super-powered buildable dice game! A fast & furious dice game from the creator of Star Realms. Secretly allocate customizable dice to attack, defend & power up! // Has raised $74,352 of $50,000 so far. (~149%) ☑ 2 - 4 936 $45 / $79 Dec 03 kicktraq bgg
Rescuing Robin Hood A collaborative family game with an excellent depth of strategy set in a beautiful world we know and love! // Has raised $13,242 of $15,000 so far. (~88%) 1 - 5 265 $30 / $50 Dec 03 kicktraq bgg
Civitas Nihilium & The Mysteries of Profundum A vast cyberpunk universe sandbox awaits with the limited run of the solo player tabletop & the nostalgic text-adventure game for PC // Has raised £8,084 of £4,500 so far. (~180%) ☑ 1 120 $79 / £67 Dec 04 kicktraq #reprint
The Drowned and the Damned Fantasy Fleet Battles on the Tabletop!. Awesomely sculpted miniature dwarf and elf ships fight for supremacy in this strategic wargame. // Has raised £3,187 of £5,000 so far. (~64%) ? 71 $74 / £45 Dec 04 kicktraq
The Pursuit of Happiness - Big Box and Nostalgia expansion The Pursuit of Happiness gets a Big Box, Deluxe components and a brand new Expansion! // Has raised $266,130 of $20,000 so far. (~1331%) ☑ 1 - 5 3021 $40 / $88 Dec 04 kicktraq bgg #newedition #expansion
USS Freedom USS Freedom is a fun, cooperative, open world, free-roaming space themed board game! // Has raised €32,802 of €20,000 so far. (~164%) ☑ 1 - 6 547 $80 / €60 Dec 04 kicktraq bgg
Four Humours A strategic deduction game that shows your true personality. // Has raised $23,853 of $10,000 so far. (~239%) ☑ 2 - 6 665 $30 / $36 Dec 04 kicktraq bgg
Virus War A merciless yet hilarious and contagiously addictive board game where 2 to 8 unfriendly players will compete to survive. // Has raised €10,479 of €10,000 so far. (~105%) ☑ 2 - 8 139 $42 / €75 Dec 05 kicktraq bgg
Chat pardeurs A simple and fun micro game for 2 players. // Has raised €404 of €70 so far. (~577%) ☑ 2 52 $4 / €8 Dec 05 kicktraq bgg
Indian Ocean Region Players assume the role of nations participating in possible future conflicts in this second volume of South China Sea. // Has raised $10,457 of $2,000 so far. (~523%) ☑ 2 101 $65 / $104 Dec 05 kicktraq bgg

New This Week

Project Info Players Backers Min / Avg Pledge Ends Comments
Aroma: A Game of Essence 4 unique games exploring all natural essential oils // Has raised $864 of $1,800 so far. (~48%) 2 - 4 19 $38 / $45 Dec 11 bgg
Battle Of The Breweries - Board Game and Trading Cards A Craft Beer themed Board Game with over 100 real world Breweries and over 300 Beers. Follow us on Insta for news @battleofthebreweries // Has raised £6,875 of £23,300 so far. (~30%) 2 - 8 90 $55 / £76 Dec 17
Beer Darts: A Game of Skill and Swill We are making an awesome Gadget for the Beer Darts! Drink can stabilizers, backboards and darts storage all in one sleek design // Has raised $713 of $10,000 so far. (~7%) 2 9 $10 / $79 Dec 23
Boomer vs Zoomer! Battle of the Generations This is a funny, interactive card game that will answer the age old question: which generation is better? // Has raised C$1 of C$8650 so far. (~0%) ? 1 $16 / C$1 Dec 17
Canopy - the table top balancing game A simple & fun balancing card game - we're looking for players to support the first production run of cards. // Has raised £642 of £200 so far. (~321%) ☑ ? 30 $14 / £21 Dec 27
Chat pardeurs A simple and fun micro game for 2 players. // Has raised €404 of €70 so far. (~577%) ☑ 2 52 $4 / €8 Dec 05 bgg
Classic Cloaked Halfling Adventurers A Set of 10 Classic Cloaked Halfling Adventurers for all of your Fantasy Adventures. // Has raised £3,798 of £600 so far. (~633%) ☑ - 130 $6 / £29 Dec 06 #minis
Crowded Cave Adventures Explore & brave the deepest secrets of an amazing "Open World Dungeon Crawler Adventure Board Game" where its own creator is trapped... // Has raised €3 of €9,400 so far. (~0%) 1 - 4 2 $23 / €2 Dec 25 #take2
Dr. Zero Presents: Ragnarok Run, a postcard challenge Join Dr. Zero's legion of Obscurious Illustratus and save the world with this Postcard Game and Holiday 10 in 10 challenge. // Has raised $62 of $40 so far. (~155%) ☑ 1 9 $1 / $7 Dec 15 #take2
EMPEDOCLE board game - REPRINT and TRANSLATIONS Get rid of your HATRED // Has raised €34 of €495 so far. (~7%) ? 2 $40 / €17 Dec 13 bgg #reprint
Flag it Card Game An educational card game that helps its players know the names of world countries and learn what their flags look like while having fun // Has raised $1,356 of $3,500 so far. (~39%) ? 16 $20 / $85 Jan 22
Fly-A-Way: A Squawking Fun Game about Migratory Birds Strategise and compete as bird conservationists who race against the clock to complete each bird’s migratory route. // Has raised S$21,330 of S$10,000 so far. (~213%) ☑ 2 - 4 361 $45 / S$59 Dec 14 bgg
Fragged Cyberpunk - tabletop RPG A dystopian far-future Cyberpunk where humans seeks to overcome the weakness of flesh and avoid extinction through AUGs and submission. // Has raised A$7,581 of A$500 so far. (~1516%) ☑ ? 490 $10 / A$15 Dec 05 #rpg
French Quarter Frenzy! A board game that lets you simulate the fun, adventure, hazards, and frustrations of the French Quarter. // Has raised $211 of $4,000 so far. (~5%) 2 - 4 3 $40 / $70 Jan 01
HITSTER: The digitally integrated music card game! Listen to over 100 years of hits and take turns guessing when the songs were released, artist names and song titles. // Has raised €2,668 of €2,500 so far. (~107%) ☑ ? 75 $29 / €36 Dec 22
I Will Not Concede: The Card Game Based on the Traditional Game of "President", "SCUM" or "A*hole" (Family Friendly Version) // *Has raised $191 of $5,000 so far. (~4%) 3 - 6 7 $15 / $27 Dec 23
Mirror Me A game to help children with memory, coordination and many more skills. // Has raised $1 of $60,000 so far. (~0%) ? 1 $40 / $1 Jan 16
My Date with a Zombie (2nd Date) A quirky and engaging card collecting game for young and old. // Has raised $996 of $750 so far. (~133%) ☑ 2 - 6 54 $20 / $18 Nov 30 bgg #take2
Naramata: A Game of Wine & Tourism Explore Naramata wine country and satisfy tourists over three days in this new board game by Dias Ex Machina // Has raised C$5672 of C$24200 so far. (~23%) 1 - 4 65 $58 / C$87 Dec 24
Nemo’s War: Journey’s End Expansion & Ultimate Edition Experience the final chapter of Nemo’s War! Dive back in with the Journey’s End Expansion or set sail with the Ultimate Edition. // Has raised $198,188 of $20,000 so far. (~991%) ☑ 1 - 4 4007 $29 / $49 Dec 10 bgg #expansion #newedition
Our Last Days: A solo journaling RPG Our Las Days is a solo journaling RPG where you receive 30 writing prompts that walks you through the emotional story of your last days // Has raised $637 of $300 so far. (~212%) ☑ 1 41 $5 / $16 Dec 15 #rpg
Over the Top! - a (solo) WW1 board game (manufactured) Can you get your men across 'No Man's Land' in sufficient numbers to reach your objective? // Has raised $381 of $450 so far. (~85%) 1 12 $55 / $32 Jan 04
Parachutes Play in the Dark Card Game // Has raised £384 of £1,500 so far. (~26%) 2 - 6 22 $20 / £17 Dec 23
Paragon: Trials of the Chosen A strategic, expandable card game that uses all skill and no luck. // Has raised $5,153 of $5,000 so far. (~103%) ☑ 2 70 $38 / $74 Dec 24 bgg #take2
PolitSABOTAGE: Play & Debate! The role-playing business game to improve communication, public speaking and bluff skills (good for journalists, lawyers & politicians) // Has raised $117 of $999 so far. (~12%) 7 - 17 5 $29 / $23 Dec 30
Saloon Showdown A trigger-happy game in which up to 7 gunslingers will try to collect each other’s bounty in epic Duels, Truels and Mexican Standoff! // Has raised €11,888 of €8,000 so far. (~149%) ☑ 2 - 7 186 $30 / €64 Dec 15 bgg
SeaRovers - An Epic Game of True Pirate History A Card-Driven Board Game Adventure for 1 to 4 Players, Ages 14 to Adult // Has raised $21,619 of $35,000 so far. (~62%) 1 - 4 291 $75 / $74 Dec 15 bgg #take2
Smirkle The Sarcastic "Sorry About That" Dice Game // Has raised $47 of $1,000 so far. (~5%) 2 4 $15 / $12 Dec 23 bgg
Space Rush! A puzzle game to inspire kids to pursue STEM // Has raised $3,399 of $5,000 so far. (~68%) 1+ 19 $20 / $179 Dec 24
Survive 2020: The Card Game for a New Era A card game that explores surviving 2020 and turns what has been a hard year into a connective, fun experience with friends or family. // Has raised A$1,794 of A$17,500 so far. (~10%) 2 - 8 20 $21 / A$90 Dec 16
THE BOYS: This Is Going To Hurt The Board Game THE BOYS: This Is Going To Hurt is a tabletop board game based on the hit-series THE BOYS from Dynamite Entertainment. // Has raised $58,069 of $50,000 so far. (~116%) ☑ 2 - 5 619 $60 / $94 Dec 24 bgg
The Cube: Mind Works A tabletop game that will challenge your mind. Get ready to think in 3D, set your strategy and be at the mercy of Ms. luck. // Has raised €284 of €14,500 so far. (~2%) 2 - 3 10 $30 / €28 Dec 23
The Storymaster's Tales "Towers" and expansions "Towers" game & expansions. Core games available. Hybrid role-playing, boardgame & gamebook. Family folklore fun! 1-5 players. 6-Adult // Has raised £11,035 of £500 so far. (~2207%) ☑ 1 - 5 218 $40 / £51 Jan 08
Top Con: A a strategic card game of heists and villians Players complete heists with crew members to win, while conning each other—like a Guy Ritchie movie come to life in your living room! // Has raised $182 of $15,000 so far. (~1%) 2 - 6 8 $25 / $23 Dec 17 bgg
Treasure Temple A treasure-grabbing, back-stabbing take-that adventure card game for 2-4 players. // Has raised £1,453 of £6,500 so far. (~22%) 2 - 4 58 $26 / £25 Dec 23 bgg
Viscera tabletop game Viscera is a new tabletop game made by Chris Robert and Cole Basaraba. Slay monsters, win gems, get gear, become the greatest hunter! // Has raised C$1088 of C$7000 so far. (~16%) 2 - 6 22 $20 / C$49 Dec 15 bgg
War Hounds - Dragonbrood - Shaman THREE BIG BOX GAMES IN ONE CAMPAIGN: Get the game just for you $59. Double down and get two $99. Get the whole trilogy $129. // Has raised $4,385 of $33,300 so far. (~13%) varies 44 $59 / $100 Dec 23 bgg
Which Side? Boardgame NEW YORK, Winter 1910-1911, the struggle of the workers at the height of the fires in the textile industry. // Has raised €5,675 of €10,000 so far. (~57%) 1 - 4 112 $59 / €51 Dec 20 bgg

Need moar Kickstarter goodness?

Check out...


  • #hmm means that something about the project seems a little off. Buyer beware kinda thing.
  • #lolwut is reserved for projects that seem like copycat games or campaigns put together with little thought. Check 'em out for amusement.
  • #take tags are for projects that have been restarted for some reason, with the number indicating what iteration we're currently on.
  • Did I miss something? Particularly something new in the last 7 days or ending in the next 7 days? Let me know in the comments and I'll add it in.

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2020.11.28 23:22 Amarantramentum The Queen, the Pearl, Khaenri'ah, and the Abyss

(Aka I attempt to write a post about how Khaenri'ah and the Abyss are separate, and discover the truth is much more complicated).
This theory goes over the relationship between Lumine, Khaenri'ah, and the Abyss. A TL;DR can be found at the end of the post.
Word count: 3928 words (aka buckle in, you're in for a ride :^)


The cataclysm
>Khaenri'ah is likely the country which was destroyed 500 years ago.
However, 500 years ago, the collapse of an ancient civilization turned the universe upside down...
>This is corroborated by sources such as:
Approximately one hundred years ago, the land was in chaos... The Liontooth Knight was without a suitable heir... Durin, the corrupted dragon of immeasurable power, began attacking Mondstadt.
>Notably, this source is not recent:
A collection of Mondstadt ballads, recorded, compiled, and arranged by scholars centuries ago.
>The Liontooth Knight was without an heir because Arundolyn, returning from fighting the monsters in Khaenri'ah, never fought agains.
After Rostam met his fate, Arundolyn never displayed his strength again. For no longer was it a source of glory to challenge ferocious monster
>Further information about this can be found in Defender's Will, Brave Heart, and the Favonious weapons.
>Breeze Amidst the Forest details the day Khaenri'ah fell:
"An atrous sun befell its kingdom and a luminous pearl lost its glow." "Niveous silk grew dim and wheaten gold burned brilliantly no more." So begins another tale that occurred in the lost Khaenri'ah Kingdom. The Blacksun Dynasty had fallen, and disaster spread across the land.
Approximately one hundred years ago, the land was in chaos. Darkness spread, contaminating everything it touched. Barbarians and foul creatures roamed the lands, forcing people to dwell within the city walls.
>We can conclude there was a solar eclipse during the cataclysm. However, in the We Will be Reunited video, we see Lumine running past a blood moon (I'll explain why I believe she's in Khaenri'ah later). Blood moons occur during a total lunar eclipse.
The moon(s)
>Assuming these happened on the same day (since a lunar eclipse can only occur on the full moon, this likely contributed to the "darkness" described above), this is impossible with just one moon, as solar eclipses occur when the moon comes between the sun and the earth, and lunar eclipses when the earth's shadow perfectly covers the full moon - i.e., the moon would have to be on either side of the planet on the same day.
>Therefore, unless Teyvat experiences one day long months, there must be at least two moons.
Long ago, three bright moons once hung high the night sky. These three moons were sisters, their years numbering more than that of the Geo Archon and their year of birth dating before the very bedrock upon which Liyue Harbor now rests.
>What of the third moon? It seems to have been Khaenri'ah's source of light.
In the distant past, the Night Mother ruled over the faraway Land of Night. Here, no light touched the earth, nor did a single tree grow, and there was no life here but the horrendous denizens of the dark...
The Moonlight Forest was the only place free from the rule of the Night Mother. Only there could the people bask in the bright moonlight and enjoy the grace it brought to the living...
Perhaps the constant lack of sunlight and the nourishment of the moonlight was the reason for their beauty, giving them an appearance different from the abhorrent creatures lurking at the edge of the forest...
>Even if the rest of Teyvat did not experience an eclipsed moon, the same logic would apply - it is not possible for Khaenri'ah to experience a solar eclipse but not Teyvat without three moons.
>For constant moonlight, Khaenri'ah must have had a geosynchronous/geostationary moon. The reason for the lack of sunlight in the "Land of Night" is uncertain.
>This therefore explains why the cataclysm is attributed to the solar eclipse in sources, but we see an eclipsed moon instead.
>The situation described in Moonlit Bamboo Forest is unlikely to be what happpened during the cataclysm:
They navigated the heavens above in their silver carriage, alternating with one another thrice a month. If the reign was not promptly passed from one sister to the next, a terrible disaster would occur that very day.
>If the moons always changed every 10 days (per the cn version of the book), then Khaenri'ah is less likely to have enjoyed permanent moonlight to protect it from the "land of night". If there was no moon on the night, then we would not see the blood moon in the video. Therefore this part seems to be fabricated based on the fact Teyvat used to have three moons.
>Additionally, the moons changing every 10 days implies they were perfectly synchronised/possibly orbiting in perfect thirds. This would make the solalunar eclipses impossible, as one moon would have to appear on either side of the planet.
>It is unclear where the two missing moons are now, but one may be within the spiral abyss.
>We do not know what the "lie" in the Pale Princess is, which could possibly change the theory above.
Khaenri'ah's location, past, and language
>Khaenri'ah appears to be connected to the Abyss in intimate ways, including possibly being located in it.
Deep in the abyss, where celestial bodies cast no light...
He ventured into the fallen ancient kingdom, and died in battle in the monsters' lair.
>This echoes the story in the Pale Princess, with the moonlight differentiating between Khaenri'ah and the Abyss.
>However, in the We Will Meet Again video, Lumine is shown being above ground (/apparently on Teyvat) witnessing Khaenri'ah's fall - potentially signalling the lie within Pale Princess?
>Khaenri'ah appears to have been a prosperous kingdom, and potentially very powerful (we do not know the pearl's purpose, only that it is important to our demigod mc):
"Niveous silk grew dim and wheaten gold burned brilliantly no more."
>It has previously been mentioned that Khaenri'ah appears to in Arabic.
>Doing my own research on this theory, I came up with the meaning: betrayal + wind/victory/power.
>(Granted, I'm doing this research through the power of google translate and/or en google, so please feel free to correct me).
Kaeya and Dainsleif
>Kaeya also appears to be based off an Arabic name, meaning stability - potentially a reference to how he is Khaenri'ah's "last hope".
>(There is also the potential Kaeya in Hindu, but that doesn't offer any meaning to this theory ;9).
>Given that Khaenri'ah and Kaeya's names appear to be in Arabic, this could possibly point towards him being important to Khaenri'ah (and possibly royalty), given his "excellent blood" (which is explicitly "excellent bloodline" in cn) - esp. considering how Dainsleif's name and title comes from Norse mythology.
>His "excellent blood" could of course be what is preventing him from becoming a "shadowy monster", but given the below, I lean towards royalty more:
>Peacock feathers symbolised royalty in ancient Islam.
The main early cultural associations of the eggs and feathers were with death/resurrection and kingship respectively, a symbolism that was passed on into early Christian and Muslim usage.
>Kaeya's constellation, Pavo Ocellus, translates to peacock's eye, likely a reference to their feathers.
>Mona's reading for Kaeya is also interesting:
Kaeya Alberich? He's a Pavo Ocellus. Destined for greatness and grandeur... and to hide ugly realities behind a layer of charm and elegance. He believes he has made a clean break with his past, but one day fate will catch up with him. When it does, he will have a major decision to make.
>While the rest makes sense (the ugly realities part likely referring to Khaenri'ah's curse, discussed below), the fact he is "destined for greatness and grandeur" is of particular note. We have seen Kaeya at work before - and it is difficult to see how he might attain grandeur by shadily letting other people do the work and only showing up when necessary (to investigate the fact the Abyss Mages were involved, for example). This therefore is more likely to suggest something that forces him into the spotlight - like being royalty, for example.
>Alberich is additionally a Germanic name meaning "king of elves".
>Dainsleif is a name from Norse mythology, although his character appears to be based off Dain (Dain was a dwarf, whilst Dainsleif was a sword).
>Dain's title is likely to be a reference to the four harts which eat amongst Yggdrasill (the world tree)'s branches.
>Kaeya wears an eyepatch, whilst Dainsleif wears a half mask. This is possibly a reference to Odin, who accepted divine knowledge by sacrificing his eye. Yet Dainsleif, who is aware of the truth behind the curse, may symbolically reject this knowlege (and the gods).
>Kaeya's relative deference to the gods may be seen in his cape, which is in the shape of the pillar decoration in Celestia.
>As noted in the Pale Princess:
Everyone in the Kingdom of the Moonlight Forest was born with fair skin, light-colored hair, and bright blue eyes.
>Dainsleif fits this description, but Kaeya does not - perhaps the difference is relevant per above?
The sin and the curse
>In most sources, the "sin" is attributed to Gold and is suggested to be righteous:
"The alchemist known as Gold was corrupted by his own greed and ambition, and created an army of shadowy monsters with his uncanny powers."
"A great sinner created endless monsters with alien, dark blood flowing through their veins. They rampaged across the land, destroying all in their paths. Their lives were mutations, caused by powers beyond this world."
>Even Kaeya believes this tale:
Khaenri'ah, huh? You sure know a lot! The legacy of Khaenri'ah is long gone, the sinners are all that's left, and they're not worth mentioning.
>However, the Bloodstained Knight discovered that Khaenri'ah's curse was an injustice, leading him to pledge allegiance to the Abyss.
At the bottom of the world, he learned the origin of the monsters that destroyed the ancient kingdom. "The ancient kingdom was wrongfully cursed," "Turning its inhabitants into monsters." "The code of chivalry tolerates not such injustice." "If Abyss be thy name, I pledge to you my loyalty."
>It therefore apppears that Gold might have done something to anger the gods, leading them to curse Khaenri'ah, but whatever he did was innocent enough to be considered unjust by the knight who considered justice above all.
>It also appears that what happened to Khaenri'ah may have been part of a cycle:
The future must atone for bygone mistakes, as the bond familiar falters and breaks— of the same blood, elders and the youth... Such is the cycle of the world, in truth.
>This prophecy seems to suggest that there is a cycle to life on Teyvat - humanity makes a mistake, for which the people are punished, leading to the later generations to suffer and curse those who came before.
>Gold's sin was perhaps to question the gods. This is illustrated by the descriptions on the circlets dropped by the elemental bosses (an explanation why I believe the priests where Khaenri'ahn rather than the Abyss mages later):
But what of the time after, a hundred, a thousand years from now? Would they have famine where they had plenty, poverty where once were riches? Would their altars and palaces become one with the soil, with only that silver-white tree for company?
The heavenly envoys, who ever spoke what they knew, were silent. So to understand this doom,
The chief priest, head crowned with white branches, would delve into the deep places of the world...
>(A similar story features on all the circlets).
>It also appears that the curse is still affecting Khaenri'ah's population, as Dainsleif's right arm appears to be potentially of a "shadowy monster".
>Kaeya and Dainsleif are notable for their star-shaped pupils. The star symbol appears to be related to magic (e.g., it is present on Dvalin and Mona), perhaps suggesting that Khaenri'ah was powerful due to its magic.
>Their pupil shape is however different to that of the Unknown Goddess', whose pupils are much rounder.

The Queen and the pearl

>We know the pearl was likely significant for Khaenri'ah (or at least sigificant enough to be well known):
"An eclipsed sun befell its [Khaenri'ah's] kingdom and a luminous pearl lost its glow."
>This pearl features in the Gnostic Chorus video, where it is called the "Genesis Pearl".
>The Gnostic Chorus appears to follow the plot of the Hymn of the Pearl, which talks about how Jesus' younger twin, Thomas, is sent to retrieve a pearl from Egypt.
"If thou goest down into Egypt,and bringest the one pearl,
which is in the midst of the seaaround the loud-breathing serpent,
>This parallels the mc twins as Lumine is the younger twin (she refers to Aether as her older brother in the Japanese version of the opening), who according to the Chorus video is originally sent to retrieve the pearl from the "Kingdom of Darkness".
>The Genshin equivalent of the serpent (which is also seen in the Chrous video) is likely Durin.
The black serpentine dragon Durin that attacked Mondstadt was such a mutation.
>The pearl was likely corrupted by Durin, as the snake's venom is what blackens the pearl in Gnostic Chorus. This is likely similar to the way Dvalin was corrupted by Durin's blood.
>The Chorus describes how Lumine was "decieved", forgetting her past and believing she was the "Queen of Darkness". This again, mirrors the Hymn of the Pearl, but with one important different: Thomas was affected by the Egyptians' oppression.
and because of the burden of their oppressions I lay in a deep sleep.
>The idea that what happened to Khaenri'ah was an injustice is not exclusive to Lumine, and is echoed by the Bloodstained Knight, who was trained by Rostram and whose goal was justice.
"The ancient kingdom was wrongfully cursed," "Turning its inhabitants into monsters."
>It is unlikely that the twins hail from Celestia, despite the implication due to them being from a "kingdom among the heavens". This is based off the fact they are shown falling onto Teyvat and the fact they step onto Celestia when they want to leave to another world (as well as their general inability to function in Teyvat, being called/considered an outlander, etc...).

The Abyss

>The Abyss appears to be contained within another realm.
"And so, the black-stained knight persisted on his path, pursuing monsters in the name of justice, Until he came upon an ancient, ruined realm, where he discovered the ultimate injustice..."
>This realm is so dark that the Bloodstained Knight required his timepiece to keep time:
Deep in the abyss, where celestial bodies cast no light, the Bloodstained Knight kept this timepiece, though time had lost all meaning.
>This is contrasted by Childe's story, where he appears to be aware of the time in the Abyss. However, given that he was in there for far longer than the Knight, his sleep cycle (etc.) may have been enough to keep the time for him.
In those three months, the swordswoman taught Tartaglia how to pass through the Abyss unhindered, and more importantly, nurtured the ability to stir up endless havoc from within Ajax's trouble-mongering nature.
No one knew what happened within that darkness during those three months, nor would Ajax ever speak of this to anyone. When his worried mother and sisters finally found him in that forest, only 3 days had passed in this world.
>The Abyss also appears to be associated with the underground:
He ventured into the fallen ancient kingdom, and died in battle in the monsters' lair. At the bottom of the world, he learned the origin of the monsters that destroyed the ancient kingdom.
Pursued by bears and wolf packs, he lost his footing and fell into a bottomless crack in the earth's surface. There, he witnessed the endless possibilities of another ancient world.
>The Abyss appears to be where Yggdrasill is located:
And into the deep places he went, seeking the hidden wisdom of the silver tree in the ancient capitol...
>And from the dead ley line leaves:
A twig from deep within the earth.
>However, I do not believe that the Abyss Mages are Khaenri'ahn. The reason for this is based off the lore in the elemental circlets:
To this question the envoys gave no answer. So, the people chose from among them a chief priest, And adorning his head with a crown of white branches, they sent him out into the deep places of the world, To antediluvian ruins and long-buried altars of sacrifice, to seek answers and enlightenment...
>Therefore, there were ruins in the Abyss from a civilisation before the chiefs' civilisation.
>The wording antediluvian is especially relevant, meaning (roughly) "the time before genesis".
Then, the envoys of the gods would walk among benighted humanity, and the ancient flames were extinguished amidst the first falling rains.
The eternal ice had just begun to thaw, and the first fires were still new.
>This suggests that although the chiefs seem to be the first people upon the earth, they were not - which links to the cycle they began to question:
It was a prosperous time, a period of bountiful harvest. Then the earth was blessed and ruled by heaven, and the elemental flows were smooth and well-ordered. A hundred years of bounty were written in the stars, and none could change this divine law.
But what of the time after, a hundred, a thousand years from now? Would they have famine where they had plenty, poverty where once were riches? Would their altars and palaces become one with the soil, with only that silver-white tree for company?
>The chief sent to the Abyss - whom I theorise is Gold - was likely seeking an answer to why Khaenri'ah could only prosper for 100 years, perhaps from those who had experienced the gods' cycle before: the Abyss Mages. But to ask this angered the gods, triggering the cataclysm which destroyed Khaenri'ah.
But would a day come when such wonderful times might come to an end?
To this question the envoys gave no answer.
So they questioned the heavens' authority, and schemed to enter the garden of gods. And though they had promised to the people divine love, prosperity and wisdom, the envoys of heaven were angry. For to question eternity was forbidden, For earth to challenge sky, inexpiable.
So the chief priest who wore the white-branched crown went forth to appease the divine envoys,
And into the deep places he went, seeking the hidden wisdom of the silver tree in the ancient capitol...
>This also suggests that the world tree is located in the remains of the first civilisation within the Abyss rather than in Khaenri'ah:
And into the deep places he went, seeking the hidden wisdom of the silver tree in the ancient capitol...
>This is not to suggest the Abyss and Khaenri'ah are not linked, particularly in our time. Abyss Mages appear to have an Eclipse symbol on their backs, perhaps as a reference to the Blacksun Dynasty.
From the We Will Meet Again video
>This may explain why there is a tribe of Hilichurls who are particularly interested in the occult worshipping the eclipse symbol. Perhaps seeing the Abyss Mages, the power they have, and the symbol on their backs, is what inspired them so.
The practices of the Eclipse tribe are the most occult of any in Mondstadt. They concern themselves neither with brains nor brawn, but with occult power. Distinct from the elemental powers worshipped by their peers, the object of their worship is a crude symbol that appears to represent an eclipsed sun. Their shamans are more powerful than those of the other tribes.
>The Abyss also appears to be working to right the injsutice that occurred in Khaenri'ah, by working with Lumine (e.g., the We Will Meet Again video).
"The ancient kingdom was wrongfully cursed," "Turning its inhabitants into monsters." "The code of chivalry tolerates not such injustice." "If Abyss be thy name, I pledge to you my loyalty."
>Skirk (Childe's mentor) is unlikely to be the Bloodstained Knight, as she is a woman, whilst the Knight was a man.
It's been years since I last saw my master. I should hope that next we meet, I'll at least be able to force her to use both hands to beat me...
At an end was the Bloodstained Knight's story, for he realized there was no place for him on this earth.
>In addition to being related to a place underground, the Abyss is also associated with dead people:
He ventured into the fallen ancient kingdom, and died in battle in the monsters' lair. At the bottom of the world, he learned the origin of the monsters that destroyed the ancient kingdom.
>This suggests that Childe may have died when he entered the Abyss - a potential reason for the lack of light in his eyes.
>Although the Abyss Mages and the ruin guards both obey Lumine, they appear to be from different civilisations:
Writing on a Ruin Guard, also We Will Meet Again
>Whilst the writing associated with Abyss Mages appears to be different.
>The Spiral Abyss appears to be related to the Abyss as we know it (e.g., the tree icon), yet is situated on what was once the highest peak in Mondstadt and possibly the world.
>It is an inverse tower - i.e., it goes down.
A grand corridor which leads to an unknown spiral constructed by a great empire that has long gone. What treasures await deep in the palace, and what monsters lurk in the shadow... Surrounded by mysteries, the inverse tower is now known as- the Spiral Abyss
>This suggests that the moon seen inside the tower may be the moon which illuminate/d Khaenri'ah.
>The domains are also likely to be connected to the world tree - being similar in appearance, and with writing in the same language as the Abyss Mages within them, although their purpose is uncertain.
>The Abyss Mages and Lumine are likely attempting to prevent Celestia from destroying the world again.
The original calamity had been overturned, yet the island in the sky set the earth to burn. Chalk pursues gold, in this time inopportune, the eclipse is swallowed by the crimson moon. The future must atone for bygone mistakes, as the bond familiar falters and breaks— of the same blood, elders and the youth... Such is the cycle of the world, in truth. Dain, what is that strand of blonde hair to you? Someone you must kill? Or the object of your penitence?
>The overturned calamity likely refers to the sin that Gold committed. Although this has been righted (by cursing Khaenri'ah), Celestia still plans on destroying Teyvat.
>Albedo (the Chalk Prince) seems to have noticed the cycle, but now is not the time to be angering the gods.
>The cycle is as I have discussed above, with later generations paying the price for previous generations' actions.
TL;DR: Lumine, Khaenri'ah, and the Abyss are inextricably linked, with implications and consequences for the entirety of Teyvat (/whatever the planet is called). Khaenri'ah, being situated near the Abyss, began to question the cycle the gods put to rule the world, leading the gods to curse them for their insolence. Yet this was injust, inspiring Lumine to join with the Abyss to stop the gods and prevent them from destroying the world.
And therein is another post where I reveal the culmulative madness of I-don't-remember-how-long. Please feel free to comment your critiques, suggestions, theories, etc. below, I'd love to see what others think!
submitted by Amarantramentum to Genshin_Impact [link] [comments]

2020.11.27 20:30 CuteBananaMuffin A Fluoride-Free Pineal Gland is More Important Than Ever

A Fluoride-Free Pineal Gland is More Important Than Ever
by Paul Fassa June 02, 2009 from NaturalNews Website
There has been some controversy over the activity of adding synthetic fluoride to municipal water supplies and elsewhere, but not enough. The seriousness of this issue is more than what most realize.
Fluoridation ranks with GMO's and tainted, forced vaccinations among the great crimes against humanity.
Understanding the Different Fluorides There are two types of fluoride.
Calcium Fluoride, which appears naturally in underground water supplies, is relatively benign. However, too much consumed daily can lead to bone or dental problems.
Calcium is used to counter fluoride poisoning when it occurs. This redeeming factor indicates that the calcium in naturally formed calcium fluoride neutralizes much of fluoride's toxic effects.
On the other hand, the type of fluorides added to water supplies and other beverages and foods are waste products of the nuclear, aluminum, and now mostly the phosphate (fertilizer) industries.
The EPA has classified these as toxins: fluorosilicate acid sodium silicofluoride sodium fluoride
For this article, the term Sodium Fluoride will include all three types. Sodium fluoride is used for rat poison and as a pesticide.
According to a scientific study done several years ago, Comparative Toxicity of Fluorine Compounds, industrial waste sodium fluorides are 85 times more toxic than naturally occurring calcium fluoride:

Health Hazards of Sodium Fluoride Generally, most fluoride entering the body is not easily eliminated.
It tends to accumulate in the body's bones and teeth. Recently, it has been discovered to accumulate even more in the pineal gland, located in the middle of the brain.
This consequence of dental fluorosis, which seriously harms teeth, from daily fluoridation has been documented. Yet, the American Dental Association (AMA) continues beating a dead horse, promoting fluoride. There is a refusal to admit that instead of preventing tooth decay, fluoride causes even more dental harm.
The flood of sodium fluoride in water and food also creates other more serious health problems that are not widely publicized, even suppressed.
Nevertheless, in addition to fluorosis, independent labs and reputable researchers have linked the following health issues with daily long term intake of sodium fluoride:
Cancer Genetic DNA Damage Thyroid Disruption - affecting the complete endocrine system and leading to obesity Neurological - diminished IQ and inability to focus, lethargy and weariness Alzheimer's Disease Melatonin Disruption, lowers immunity to cancer, accelerates aging, sleep disorders Pineal Gland, calcification, which clogs this gland located in the middle of the brain

How Did We Get Stuck With Stuff? According to investigative journalist Christopher Bryson, author of The Fluoride Deception, getting large quantities of sodium fluoride into the water and food system was a ploy of public relations sponsored by the industries who were saddled with getting rid of the toxic materials.
Fluoride was necessary for the processing or enriching of uranium.
The pro-fluoride propaganda was started during the Manhattan Project to create the first atom bombs in the 1940's. The spin was to convince workers and locals where the largest nuclear plant was located in Tennessee that fluoride was not only safe, it was good for kids' dental health.
In the early 1950's, the notorious spin master and father of advertising, Edward Bernays, continued the campaign for adding fluorides to water supplies as an experiment in engineering human consent! Then the AMA picked up on the dental issue and endorsed sodium fluoride's addition to water supplies. The few dissenting health studies and reports were usually squashed.
Those dissenting voices were dismissed as quacks regardless of their credentials.
Approximately 2/3 of the USA water supply is laced with sodium fluoride. Sodium fluoride is a common pesticide. So that residue is in some foods. Some sodas, packaged orange juices, and even bottled drinking water for babies contain fluoride additives.
Buyer beware. Read your labels carefully.
Avoiding Fluoridation Keep in mind that boiling only increases the concentration of fluoride to water more.
But removing fluoride from tap water is not so difficult. Reverse osmosis works well for removing fluorides. If you own your home and can spring for the bucks, you can have one installed under the sink in your kitchen. That makes things very convenient for your fluoride removal from tap water.
If this is not your situation, grab a couple of large jugs and fill them up from reverse osmosis machines in health food stores, supermarkets, and other locations. There are several such machines around, usually labeled as using reverse osmosis, and they usually take coins.
So it is the most accessible and cheapest way to go if you can't install one where you live.
The Physiological Importance of the Pineal Gland During the late 1990's in England, a scientist by the name of Jennifer Luke undertook the first study the effects of sodium fluoride on the pineal gland.
She determined that the pineal gland, located in the middle of the brain, was a target for fluoride. The pineal gland simply absorbed more fluoride than any other physical matter in the body, even bones.
Because of the pineal gland's importance to the endocrine system, her conclusions were a breakthrough. Her study provided the missing link to a lot of physiological damage from sodium fluoride that had been hypothesized but not positively connected.
A veritable root source for the chain reaction of blocked endocrine activity had been isolated.
Good news though. Frequent exposure to outdoor sunshine, 20 minutes or so at a time, will help stimulate a fluoride calcified pineal gland. Just make sure you take off your hat.
This is more important than most realize, because the pineal gland affects so much other enzyme and endocrine activity, including melatonin production.
The 2012 Connection First a bit about 2012, a date many have heard about.
According to Carlos Barrios, anthropologist, historian, and investigator who was initiated as a Mayan ceremonial priest and spiritual guide,
"Anthropologists visit the temple sites and read the inscriptions... but they do not read the signs correctly... Other people write about prophecy in the name of the Maya. They say that the world will end in December 2012. The Mayan elders are angry with this. The world will not end. It will be transformed."
Carlos Barrios goes on to say that the transformation will be both spiritual and physical.
The transition started in 1987. He says that we are in a spiritual transition from the rule of materialism, greed, and enmity to a new period of cooperation and peace - but not without difficulty. The current oligarchy is happy with what they have and don't want to give it up, and they are powerful.
The Mayans claim that 2012 marks the end of the period of the fourth sun and the beginning of the fifth sun.
Carlos points out that adversarial revolution against the ruling class will not work. It is up to those who want this shift to connect with others of like mind and begin actively creating networks of real cooperation. The old will crumble. The new period will dawn with its growing pains, the severity of which depends on our ability to accept what is happening and go with the flow.
This, he says, requires evolving to unconditional love, with an open and simple heart, forgiveness, and cooperation with less ego competition.
Connecting the Pineal Gland to This 2012 Matter Well, what does all this have to do with the pineal gland? A lot.
It is considered a portal to the inner or higher self by yogi masters, including Paramahansa Yogananda, author of Autobiography of a Yogi. Psychics consider it to be the link for inter dimensional experiences.
It is associated with what many call the third eye or sixth chakra, which is a doorway to higher consciousness and bliss.
And it is vital for supporting intuition, an ability that will be needed during hard times. So it is necessary to evolve spiritually in order to help create better understanding, acceptance of our fellow humans, and easier group cooperation. Meditation is a part of this evolving.
That and a little sunshine, good rest and food, can cause a calcified pineal gland to loosen up and allow that portal to open.
An unusual psychiatrist, professor of medicine at University of New Mexico, and practicing Buddhist, Dr. Rick Strassman, MD, has written a book based on actual human studies of people under the psychedelic drug, DMT, titled DMT - The Spirit Molecule.
He has discovered, among other things, that the pineal gland is a source of DMT production during birth and at death, and during near death or mystical experiences. This chemical approach corroborates the idea of the pineal gland as a portal, where the spirit passes through to other dimensions, either entering this physical realm or leaving it.
South American and Central American shamans use Ayahuasca, an herbal potion that stimulates DMT for psychological healing and spiritual initiation ceremonies.
They have expanded their ceremonies with Ayahuasca by traveling throughout the world or opening their local facilities to non natives. They are doing this urgently in anticipation of 2012. Their desire is to jump start and expand individuals' consciousness so the transition of consciousness will be facilitated and incorporate as many as possible.
This information is meant to link the physical realm's pineal gland to higher states of awareness and other realms.
The point is not to advocate or discourage psychedelic drug use, but to encourage health, meditation and spiritual growth by maintaining a fluoride free pineal gland. 2012 is approaching.
Time to get in shape!
Fluroide: Friend or Foe? By Devid De Santo (www.lewrockwell.com)
Germans and Russians Used Fluoride to Make Prisoners Stupid and Docile, by Devvy Kidd (www.newswithviews.com)
Fluoride Accumulates in the Pineal Gland, by Sepp Hasslberger of Health Supreme (www.newmediaexplorer.org)
Transcribed interview of journalist Christopher Bryson: The Fluoride Deception: How a Nuclear Waste Byproduct Made Its Way Into the Nation's Drinking Water http://www.democracynow.org/2004/6/17/the_fluoride_deception_how_a_nu...
Article by Ingrid Nairman highlighting Mayan lecture in Santa Fe, NM by Carlos Barrios ingridnaiman.com/subscription_lists/email_index.html.
The Pineal Gland: Interface Between the Spiritual and Physical Planes? (http://circleof13.blogspot.com)
The Fluoride Debate - (www.fluoridedebate.com)
Learn more: http://www.naturalnews.com/026364_fluoride_pineal_gland_sodium.html#ixzz2DLXwaPE6 Fluroide: Friend or Foe? By Devid De Santo (www.lewrockwell.com)
Germans and Russians Used Fluoride to Make Prisoners Stupid and Docile, by Devvy Kidd (www.newswithviews.com)
Fluoride Accumulates in the Pineal Gland, by Sepp Hasslberger of Health Supreme (www.newmediaexplorer.org)
Transcribed interview of journalist Christopher Bryson: The Fluoride Deception: How a Nuclear Waste Byproduct Made Its Way Into the Nation's Drinking Water http://www.democracynow.org/2004/6/17/the_fluoride_deception_how_a_nu...
Article by Ingrid Nairman highlighting Mayan lecture in Santa Fe, NM by Carlos Barrios ingridnaiman.com/subscription_lists/email_index.html.
The Pineal Gland: Interface Between the Spiritual and Physical Planes? (http://circleof13.blogspot.com)
The Fluoride Debate - (www.fluoridedebate.com)
Learn more: http://www.naturalnews.com/026364_fluoride_pineal_gland_sodium.html#ixzz2DLXwaPE6
Fluroide: Friend or Foe? By Devid De Santo (www.lewrockwell.com)
Germans and Russians Used Fluoride to Make Prisoners Stupid and Docile, by Devvy Kidd (www.newswithviews.com)
Fluoride Accumulates in the Pineal Gland, by Sepp Hasslberger of Health Supreme (www.newmediaexplorer.org)
Transcribed interview of journalist Christopher Bryson: The Fluoride Deception: How a Nuclear Waste Byproduct Made Its Way Into the Nation's Drinking Water http://www.democracynow.org/2004/6/17/the\_fluoride\_deception\_how\_a\_nuclear
Article by Ingrid Nairman highlighting Mayan lecture in Santa Fe, NM by Carlos Barrios http://ingridnaiman.com/subscription\_lists/email\_index.html.
The Pineal Gland: Interface Between the Spiritual and Physical Planes? (http://circleof13.blogspot.com)
The Fluoride Debate - (www.fluoridedebate.com)
submitted by CuteBananaMuffin to conspiracy [link] [comments]

2020.11.22 19:50 CaptSarah A Welcome to New Players + Resources to help you get started

First of all I'd like to welcome everyone joining us to Legends of Runeterra. We know it's a bit of a leap for some of you, mainly Hearthstone players in terms of gameplay, while Magic players may understand many of the games core mechanics a bit easier. To begin with, many of you are new to our sub, so I ask you all to look over our rules. Our community prides itself in being a safe and inclusive community for everyone.
With that out of the way, I'm going to take a bit of time too talk about the differences and similarities between the games.
We'll start with the biggest one, Regions.
In Legends of Runeterra we have "Regions" instead of "colors" or "classes" Hearthstone players will recognize these as "class" cards such as rogue, shaman, warrior ect. Magic players will recognize them by "colors" such as red, green or blue. In LoR you can have up to 2 "Regions" in your deck. This is very different from Hearthstone where you are limited to only one class or Magic where you can have any number of colors. Unlike Hearthstone and MTG, at this point we do not have "Colorless" or "Neutral" cards that can fit any deck.
Our Regions are as follows: Freljord - Magic players, meet your Green cards, Hearthstone, here is your Druid. Your ramp cards, you strive to gain maximum mana faster than your opponents and play big creatures. There are also a few combat tricks and buffs in this Region. Demacia - Magic players will see this as "White weenies", I think the equivalent in Hearthstone would mostly be Zoolock. You play on curve to fill your board with capable units. Using cards that buff your entire board to secure victory. Demacia also has combat tricks such as barriers and rally (Attacking more than once in a turn) Shadow Isles - Magic players, this is your Black color. Hearthstone players this also follows your Warlock. This region is full of kill spells, control and sacrifice. In most cases it sacrifices a board state for a more powerful control game. Ionia - Magic players, meet Blue, your favorite. Hearthstone players, I want to say Rogue. This region has a slow start and is mainly used for control. We have counter spells, unit removal and stuns. PiltoveZaun - I almost want to call this the colorless region for Magic players, it's more a support region and currently doesn't have it's own established archetypes. It lends it's aid in the form of cards used to improve or benefit all other regions making it a powerful secondary region. Noxus - Mono red, Hunter for Hearthstone players. Noxus sacrifices defensive power for a full on assault. Noxus aims to end the match early before other decks have the chance to recover. Bilgewater - Pirates and RNG, Hearthstone players, I think you'll find your home here if you played Shaman. Bilgewater is about taking risks you know you can win. For example a card that randomly targets 3 different units, but your opponent only has 2 units guaranteeing your targets. It also has some RNG summons and card stealing. Targon - Your buff region, Hearthstone players will find Rogue's combo identity here with "Nightfall". Targon consists of buffing units with combat tricks, creating random celestials and cards that gain or lose power depending on when in a turn they are played (first or not)
Some of these don't translate perfectly to Magic or Hearthstone, I tried to draw similarities players from both communities could understand, but regions like Targon or Bilgewater don't really translate well to MTG's color identities.
A few other changes to keep note of. - Legends of Runeterra has a board limit of 6. This includes units and landmarks (Enchantments in MTG terms). Unlike MTG which has unlimited spaces or Hearthstone which is limited at 7. The only exception to this rule is units summoned in combat, which still cannot exceed 6. Lets say you have a board of 6 units and play Elise and only attack with her. Elise will summon an attacking spider, but if both survive combat only Elise will be returned to the board, the spider will be removed from the game. - Player health is maxed at 20. Unlike Hearthstone you can't as of right now adjust it to be above 20 or gain "armor". Unlike MTG you cannot over heal your player health. - Our "Draft mode" is "Expeditions" similar to Hearthstone's Arena. We use a bucket system similar to Hearthstone adventure, unlike MTG's booster pack system. - We do not have booster packs. Unlike hearthstone or MTG, LoR does not sell booster packs or chests. The closest to random cards you will get are from the region road or weekly vault. All cards are purchased directly with "Shards (Similar to Dust in Hearthstone)" "Coins (our paid currency)" or "Wild cards" (something Magic players will be familiar with). - You can not "Dust" or "Disenchant" cards in LoR. Once you have a card, it is yours forever. - Our ranked system goes Iron -> Bronze -> Silver -> Gold -> Platinum -> Diamond -> Masters (Legends to HS, Mythic to MTGA) - You cannot drop below your current rank bracket in a season. So if you are in diamond, no matter how much you lose at Diamond 4 0LP you will not drop out to Platinum. - As of now we do not have Golden or Foil cards, this is a feature being developed as hinted in a dev blog. - Patches as of right now are every 2 weeks. - New expansions are every 6 months as of right now, unlike HS or MTGA, we do not get a full expansion on launch. Instead it is spread out every 2 months. The final Targon expansion block will be this December. - Gauntlets - These are done weekly, they are currently being done in best of 3, 3 decks and 1 ban. Completing a gauntlet on the first attempt each week will give you a prime glory, which will help get into Seasonal Tournaments - Labs These are very much like Tavern Brawl in Hearthstone, they change each patch (every 2 weeks) and bring new experimental modes or restrictions. - Challenges This is the tutorial mode for LoR, if you are new, be sure to take a look! They explain all the keywords in game and update each expansion. - Champions These are a unique card type that are able to level up. Each has their own special level conditions and abilities/play style. It's heavily recommended to check these out and try building some decks around them. Most decks in LoR synergize with a pair of champions. - Catch up Mechanics LoR has a unique way to help new players grow a collection. Each new expansion and increase of the region roads leads to bonus XP on the lower levels of the road. For example, lets say you are level 1 on Bilgewaters road, the cap is 20. Now lets say the cap gets increased because a new expansion has dropped, all levels below 20 now have increased XP to help you catch up with everyone else.
If you have any questions or concerns please feel free to ask here, we will be removing new "Refugee" posts and directing new players to this post instead to limit the influx of new posts on the topic. Existing players on the sub, please be good to our new community members. Additionally I'm asking you guys to crowdsource new player resources, post them here and I will add them to this post.
Some Resources to help out: Progression System - This article is a little bit out of date, every level in the weekly vault past 13 now gives a rare capsule. This allows those who wish to, to progress further past the old cap. Additionally each expansion the region roads extend so they have a few more rewards than what is listed in this article. The basic concepts still apply however and it is a great place to get started.
Ranked FAQ
Managing your friends list
What are keywords and how do they work in combat?
Regions of Runeterra
How to share decks
Basic tips for New/Hearthstone players
/LoRCompetitive - This sub is helpful for anyone with prior knowledge of cardgames and are looking for a more competitive start. It has many resources geared towards meta decks and improving at the game overall.
A Basic guide for newcomers and a reminder of how certain things work for others - A solid guide written by OmegaDelta3 covering everything in more detail.
Explaining LoR keywords using Hearthstone terms and cards A helpful guide by AQrator to help explain keywords and interactions with comparisons to Hearthstone cards.
Hearthstone decks translated to LoR - If you are coming from Hearthstone and have a deck archetype you loved there MementoLOR has taken the time to create a list of Hearthstone decks and created a helpful guide to help you find a similar archetype in Legends of Runeterra.
Budget Decks for new players A quick list and small guide on early game budget decks that can be obtained for very limited amounts of resources. Abetadist also lists deck codes to copy, the full cost based on a brand new collection as well as if it is currently meta or not. (Keep in mind just because it's not meta doesn't mean it won't perform.)
submitted by CaptSarah to LegendsOfRuneterra [link] [comments]

2020.11.22 03:56 Boelthor "Only weapons that are never in use will remain undamaged." (a Vulcan guide)

Vulcan has always been one of the least-understood operators, with many people being turned off by her very obvious drawbacks (or by just plain not owning her). This has led to a vicious cycle where nobody raises Vulcan because they have no clue what to do with her, and people have no clue what to do with her because nobody's raised her to find out. I took the risk of raising her a while back since I loved the idea of her kit and used her whenever I could find a half-decent justification, so now I'm turning my experience into this guide to hopefully give others a clearer idea of what they might want to do with Vulcan. As for how much experience I actually have, I got my Vulcan back in early April and raised her to e2 30 asap; sometime around mid-May I m3'd her s2. Between lucky recruits and generic Defender tokens I was able to slowly increase her potential up until mid-September, when I used the generic Defender tokens from CC#0 to reach potential 6. I maxed her level only recently, when it became clear my LMD that I saved for Weedy wasn't going to see use anytime soon.
Now, before I get into things, a few disclaimers. Vulcan is ultimately a more situational operator; you should probably make sure your roster doesn't have any major holes before raising her. Also, Vulcan requires both experience and investment (she needs the stats from levels, don't expect much from her pre-e2) to perform well, though not to the same extent that summoners do. I think the payoff is worth it, but make sure you know what you're getting into.

Basic information

Vulcan is a 5* Defender and was the only member of her archetype until the recent release of the 6* Mudrock on CN; henceforth I will refer to them as Juggernauts. One of the defining traits of Juggernauts is their high base stats; as of the time this guide was written, Vulcan has the 6th highest HP, 16th highest Defense (on the lower end of Defenders but higher than all other classes), 10 Res, and the 3 block standard for Defenders. On the offensive side of things she has the 18th highest Attack (almost on par with duelist Guards), a 1.6 second attack interval (also similar to duelist Guards), and a 1x1 range like most Defenders. Basically, she has the offense of a duelist Guard and the tankiness of a Defender all rolled into a single operator. However, she's priced accordingly at a massive 35 DP, more than Ifrit and second only to the 6* Juggernaut.

Trait: Cannot be healed by allies

Vulcan cannot be directly healed by outside sources, though regen-based healing (any healing that doesn't produce green numbers) still works. This trait is what makes her so unappealing to many, but it's also the balancing factor for the sheer strength of Vulcan's stats, talent, and skills. The applicable sources of regen-based healing are Perfumer's talent, Angelina's e2 talent, Sora's trait and by extension s1, Tsukinogi's s2, Suzuran's s3, Blemishine's s2, and healing tiles; more on these later. Whisperain's talent also technically works, but only if you have a third operator providing [Resist] to Vulcan. Also, be aware that regen-based healing is not affected by Nearl's talent.

Talent: Self-Defense

Vulcan's talent heals her by 4% of her max HP per second and grants her 25% melee physical dodge, but only while one of her skills is active. At potential 5 these numbers increase to 5% and 30%, respectively. With Vulcan's massive HP pool this talent will provide a large amount of healing during her skills (both of which also provide healing that stacks on top of this), and is the flipside to her immunity to external healing. This healing is regen-based, so Nearl's talent does not affect it. The dodge chance is also very important, as a single missed attack gives Vulcan a chance to regen a lot of HP.

First skill: Guardian Mode

At m3{m0}, Guardian Mode has 40{30} initial SP, costs 50 SP, recovers SP over time, and lasts 30{26} seconds. It gives her +1 block, +120%{+90%} Defense, and heals her by 5%{4%} of her max HP per second. This healing is also regen-based so Nearl's talent does not affect it either. I won't be bothering to talk more about s1, because there's very little that it can outtank but s2 can't outheal, and there's seldom reason to block when s2 can kill.

Second skill: Combat Mode

At m3{m0}, Combat Mode has 40{30} initial SP, costs 50 SP, recovers SP over time, and lasts 30{26} seconds. It increases her Attack by +150%{+105%}, allows her to attack a number of enemies equal to her block count, and heals her for 10%{7%} of her max HP every time she attacks, but gives her -1 block and increases her attack interval to every 2.0 seconds. The healing from this skill is affected by Nearl's talent, and because it is linked to her attacks any buffs to her attack speed will increase her rate of healing. With no attack speed buffs it comes out to 5% max HP per second as long as she's attacking continuously, the same as s1. This skill is the biggest reason to bring Vulcan, providing a good damage output while also making her one of the tankiest things this side of s2 Specter's literal immortality.

Numerical information

Here's where I give you some actual values for Vulcan's stats so you can have a better idea of what you're getting from her. I'm only covering numbers for e2 and m3 because I assume that if you're in a position to be raising Vulcan then you hopefully aren't too tight on resources.
e2 30 e2 80 e2 80 pot6
HP 3458 4088 4338
Attack 755 870 870
Attack during s2m3 1888 2175 2175
Defense 500 585 585
Hps during s2m3 311 368 434
Total healing during s2m3 9337 11038 13014
The takeaway here is just that Vulcan gets a lot of stats from levels, so if you are as much of a Vulcan fan as I am then leveling her can make a big difference. Her pot4 (+250 HP) and pot5 (talent improvement) also offer bigger improvements than most potentials do, so if you have generic Defender tokens to spare, are a lucksack trying to decide whether to use your voucher(s) for potential on Indra or Vulcan, or got a dupes-only 5* tag set in recruitment, I suggest Vulcan.


Now, on to the practical advice on how to fit Vulcan into your strategy.

Off-brand Specter

Speaking of Specter, she is one of the strongest 5* (the strongest imo) due to her s2; this skill makes her HP unable to drop below 1 for the duration, massively boost her Attack, starts with 35/40 initial SP making it helidroppable, and is on the frame of an AoE Guard. Vulcan's s2 is similar; it provides enough self-healing that her HP is highly unlikely to fall below 1 for the duration, massively boosts her Attack and turns her into a weaker block 2 AoE Guard, and starts with 40/50 initial SP which is still helidroppable given her raw bulk. This does leave Vulcan's s2 inferior in most respects, but it also has twice the duration of Specter's s2 and doesn't self-stun at the end of the skill like Specter's s2, letting Vulcan stall an enemy for much longer. But even if those advantages don't come up, Vulcan still allows doctors without Specter to pull off some (though not all) of the same absurd stunts, and is the closest those with Specter can get to a second Specter. Either way, this lets you play to Vulcan's strengths while ignoring one of her main downsides, so even if you aren't used to Vulcan yet you can still make good use of her.
In case you're wondering what kind of stunts I mean, the most common is helidropping in SpecteVulcan to deal with something really nasty. The Winterwisp Blood Shamans/Magisters from Twilight of Wolumonde were a great example of this sort of usage, since the list of operators that could successfully 1v1 them was extremely short and having SpecteVulcan kill them meant you could make sure they exploded somewhere safe. Another major use is simply stalling something powerful like a boss while other dps do most of the work; this is especially effective in combination with operators like Ifrit and Schwarz who have limited range and greatly appreciate keeping an enemy on a single tile.


One of the first things most people tend to think of using Vulcan for is soloing a lane, and at first glance she seems to be well-suited for this due to filling the roles of several operators at once. Her trait also seems to encourage this like it does with Hellagur--just put the unhealable operator somewhere that they wouldn't be getting any healing in the first place and the downside goes away! Unfortunately, Vulcan doesn't do this as easily as you might expect, which is part of why she has such a bad reputation. And the problem she has with soloing isn't what you'd think either--rather than lacking the bulk to solo, she lacks damage. When her skill is inactive she only hits one enemy at a time, which allows more durable enemies to pile up on her and wear her down, leak past her, or tank her hits while a deadlier but more fragile enemy kills her. Thus, attempting to have her truly solo a lane is a bit trickier than you might expect; you need a fairly good idea of what she'll be up against. That's not to say she's bad at soloing, but you'll need to develop a familiarity with how much she can handle before you start seeing great results. I'll also note that levels are extremely helpful for soloing with Vulcan, and increasing her level can greatly expand her soloing possibilities.


But rather than trying to go it alone, there's another option available with similar benefits but much more flexibility: duoing. Vulcan can solve a lot of her problems just by bringing along a second dps operator. This other operator will be cheaper to place so they can hold the lane while you build up enough DP for Vulcan, and once Vulcan is place she can tank for the dps, removing the need to heal them. Then the dps can kill enemies while Vulcan's skill is down, making sure she doesn't get overwhelmed. This works particularly well with burst dps, since if their rotations (duration+cooldown) line up well they can trade off between Vulcan's s2 and whatever skill the dps has brought. Ceobe is fittingly a great choice for this sort of thing. Both she and Vulcan have exactly an 80 second rotation with a total 70 seconds of uptime across that period, leaving only a very short period of time when neither has an active skill. Ceobe's Arts dps and talent let her melt through armored enemies so they can't overwhelm Vulcan, and her s2 has high dps in general even for unarmored enemies. Of course, there are many other possibilities; the biggest things to look for are range (so that they can stay safe while Vulcan takes the hits), burst damage instead of sustained damage, the length of their rotation (near 80 seconds is almost always good, other than that it varies with the stage), and DP cost (so they can be placed early to hold the lane).

Main tank

If one extra dps helps Vulcan survive, then logically adding more dps should help even more, right? This leads us to an unconventional idea: using Vulcan as a conventional Defender. Normally your main tank would be placed in a spot that allows several other dps operators to cover them, letting you kill most enemies before they reach Vulcan. In return, Vulcan offers a very powerful burst defensive skill that also has a significant damage boost, ideal for dealing with enemies powerful enough to run the gauntlet. She also lessens the burden on your healer(s), potentially allowing you to skip one entirely if you can manage aggro well enough. That said, while this can work in a surprising number of situations it doesn't have major benefits too often. This is more of something to consider if you really like Vulcan and want to use her whenever you have an excuse.

Dealing with downtime

One of the main barriers to using Vulcan (assuming you don't just retreat her once her skill is over) is learning how to keep her alive while she waits for her skill to charge. This section covers various ways you can do that.

Base skill

At e0 Vulcan's base skill is Craftsmanship Spirit alpha, a factory skill. Craftmanship Spirit alpha reduces productivity by 5%, increases storage capacity by +16, and reduces Vulcan's morale consumption/hour by 0.15. Craftsmanship Spirit alpha is basically useless.
At e2 Vulcan's base skill is upgraded to Craftsmanship Spirit beta, still a factory skill. Craftsmanship Spirit beta reduces productivity by 5%, increases storage capacity by +19, and reduces Vulcan's morale consumption/hour by 0.25. Craftsmanship Spirit beta is actually useful in conjunction with Vermeil or Bubble. Those two operators provide productivity based on storage capacity, and with the +19 storage Vulcan pulls ahead of other common options like Noir Corne and Cuora.


This turned out to be quite the wall of text, but hopefully it was worth the read. Don't be too intimidated though, Vulcan isn't actually that hard to use as long as you keep in mind that she does have more of a learning curve than most operators. But if you have any questions, ask away; this is my first operator guide so I've no doubt left out some information somewhere. Next I'll probably make an Indra guide, but CN is getting a new 6* Guard in December who is predicted to be of the same archetype so I'll wait for them to release first. I also would like to thank Windgesang_, whose guide posts helped inspire me to start making my own.
In case you'd like to see Vulcan in action for yourself, here are some videos from the CN server (only content EN has already gotten though, in case you're worried about spoilers). These are showing her performance in extreme scenarios and at max level, but they should give you an idea of what her upper limit is like.
submitted by Boelthor to arknights [link] [comments]

2020.11.15 19:12 Zelbinian Kickstarter Roundup: Nov 15, 2020 45+ New This Week (including: Atlantis Rising: Bardsung)

What this is:

This is a weekly, curated listing of Kickstarter board game projects that are either newly posted in the past 7 days.
All board game projects meeting those criteria will automatically be included, no need to ask. (The occasional non-board game project may also sneak in!)
Expect new lists each Sunday sometime between midnight and noon PST.

New This Week

Project Info Players Backers Min / Avg Pledge Ends Comments
跳人:HANETO multiple player festival game HANETO is pure abstract strategy game playing with 2 to 6 players on the hexagonal compact board. It is inspired by the Nebuta Matsuri // Has raised ¥253,009 of ¥100,000 so far. (~253%) ☑ 2 - 6 74 $29 / ¥3,419 Dec 01 bgg
1961: A Cold War Card Game A draw one, play one card game turned upside down. // Has raised $3,710 of $10,000 so far. (~37%) 2 - ? 53 $19 / $70 Dec 17 bgg
Althingi - A Viking Game of Strength & Influence Althingi is a card game set in medieval Iceland. Take on the role of a powerful Icelandic Chieftain and vie for influence and power! // Has raised $3,312 of $7,810 so far. (~42%) 2 - 4 99 $20 / $33 Dec 01 bgg
Arcadia Tenebra - role playing board game with a twist! A darkly funny game with an innovative character-building system, unusual playable characters and rich story. // Has raised £2,261 of £16,000 so far. (~14%) 1 - 4 76 $45 / £30 Dec 10
Arkenshield – The Gates of Thy´an Unique turn-based – deck-building – board game for 1 to 4 players. Enter the AWL Universe and fight your way into the unknown. // Has raised €9,659 of €29,000 so far. (~33%) 1 - 4 169 $58 / €57 Nov 30 bgg #take2
Banana Hammock Banana Hammock is a fast paced game about monkeying over your friends and scoring Bunches of Bananas! // Has raised $1,607 of $4,000 so far. (~40%) 2 - 4 27 $20 / $60 Dec 13 bgg #take2
Bardsung 🎵 Inspire songs and live your legend in this cooperative RPG dungeon explorer for 1-5 players! // Has raised £369,384 of £76,000 so far. (~486%) ☑ 1 - 5 4523 $100 / £82 Nov 27 bgg
Biliztik Sports Board Games (Hockey, Football, Baseball) Interactive Sports Board Games that you play with the televised sporting event. // Has raised C$2625 of C$45000 so far. (~6%) ? 27 $31 / C$97 Dec 09
burncycle A co-op infiltration game for 1-4 robots. Free yourself from human overlords to take back control of your programming! // Has raised $389,703 of $50,000 so far. (~779%) ☑ 1 - ? 2921 $115 / $133 Nov 19 bgg
Chicken Nugget Paradise A family-friendly card game of deception, strategy and eating chicken nuggets. // Has raised £529 of £180 so far. (~294%) ☑ 2 - 5 37 $12 / £14 Dec 11
ChroniCards: King Kush Edition, Version 1.0 A multi-player card game with a fun "Pot Twist." // Has raised $11 of $15,000 so far. (~0%) 2 - 8+ 2 $35 / $6 Jan 08
Clash of Armies: Medieval deckbuilding Head to head medieval fast-paced deckbuilding. 2 players, 30 minutes gameplay. Age 12+, unique mechanism. Are you ready for a clash? // Has raised $3,479 of $12,000 so far. (~29%) 2 150 $20 / $23 Dec 10 bgg #take2
Corporate Coffin™ Expansion Packs Previously crowdfunded, we're now offering expansion packs & a 2nd printing of the game, Corporate Coffin™. // Has raised $463 of $1,200 so far. (~39%) 2 - 4 13 $16 / $36 Dec 13 bgg #expansion #newedition
Croc'Attack A board game featuring Crocodiles eating people and Treasure Hunters crossing narrow bridges to find treasures on an island. // Has raised A$395 of A$20,000 so far. (~2%) 3 - 5 9 $35 / A$44 Jan 10
Dirt Dog A card game featuring small dogs chasing animals through underground mazes. // Has raised $1,530 of $4,000 so far. (~38%) 2 - 4 36 $1 / $43 Dec 03 bgg
EETENKI / 詠天記 -The Queen Himiko Chronicles- Reawakened A game for 2-4 shamans. Lead your country to success to become Queen Himiko of ancient Japan. // Has raised ¥573,029 of ¥1,200,000 so far. (~48%) 2 - 4 65 $51 / ¥8,816 Dec 10 bgg #take2
Elements of the Gods Gather worshipers, build monuments, and harness the power of the elements in this 1-5 player action drafting & area manipulation game! // Has raised $11,367 of $15,000 so far. (~76%) 1 - 5 232 $49 / $49 Dec 06 bgg
EMPIRES FALL Miniatures War Game - World War II // Has raised $3,475 of $7,610 so far. (~46%) 1 - 4 38 $15 / $91 Dec 10
Evil Baby Overkill Stack defenses & survive Evil Baby attacks to be the last player alive & win the game. // Has raised £1,266 of £333 so far. (~380%) ☑ 2 - 8 46 $16 / £28 Nov 24 bgg #newedition
Factions: Battlegrounds A multiplayer fantasy combat boardgame representing diverse cultures & mythologies. No decks, no luck, just choices. Choose wisely. // Has raised $13,541 of $8,000 so far. (~169%) ☑ 2 - 4 188 $40 / $72 Dec 10 bgg
Four Humours A strategic deduction game that shows your true personality. // Has raised $13,832 of $10,000 so far. (~138%) ☑ 2 - 6 372 $30 / $37 Dec 04 bgg
Game Knights Sleeves - Limited Supply We've teamed up with Artist Blake Meade to bring you these custom Game Knights sleeves by UltraPRO. Only Available Until November 31st! // Has raised $56,737 of $1,000 so far. (~5674%) ☑ - 994 $50 / $57 Nov 30 #bling
Harry Potter: Catch the Snitch - A Wizards Sport Board Game Pick your team, choose your strategy, and compete in the most exciting arena of all! // Has raised €106,790 of €45,000 so far. (~237%) ☑ 2 876 $101 / €122 Dec 12 bgg #take2
Heroes of the Cypher System When disaster strikes or menace looms, the best among us don’t run from danger—they run toward it! Heroic books for the Cypher System. // Has raised $112,081 of $40,000 so far. (~280%) ☑ ? 1079 $10 / $104 Dec 11 #rpg
It's Kind of a Fun Story A strategic storytelling game that lays all your cards on the table. Sit down, pull a card and open up—on your own terms. Live 11/11. // Has raised $6,378 of $15,000 so far. (~43%) ? 125 $30 / $51 Dec 10
Jus Drink An exciting Drinking card game that will have editions to test your knowledge on Music, Language, Culture and even Sports. // Has raised $1 of $10,000 so far. (~0%) ? 1 $25 / $1 Nov 21
KAPOW! The fast & furious super-powered buildable dice game! A fast & furious dice game from the creator of Star Realms. Secretly allocate customizable dice to attack, defend & power up! // Has raised $57,974 of $50,000 so far. (~116%) ☑ 2 - 4 710 $45 / $82 Dec 03 bgg
King of the Roll - A Brazilian Jiu-Jitsu Fighting Game Take your opponent down, improve your position and finally submit them in this fast-paced dice modification game. // Has raised €7,088 of €10,000 so far. (~71%) 1 - 2 187 $35 / €38 Dec 07 bgg
Monster Marathon A racing board game for mythological monsters from across the globe. // Has raised $228 of $14,000 so far. (~2%) 3 - 6 7 $60 / $33 Dec 12
Movie Movie Game The ultimate board game for entertainment lovers looking to frustrate and befuddle their friends // Has raised $78,223 of $10,000 so far. (~782%) ☑ ? 1348 $20 / $58 Dec 13 #take2
Rescuing Robin Hood A collaborative family game with an excellent depth of strategy set in a beautiful world we know and love! // Has raised $8,774 of $15,000 so far. (~58%) 1 - 5 165 $30 / $53 Dec 03 bgg
Rune (Reprint & New Micro-Expansion) A super portable strategy-game. 2 minutes to learn, a lifetime to master.You can now play with 3 players thanks to the new expansion! // Has raised €9,295 of €900 so far. (~1033%) ☑ 2 - 3 718 $11 / €13 Nov 30 bgg
Slugblaster - Kickflip Over a Quantum Centipede A tabletop roleplaying game about small-town teenage hoverboarders who sneak into other dimensions. // Has raised C$8073 of C$4500 so far. (~179%) ☑ ? 155 $12 / C$52 Dec 03 #rpg
Starship Smashers Board Game // Has raised €201 of €34,500 so far. (~1%) ? 2 $178 / €101 Jan 09 #lolwut
Tales of the Fabulist - a party game for creatives A wildly outrageous game of rhapsodic improvisation, bawdry tales, and interactive falsehoods. // Has raised $3,416 of $9,000 so far. (~38%) 2 - 10 58 $39 / $59 Dec 15
THE BEST WORDS GAME An action-packed, fast-paced card game where you can battle your friends using the BEST (and the worst) quotes from The Donald. // Has raised £1,587 of £15,000 so far. (~11%) 2 - 8 30 $35 / £53 Dec 10
The Big Lockdown A Card Game For People Who Like Hoarding And Hygiene. // Has raised £2,413 of £5,500 so far. (~44%) 2 - 4 69 $16 / £35 Dec 03 bgg
The Crown A card game for 2 to 8 players, fast paced, with a colourful medieval theme ! // Has raised €651 of €8,000 so far. (~8%) 2 - 8 23 $18 / €28 Nov 29
The Genesys Project: Revelations and Exodus Two New Ages to Play The Revelations of Genesys 2nd Age- Modern/ApocalypticThe Exodus of Genesys 3rd Age- Far Distant Future/ Sci Fi // Has raised $7,579 of $10,000 so far. (~76%) 2+ 55 $30 / $138 Dec 12 #expansion
The Long Road -World War III with a paranormal twist A story-driven, military-horror World War III strategy/wargame. Cannon and Bullet. Fang and Claw. // Has raised $20,800 of $16,000 so far. (~130%) ☑ 2 - 4 211 $90 / $99 Dec 03 bgg
The Powers That Be Boardgame Do you have what it takes to rule the world from the shadows? Enter the eye in the triangle in this multi-level, hybrid board game. // Has raised $3,680 of $43,200 so far. (~9%) 1 - 6 42 $100 / $88 Dec 12 bgg #hmm
The Pursuit of Happiness - Big Box and Nostalgia expansion The Pursuit of Happiness gets a Big Box, Deluxe components and a brand new Expansion! // Has raised $236,868 of $20,000 so far. (~1184%) ☑ 1 - 5 2747 $40 / $86 Dec 04 bgg #newedition #expansion
The Transcontinental Award-winning worker placement, pickup and deliver game for 1-4 players, about building the Canadian transcontinental railway. // Has raised C$47953 of C$20000 so far. (~240%) ☑ 1 - 4 733 $51 / C$65 Dec 10 bgg
The World Game Explore the world from your living room. Fun and engaging Geography Board Game for 2-5 players. // Has raised €9,979 of €8,000 so far. (~125%) ☑ 2 - 5 258 $36 / €39 Dec 10
ULUS: a game to save a culture A tabletop game to help save the endangered Mongolian language and script // Has raised $10,424 of $20,000 so far. (~52%) ? 105 $60 / $99 Dec 11
Unicorn Ninjas Card Game: Ignite Your Coding Spirit! Fast-paced Card Game that unlocks programming skills! Play to learn HTML terms, website design, and more... Fun for friends and family! // Has raised $5,141 of $2,500 so far. (~206%) ☑ 2 - 4 93 $18 / $55 Dec 09
Upzone - The Pop Up Wargaming & RPG Terrain System Pop Up Terrain System for Wargames, Miniatures Tabletop Games, RPGs, D&D and more! Setup in Seconds & Fold away completely flat! // Has raised $293,879 of $50,000 so far. (~588%) ☑ - 1853 $100 / $159 Dec 03 #bling
Wizards & Relics A fast paced, magical multiplayer dueling card game for 2-4 players. // Has raised $8,151 of $15,000 so far. (~54%) 2 - 4 231 $25 / $35 Dec 03
Woke UP! “There is no such thing as a single issue struggle" Audre Lorde (Black, Lesbian, Mother, Warrior) // Has raised £36 of £3,000 so far. (~1%) 2 - 6 3 $20 / £12 Dec 10 #take2

Need moar Kickstarter goodness?

Check out...


  • #hmm means that something about the project seems a little off. Buyer beware kinda thing.
  • #lolwut is reserved for projects that seem like copycat games or campaigns put together with little thought. Check 'em out for amusement.
  • #take tags are for projects that have been restarted for some reason, with the number indicating what iteration we're currently on.
  • Did I miss something? Particularly something new in the last 7 days or ending in the next 7 days? Let me know in the comments and I'll add it in.

Tip Jar

If you enjoy the lists, maybe toss me a buck now and then. Signing up for a free AirTable account via my referral link can help, too. Plus, it's swell!
submitted by Zelbinian to boardgames [link] [comments]

2020.11.14 19:56 Aralia2 Swedish Shamanic Wolf Cults

When I started down the path of Shamanism, I was super embarrassed that my first spirit guide was a wolf. Don't get me wrong I loved my spirit guide, but would be embarrassed to talk about it. It seemed like every other white guy had a wolf as their spirit guide. I wondered did I "get" a wolf because wolves are "cool" and that got stuck in my subconscious, somehow.
Then I learned about the shamanic wolf cults of Sweden and from areas stretching from the Blatic region and up into Russia.
I learned that there were lots of historical practices of male shamans turning into wolves and chasing off the bad spirits and "witches" from the agricultural field and towns. Preventing bad things from happening and ensuring good harvests.
Did you know that male werewolves (men turning into wolves) trials were happening around the same time the female witch trials were happening? And I believe this is documentation of the historic eradication of male shamanic pagan practices and beliefs by the Christian religion.
( I don't want to overshadow or lessen the persecution of females during the witch trials, just that wide spread eradication of pagan practices were also happening)
I say all of that because it validated my spirit guide of a wolf, and I am less embarrassed to tell others. That my white pagan ancestral lineages had shamanic wolf cults, and knowing all this helps me understand why there are so many white males out their in shamanic circles calling on and working with wolves.
Are we reawakening lost shamanic wolf cults.
(Forgive the use of the word cult, I don't know what a better word would be)
submitted by Aralia2 to Shamanism [link] [comments]

2020.11.10 04:10 blue_trackerbot WoW Linxy in Hotfixes – Updated November 9

General Discussion » Hotfixes – Updated November 9


Hope everyone had a lovely weekend!
Here are the class changes coming with this week’s restart.
November 9, 2020
  • General
    • [ With regional restarts ] All tank specializations passive threat generation has increased.
  • Druid
    • Feral
      • [ With regional restarts ] Damage of all abilities increased by 8%.
    • Restoration
      • [ With regional restarts ] Damage of all abilities reduced by 5%.
  • Hunter
    • Beast Mastery
      • [ With regional restarts ] The damage of all abilities except Cobra Shot and Barbed Shot have been reduced by 5%.
    • Marksmanship
      • [ With regional restarts ] Volley (Talent) damage reduced by 30%.
  • Mage
    • General
      • [ With regional restarts ] Arcane Explosion damage reduced by 8%.
    • Frost
      • [ With regional restarts ] Splitting Ice’s Ice Lance damage to secondary targets reduced to 65% (was 80%).
      • [ With regional restarts ] Ice Lance damage reduced by 10%.
      • [ With regional restarts ] Freezing Rain’s Blizzard damage increased to 60% (was 50%).
      • [ With regional restarts ] Comet Storm damage increased by 5%.
  • Monk
    • Windwalker
      • [ With regional restarts ] Damage of all abilities increased by 5%.
  • Paladin
    • General
      • [ With regional restarts ] Crusader Strike mana cost reduced to 9% base mana (was 14%).
      • [ With regional restarts ] Shield of the Righteous damage reduced by 15%.
    • Holy
      • [ With regional restarts ] Holy Shock healing increased by 10%.
      • [ With regional restarts ] Word of Glory healing increased by 9%.
      • [ With regional restarts ] Glimmer of Light (Talent) healing reduced by 10%.
    • Protection
      • [ With regional restarts ] Protection Paladin passive Armor bonus reduced to 10% (was 20%).
      • [ With regional restarts ] Word of Glory healing increased by 9% and healing when casting Word of Glory (Rank 2) on yourself reduced to 250% based on your missing health (was 300%).
    • Retribution
      • [ With regional restarts ] Damage of all abilities increased by 4%.
      • [ With regional restarts ] Execution Sentence (Talent) no longer has a chance to critically strike and initial damage reduced by 25%.
      • [ With regional restarts ] Final Reckoning (Talent) increased damage taken reduced to 35% (was 50%).
      • [ With regional restarts ] Sanctified Wrath (Talent) damage increased by 50%.
  • Priest
    • Discipline
      • [ With regional restarts ] Power Word: Shield absorb reduced by 8%.
      • [ With regional restarts ] Shadow Word: Pain damage reduced by 10%.
      • [ With regional restarts ] Purge the Wicked (Talent) damage reduced by 10%.
  • Rogue
    • Subtlety
      • Resolved an issue that allowed Subtlety Rogue’s Eviscerate to deal additional damage to targets that have another Rogue’s Find Weakness active.
  • Shaman
    • General
      • [ With regional restarts ] Chain Heal healing reduced by 7%.
    • Restoration
      • [ With regional restarts ] The bonus damage for choosing the Restoration Shaman specialization has been lowered to 15% (was 40%). At level 37, this value increases back to 40%.
  • Warrior
    • Arms
      • [ With regional restarts ] Damage of all abilities increased by 6%.
      • [ With regional restarts ] Cleave (Talent) no longer replaces Sweeping Strikes.
    • Fury
      • [ With regional restarts ] Damage of all abilities increased by 10%.
      • [ With regional restarts ] Whirlwind additional target damage reduced to 45% (was 50%).
      • [ With regional restarts ] Bladestorm (Talent) damage increased by 8%.
      • [ With regional restarts ] Frenzy (Talent) Haste reduced to 2% (was 3%) and max stacks increased to 4 (was 3).
2020-11-09 19:03:13
submitted by blue_trackerbot to blue_tracker [link] [comments]

2020.11.04 16:55 AcidBangs Where do we go from here?

America is in the midst of deciding who to run the country for the next 4 years as I’m sure you all know. However the people are being forced to choose between 2 dottled pedophiles that have lived a lifetime of greed, manipulation and narrow mindedness. Yes to get to that position you have to be clever and hardworking. But is that what we need from world leaders? Is the power to manipulate people en mass the trait of a good, dedicated leader of the people? No it is not.
In the ancient world great leaders were much more. They were respected and revered not as powerful manipulators but as divine transcendental beings that were deeply connected to the nature of reality. It was extremely uncommon for a great leader to not have had entered many altered states of consciousness. In fact it was essential in the role they played.
I truly believe that we need to find a way back to that place where the psychedelic/altered states of consciousness are a vital condition for becoming a leader of a nation. And that that person undergo regular shamanic experiences to gain the true understanding of how to make the best decisions for the people that they are meant to serve.
Hell, I’m actually keen on paying politicians way more money but banning them from any other form of business or income. At least that would help prevent the war of agendas that we currently see.
There is much more to this reality than most people realise and it’s time we took back control of our future, more precisely the present, from these cutthroat pirates that are running the world. We should insist that they have a deep psychedelic experience like ayahuasca, so they can feel the full weight of their actions, inflicted upon the world, upon themselves. I actually think that would be a great way to solve many problems in the world. People will always do evil if they can get away with it, have no reckoning. Simply locking people up does not work. Nor does killing them. In fact that’s almost a way of letting them get away with it. However if we can force people that do evil/terrible things to have the reckoning with themselves, internally, then that would be the way to make a real difference. They would potentially be able to help others if they came through because there is no one better at understanding, say, a murderer than a murderer.
Anyway, the world is changing for the better slowly but surely. It’s easy to see the light in the dark. Ignore the programming of media. Look within, all the answers we need, we already have. You just have to find they way to listen. Your intuition is your superpower. Learn to wield it and become a god. Inspire others and ,like good old Obi, if you are struck down then you shall be more powerful than you could possibly imagine.
I love you all.
submitted by AcidBangs to Psychonaut [link] [comments]

2020.11.03 14:00 Dog-Lick-Gink Ⓙ Rebrand: Sol (4th to 10th of November, 2020) Track information and song choice rationale...

Ⓙ Rebrand: Sol (4th to 10th of November, 2020) Track information and song choice rationale...

Weekly playlist artwork showcase with accompanying description/theme info
Ⓙ Rebrand is a 1 hour long curated Spotify playlist with new music, artwork and theme/title each week. This post details a song choice rationale for each track in this week’s Ⓙ Rebrand playlist in chronological order. All past weekly “Rebrand” playlists are saved on my Spotify profile and if you come across this post outside of the date in the post title, here is a link to the Ⓙ Rebrand: Sol (04/11/20) playlist of which the following content is relevant.
  • Title/Theme: Sol
  • Length: 1 hour and 1 minute
  • Number of full length tracks: 11
  • Theme accompanied description: A bright playlist journey of Electronic Dance Music to enjoy in the warmth of our sun: sol. Leos are ruled by the sun. In science fiction "Sol" may be used as a name for the Sun to distinguish it from others; "sol" with a lower-case 's' is used by planetary astronomers for the duration of a solar day on planets other than our home planet: Earth.
  • Genres this week: Ambient Electronic, Dance/Electronic, Organic House, Tropical House, Dance Pop, Progressive House, Organic Electronic, Organic Arab Ethnotronicagenre and Float House - the Ⓙ Rebrand playlist is organised into genres (within the Spotify app). If you can't see these labels in your app: go to Settings>DisplayOptions>Show unavailable songs ☑ )
Our sun: sol provides the energy this planet needs. Respect. Here’s an hour of music that will guide us into the sun as we start to enjoy the hooter days coming.
Song choice rationale, track descriptions and additional information:
November - Trentemøller: [Genres: Electronica, Krautrock, Ambient Electronic music] This slow introduction track by Trentemøller off the album: "Fixion" is a nice mood setting track for the start of the playlist, the week and the month of November. I’ve had this track in the waiting for the start of this month and I’m glad to share it.
Drowning - Cella: [Genres: Dance/Electronic] This is one of the main tracks I have been excited to share. It has been a massive standout for me over the past couple of weeks, with a really nice (and catchy) melody, superb mastering and production and a real sense of finish to it. It flows very well and is very danceable (coming from the perspective of a percussionist).
Dancing In The Moonlight (feat. NEIMY) - Jubel: [Genres: Tropical House, Pop Dance, Swedish Pop] A 2018 remix of an old Toploader banger. Vocals are: CRISP homies… I really like this mix. The track is both classy and groovy while providing sufficient nostalgia. So coming off the recent creation of Ⓙ 90's Kids BOUNCE playlist: Songs for the homies that grew up in the 1990's and early 2000's. I'm still really loving the theme. It's a great warm weather and an outdoor pleaser to put smiles on faces. More on the mix can we...? I specifically love the vocal harmony mixing in this song, it feels like its hugging my ears with crisp clarity with the productions flawless attention to detail in the high end. As I sit with ribbon tweeters focused on my head in an equilateral triangle configuration, (slowly) blasting away my hearing... I think: Worth it.
Bloodline - Ariana Grande: [Genres: Pop, Post-teen Pop, Pop Dance, Dance Pop] After my (opinionated) lack of excitement for Ariana Grande’s album release this week, I was reluctant and unmotivated to feature any of the new tracks, however, instead I'm including this less well known track off her 2019 album: “thank u, next”. AG's latest release (30th Oct, 2020): “Positions” doesn’t feel like it's going to broaden her sound the way her past few albums have. To me it feels like an fine artistic choice, and I respect that, but it didn’t come across on the first listen as being guided by a specific theme, like how “thank u, next” themed her relationship history and didn’t have the hard hitting rawness and beauty that a lot of those tracks show. Anyway, give it a bash if you want, I didn’t rate it too highly, but I’d love to hear what others think too.
The Four Agreements - Martin Roth Beats Edit - Matthew Dekay, Martin Roth Beats: [Genre: Progressive House] This is a grabbing track that caught my attention right in the middle of October. I don’t think it offers much philosophically, but I really found it nice to be taken on this little journey of an alternative view of the world through the narrative style track. I’ve always liked quirky little tracks like this. I think it's a nice interlude to break up the playlist right in the middle.
Open - Acid Pauli: [Genres: Organic Electronic, Organic House, Microhouse, Ethnotronica, Minimal Techno, Tech House, Electronica] This is the introduction to the album: "Mst" and the following track in the playlist. In my opinion these two tracks should not be separated, but the following track is the one I really wanted to feature this week. I hope people can also enjoy this rather odd start to the album, man has to respect that.
A Clone Is a Clone - Acid Pauli: [Genres: Organic Electronic, Organic House, Microhouse, Ethnotronica, Minimal Techno, Tech House, Electronica] This track off the album: “Mst” by Acid Pauli was a nice standout with very proud features, a brilliant mix, with an exciting and uplifting feel to it. This is another one of those tracks that I have been waiting to share since mid October. It is an interesting track.
Sol - Kalaman: [Genres: Organic Electronic, Organic House, Ethnotronica] This track is my favourite of the week's set and one worth adding to Ⓙ Rebrand Throwbacks: a playlist featuring the best of the Ⓙ Rebrand Playlists. I really like tracks in languages other than English because it feels intriguing and it allows me space to separate from the meaning of the song. I like the feeling of not knowing while simultaneously making up my own ideas. I named the playlist after this track, sol.
Girar O Mundo - Pattern Drama: [Genres: Organic Electronic] Another song that just makes me feel like I’m in an exotic Middle Eastern desert under the blazing sun. Extremely groovie. It got added to the: Ⓙ Tribal House Organic Electronic playlist, which encompases danceable, positive and uplifting tracks subscribing to an ethnic, shamanic and tribal house genre, including some standout picks for organic electronic, oriental and deep house music. Or for the nubes: “chill productivity vibes”.
Real Lies (feat. Discern) - Bedouin: [Genres: Arab Electronic, Organic Electronic, Organic House, Ethnotronica] This song picks it up again, for 9 minutes... Stil, I had to include it. It’s off Bedouin’s 2016 EP: “Ride into the Unknown“ which is worth a spin if you enjoy this track, but the groups latest music is more popular. Bedouin have a new collab single: “” which I think is also pretty damn groovy, but it's certainly not your average house music, that’s for sure. It's a really unique collab.
Ruminate in Blue - Loure: [Genres: Chill-Tech, Float House] This is a great chill tech track, I am dedicating the feature to my Sister Marg’. Also, shout out to BB for the recommendation, it’s a beautiful find and share. A tranquil laid back float-house tune to end.
Thanks nerds. Ⓙ Album of the week this week will be Puscifer's latest release: “Existential Reckoning”, please enjoy it. Peace homies. Much love. <3
submitted by Dog-Lick-Gink to Rebrand_Playlist [link] [comments]

2020.11.03 12:51 foen7 The Plane of Ash: We Are Not Shadows


This post is part of the "Atlas of the Planes" Project. Come and stop by our announcement page here to view the full list of planes, the sign up sheet, and links to other posts of the project.

“Wrath is a natural reaction. It commands ‘change’ in roaring defiance of that which time hath delivered.”
Death, as herself

“Ash is the antithesis to Art.All tablets, arches, scrolls, scribbles, and stages fear the flames. Of that soot-tipped eraser. The greedy flames had a tendency to eat , you see, not only words and deeds, but those who would remember both.Perhaps this is why literature and other art forms shy from depiction and description of Ash. Sure, they embrace the fire, an analogy for will, or love, or knowledge; but to grip the hard truth of a handful of soot? The after ashes destined for an urn, or a scattering unto the wind? This is a greater talisman of the taboo. Search the libraries, the galleries, the temples, and you will see many vehicles of stories centered round the fire, the furnaces, the fuel, the soldiers… but to the Ash, the soot, the cinders left behind? ‘Tis a rare recognition, indeed.The dragon in the room boils down to one’s belief, which one carries at will or at heart, and it is this: do you consider Ash to only ever be a symbol of death? Of nothingness? The end of a great blaze, the last rotten chunks of skin to a carbon skeleton, adrift in the wind?Or…Do embers remain, perhaps even still lit and floating in the air?”

Table of Contents

This post was made using Google Docs. As the post currently exceeds the Reddit character limit (59,841k / 40k), it is recommended to view this content via the link here.

Exposition [Textbook, AKA The Only Floating Star Wars Text] 5
Cast: 6
Flora Table 9
Sports 11
Cannon Monster Table 11
Fauna Rebrew, Monster Manual Table 12
Fauna Rebrew — An Ecosystem of Smoke based Prey 13
NPCs Combat Encounters 14
Factions 22
City-States, Towns, and Villages 23
Sports Rivalries 30
Agendas, NPC Table of Personality Traits 34
Prominent Locations 39
Generic, frequent locations 41
Planar Escapes 42
Flight — Four Final Defog-mations 42
Additional Notes 44
Artifacts 44
Relics 46
Homebrew Class Paths 47
Druid — Circle of Smoky Horizons 47
Ranger — Scorched Earth Archer 49
Rogue — Harbinger of Arson 51
Fin — Dedication and Thanks 53


“When an adventuring party wipes, who's to say the BBEG didn’t whip out a molotov cocktail or Fireball spell at the last minute?”
Death, tapping her nose, or lack thereof
Exposition [Textbook, AKA The Only Floating Star Wars Text]
The place of Ash borders the Planes of Radiance, Dust, Ice, Magma, and indirectly, the Plane of Fire. While this plane is not an eternal resting place, it does transition the souls of the burnt to their next plane of existence. Reaching this plane can be achieved semi-permanently through death by fire, either through arson, cremation, civilian war crimes, natural disaster, or martyrdom, be it holy or a witch-hunt. Travel can be temporarily reached during the vigil and process of cremation, as well as a variety of botched attempts to travel to Elysium.
Objects and beings are not born on the plane of Ash. Instead, they are smoky reflections of what once existed on the Prime Material World. Permanent structures are uncommon throughout the grey wasteland, though settlements and ruins exist, usually through the replication and reconstruction of former buildings reforged with blocks of cinder ash, or cinderblocks. Additionally, many objects such as books, furniture, and relics destroyed by fire are found to have approximate mirrored replications within the Plane of Ash.
When speaking of structures, it is vital to discuss the layers of the Plane of Ash. The foundation of the plane rests on a bed of either ever-burning, smoldering, and / or dormant embers. While rarely in close enough proximity to the surface to provide light or heat, persistent shovelers may easily uncover the ore of living fire — even finding embers the size of boulders, mammoths, or giants. This is the UMBERLAND, the under-embers, and footsteps echo like soft crunches in the snow, as footwear treads on the scorched and fragmented remains of old tree rings.
The middle layer is a swirling vortex of smoke and soot, named ASPHYXIC. Wielders of higher intellects and temperaments are able to fly at will to, from, and within this layer, without flap or engine, simply by pointing their gaze in the direction they wish to persist. While largely free of structures, travelers must beware the sudden spire, cliff-face, or scorched husk and trunk of towering redwoods. Some regions have also reported strange black wires in the sky, though these legends of some sort of steampunk or spectral sky-spider are largely considered ridiculous by scholars. The weather of this layer remains plagued by updrafts, downdrafts, tornados, and oceanless-hurricanes, though never with precipitation. A unique bio-arcane lifeform in this layer, whose association thus far escapes explanation to scholars, is the appearance of sharks in the ashen sky, prowling between the smoke clouds.
The uppermost layer is mostly theoretical. Loss of direction is common in the layer of Asphysic, and external guidance is required to reach the horizon above the smoke. Portrayed as serene and filled with the dim glow of stars at twilight, the layer is conjectured to border a higher plane. Suggestions include Mount Celeste, a likely contender; the plane of dust, a realistic probability; the planes of steam or lightning, according to the world axis of light and heat as proposed by the Sorcerer Dejo Lee; and as an underdog theory, perhaps the intoxicating plane of Elysium. This layer is referred to as SHO ’ EL.


“Hey, hey, easy. You must be dead, for you to be crying out loud, carrying about like this. What did you expect, orientation? Get a hold of yourself. Take a walk. You might find another fallout spirit willing to listen for a spell. But really now, I must be going. As you can hear, someone else has just burnt to a crisp.”
Death, as herself
“Thank the Moon for Darkvision, that’s a start. The spells GoodBerry, Light, and Daylight saw immediate use. Once, we came upon a traveling warlock, whose daemon companion possessed true sight. Pandjed saw this as ingenious, and pursued study of the spell.”
Damakos, Tief. Druid
“Breathing was difficult, even through my helmet’s visor. We tore some cloth from our spare clothes, and fastened them around our mouths and faces. I had to take off my helmet, and in the two minutes it was off, my face was covered in grime, and I felt the layer coat my skin like plaque against my tongue along the metal. The air tasted like a dirty piece.”
Naeris Nailo, half-elf Paladin
“We mistranslated the word apocalypse. It is not the end of the world or plane. It is a great unveiling, a revelation. The world continues.”
Seraphina Hilltopple, halfling translator
“In Brave New Colony, there were many abandoned shops and houses. As we reached closer to the center, we began to see other people among the falling ash. Their very skin seemed made of ash, though they maintained their race and complexion from whence they originated. Some neon graffiti could be seen in the alleyways. One of them spelt “FREE HK,” and it was flanked by two animated suits of scorched armor. I asked a shopkeep about it. Apparently baffled by my ignorance, the racist, he explained they were the initials of the Ashman, that he was imprisoned, and would say no more.
Therai, Teif. Rogue
“COULDN’T SEE A [censored] THING!”
Pandjed, Db Bard

Flora Table

Name Region Abundance (1 low - 5 high) Use
Awakened Redwood RF 2 Sages of Lore, Forest Guardians, Mildly acidic / poisonous bark
Fallout Fern RF, SD 4 Bioluminescent, including underwater
Creeping Spaniard Ivy SD, SB 3 Used in high quality rope, as well as quipo accounting systems
White Ash Cyprus DV 3 It’s bark is said to prolong life among mortals, as well as produce a calming buzz to entities of ash
Conifers of Cinder SC, W 5 Lumber, durable
Black Pine SD 5 Lumber, brittle
Singed Elm SD, SB 3 Makes durable bows, sacred drums, and remains the de facto lumber used in airship construction
Anleaf Bush G, SD, W 4 A long burning wood favored in incense production, highly insect and disease resistant. Mild acidity yields a light pesticide, often dissolved with body fat to produce caulking.
Scorched Shrub SC, DV, W 4 It’s berries come in several spice varieties, and are used as paint. Subspecies include caffeine, cocoa, nutmeg, and hazelnut.
Hollow Oak G, W 2 Acidic to livestock, favored in fences guarding gardens. Makes durable weapon hilts and bows. Favored wood for storing alcohol.
Withered Willow SD, RF 2 Painkiller Bark, Prevent Soil Erosion
Ash Rose SB 1 A rare herb used in many jealously guarded alchemical recipes. It’s use is underplayed to the uninitiated.
Twilight Coral (3-5 sub-species) G, DV 3 A general herb used in alchemy, often as a bonding agent, especially key when combined with acidic ingredients.
Fallen Leaves (mutated flora-insectoid hybrids) G, W 5 Pests of mild nutritional value. Flavors are surprisingly varied, and are a favorite of culinary experts.
Whitecap W, RF 2 A mushroom capable of bio-degrading calcium. It’s known in alchemy to increase one’s resistance to Ice and cold.
Bark-Clingers RF, SD 5 A mushroom mostly used for its edible flavor and nutrition. Many specimens grow to be quite large, some growing as long as forearms.
Snowshroom G 4 A mushroom containing many anti-oxidants. Used in alchemy to soothe nausea, reduce headaches, cramping, muscle bruising and tension. Mild hallucigan.
Needleshroom SD, SC, W 3 Extreme Hallucigan. Mildly toxic to many races. Used in Alchemy for manic insight. Also used by some local religions.
Blackcap DV, SB 1 A mushroom capable of boring through chitan. An extreme pesticide. It is known in alchemy to increase one’s resistance to Fire and Heat.
“What do you mean, there isn't any vegetation on the Plane of Ash? Have you seen all the things we smoke and burn?”


“When a soul incarnated in ash dies, it disintegrates in a cloud of ash. It reincarnates near a token of its identity on the plane, such as it’s home base of operations, it’s most prized possession, or it’s most treasured loved one. An important distinction to make, in understanding this reincarnation, is that the Plane of Ash seems to be a transitional plane from a minor afterlife to a greater afterlife, perhaps only accessible through passing the barrier of Sho’El.”
Please refer to P / R / F / C for sporting rivalries and descriptions.
  1. Ballcourt (PMW Meso-Americana)
  2. Ash Polo (Sludge Water Polo)
  3. Aerial Lacrosse (held in ASPHYXIC layer)
  4. Improv Bowl (Intellectual, Artists)
  5. Cinder Disc Golf
Cannon Monster Table (see doc).
Fauna Rebrew, Monster Manual Table (see doc)
Fauna Rebrew — An Ecosystem of Smoke based Prey Table (see doc) (covers Appendix A, pg. 317-341)
NPCs Combat Encounters -- Table (see doc)
For a table on Locations*, see Travel. Some of these locations are given expanded descriptions in this section.*
Disclaimer: No Ash was harmed in the making of this text. Much, however, was produced in the process of.
Key: (Q): Quest; (E) Explore; (SQ) Sidequest

  1. Black Pyramid (SQ)
“It’s full splendor stays veiled behind smoke clouds. Hints of it’s dark majesty are mirrored in the interior, though even the spirits of the dead dare not study it, for in the near infinite dungeon like depths, that which eternal lies, and it is said that some abominations can not truly die, even by the cosmic inferno that set this plane asunder. What remains of the victims of these abominations is only the anti-matter of the void, conveniently beyond my own jurisdiction.”
  1. Grey Lake (E)
“It is a dead sea. A truly, truly, intentionally dead body of water. Oxygen and light do not penetrate it’s depths. And freed of thirst, the beings of ash will find little incentive for either venture or adventure along it’s shores. This is perhaps less true in the present, with the recent discovery of the Grey Lake Scrolls, and the book of San Waking.”

  1. The Tarred River (E)
“Here you will find no Charon, no ferry. One might say it is a pale reminder of what water was, is, could be, were it not for the singed sentiments polluting it’s purity. Such a reclamation would require legions of druids. And those — thankfully, I suppose — are rare indeed on this plane. For now.”

  1. Sheldon Theater (Q)
“The fiery hearts of actors — I’ve stopped saying actresses — are often found in unlikely places. Most of us are actors, in our own way, behaving according to how our ancestors wrote the lines of the great cosmic play we find ourselves in. This theater itself is in the middle of nowhere, and yet it somehow draws a full house for every show, even though both the audience and actors are a bunch of perceived hill-billies, nomads, and vagabonds. How spectacular; and how tragic, in its fall to the flames of bigotry and hate.”

  1. Throne of the Second Wind (Q)
“It was here that San Waking (San’Wa King), lord of the monkeys, was pinned under a mountain for five hundred years by the Jade Emperor. Following his pilgrimage of redemption with a mortal monk in his Journey to the West, the immortal ape returns to the plane of Ash to judge wanderers he deems commendable. He has been rumored to advise the living on how to return to the Prime Material Plane.”

  1. Burnout Dugout (SQ or E)
“Some monks and clerics perpetuate that it is faith before action that guides one’s path to the Light. If that’s true, these addicts are some of the most holy do-nothings in all the planes. Light it up, I guess, in our so-called den of hippies and thieves.”

  1. Silverwing Bat Colony (E)
“The tribal shaman kindly requests that nothing be burned in the cavern, so as not to disturb their neighbors on the ceiling. Their guano turns rather fiery when they’re annoyed. Best leave the sleeping bats lie.”

  1. The Library of Lex Andrea (Q)
“Little is known of the Lex Andrea Empire, other than their hieroglyphic depictions of the Clockwork Gate, contact with the Netherese, and the Plane of Steam. The Empire fell midway through the second age to an apocalyptic catastrophe, which turned their lands to blackened swamps and radiated deserts. At least, that is what is known to Prime Material Worlders. The location of this legendary library is not yet known, but accounting for the historical records, and the laws governing the plane, its existence is all but confirmed.”

  1. Dragon Graveyard (SQ)
“Leave sleeping Dragons lie. This goes double for a Dracolich.”

  1. Monastery of Ash (E or Q)
“As the cavalry of conquerors crossed the western sea, the ninjas of Torii looked to their grandmaster for guidance. The monastery had heard the news of these wars in years past, and of their exponential, disproportionate violence. Grandmaster Lee brandished a torch, and held it to the walls of his own domain, he said ‘they have not burned their own ships, yet they will not hesitate to burn our own homes — and so we must outdo their determination.’ As the blaze spread, it is known that some monks chose to reenter, and perish among the flames. So began the Great Conqueror's War to maintain our newfound appreciation of independence.”

  1. Circle of the Witch-Hunt (SQ)
“Led by the cries of ‘It’s all just a witch hunt, It’s all just a witch hunt,’ cults of inquisitors form around many a demagogue. At first glance, it’s perhaps ironic that they too fall to the flames. But you must remember, the plane of Ash is not a refuge for the moral or informed, that is, enlightened, but for all who burn. At best, it’s a timeless refuge where one may still attain these traits. At worst, it is akin to Carceri, or Tartarus, where a riot has broken the peace between guard and detainee. On this hilltop, their political ring of stones is occasionally assaulted by specters of these hags derived from their own personal, psionic paranoia.”

  1. Coven of the Wyrd Sisters (SQ) (Terry Pratchet, full animated video available online for free.)
“The Wise Woman Ny’alana Moore taught me several lessons, a few of which I even remember. The first was that the older one got, the less magic they tended to use. The second lesson was that there comes a point where rules must be broken. And that there was a kind of spell that triumphed over magic in a different way, and that was the way of words. She also divined the location of my teenage journal reincarnated on the plane of ash, which my mother the dragon-queen Tethis burned in my youth.”

  1. Vaporized Facades of Wrath (VFW) Post 451 (E)
“If only laying the dead to rest /was as easy as cremation.”“If only peace could replace this battle fatigue /my only sacrifice -- a single burnt offering /Charred bones spread among the ash /Could they, would they, if only, reignite”

  1. Slaughterhouse Six — (E)
“Near an abandoned city lies this building within a meat shipping center. Notable spirits have been disappearing around here for weeks, and unless there’s been some sort of second wave of religion I don’t know about, I don’t think they’ve ascended. I passed a wandering Pilgrim raving about the Cult of the Djinni. Can’t say I’ve heard of them”

  1. Brave New Colony (E or Q)
“BNC is the main hub of the Ashen wasteland — both the Geechago Central School and Sheldon Theater are landmarks there. As far as landmarks can go in a plane of smoke. The citizens there are largely of a decent alignment, with notable outliers. A small faction broke away to form the New Richmond suburb, though recent reports indicate that it’s been pretty much destroyed.”

  1. Redwood Maze (E)
Vermin is a broad term. Many imagine them as only rodents, but it encompasses almost all wild animals, including insects, worms, and parasites. In many societies, the term may refer to people.”
Seraphina Hilltopple

  1. New Richmond Town Hall (SQ)
“They called us what? Dead? Honey, not only has that ship sailed, it was burned by savages on another world. Sure we’re dead, but the jury’s still out on where we’re at.”

  1. Dridma Royal Palace (E)
“No señor cook, you don’t quit, you’re fired! What’s that? The Chief of Staff resigned? But that’s the tenth one in three years! Well get an acting employee to fill the position for now. What’s that? A crystal ball call for me? Oh, hey [REDACTED]. Hey, you had my back with that testimony, right? Oh yeah? Well [bleep] you too, you [bleep] Sonderland!”

  1. Geechago Central School (E)
“‘Who conceived of the attack?’ I bellowed, my bow’s length pinning him to the wall outside. ‘No, fuck that. Who said to torch the place?’ And the little twit had the nerve to roll his eyes. ‘You cannot judge us,’ he self-righteously replied, before looking skywards and somehow slipping from my grasp, as he rapidly launched upwards. With hardly a twitch of effort, he ascended with such speed and precision, on such a straight trajectory, the likes of which I'd never witnessed before.”

  1. Ocean Avenue (E or Q)
“Bartender, another round. Bard, another song. Friends, another hug. Tonight, we feast like it’s Valhalla.”


Professional and Belief-Oriented Factions
Materialist’s Haven
  1. Cinderblock Concrete Alchemists
  2. Artifact Accountants
  3. Newground Engineers
  4. Big D Construction
  5. Bull Market Stock Trade Guild
Academy of Manifests
  1. Circle of Many Pantheons
  2. Alt-left Archaeologists
  3. Theater Troupe Union
  4. Cinderblock Artists of Inscription
  5. Word of Mouth Writer’s Guild
Governing Bodies
(KS) Keepers of the Soot (imperial bureaucrats)
(GD) Grey Deji (grey jedi)
(MCC) Mushroom Cloud Confederacy (indegenous)
(RBC) Raiders of the Burnout Crusade (pastoral nomadic pirates)
City-States, Towns, and Villages Table (see doc)
Sports Rivalries

Rivalry Table (see doc)
“Riots fill the streets. Arson be the smoke signals of the mobs' parades. The Playoffs must be over. Now, once more, the Plane of Ash is filled with Fire — Walk with Me.”
- Therai, Harbinger of Arson Rogue subclass (homebrew)

Agendas), NPC Table of Personality Traits (see doc)

Inspired by Sid Meyer’s Civilization 6, and DLCs
The geography of the plane resembles a crossroads. A misconception of the plane is that the place remains incarnated as pure ash, pure darkness. Not even death wishes life as so easily snuffed out. Are not the planes of lightning and steam at their darkest a dim grey?
As such, the travelers and inhabitants either live a nomadic,diasporic lifestyle, or live subterranean lives akin to hibernation below the smoldering ruins of once great cities. The four regions are as follows:
  1. (U) Umberlands — Default, including four subregions, as follows:
  1. (SC) Sunset Canyon — Borders Plane of Radiance
  2. (G) Greywaste — Borders Plane of Ice
  3. (DV) Duerma Volcana, aka, Ridge of Craters — Borders Plane of Magma
Prominent Locations Table (see doc)
Generic, frequent locations Table
Name Location Category: RPG, Dungeon
Scorched Towers of Lore all both
Razed Theaters SD, SB, RF, G Dungeons, small
Blackstone Amphitheaters DV, W, SB RPG, events, encounters
Netherese Greenhouses SB, G, DV, SC RPG
Firewatch Towers (Stations) (shelters) SB, W, RF, G both
Watchtowers SB, RF, G, DV Dungeons, small
Whitepaint Mineshafts SC, W Dungeons
Ruined Temples all both
Toppled Steeples all both
Singed Sepulchers all both
Ghost Town all Dungeon, surface
Mostly Abandoned City all both

Planar Escapes

“Regardless of how the information is gleaned, there are four logical directions of escape from the Plane of Ash: through the three planar border regions of Sunset Canyon (Radiance), Greywaste (Ice), and Duerma Volcana (Magma); a fourth is thought to exist about the Whitecaps, in the upper atmospheric layer of Sho’El. Of these routes, only two seem survivable to living entities existing on the Plane: travel to the Greywaste by means of expedition, and travel to the Sunset Canyon in hopes of divine intervention. The puzzle of it boils down to one’s thermal resistance to ice and fire. Travel to the Plane of Fire or Magma usually leads to one’s incineration, unless in a spectral form or under powerful Magiks. And travel to the Plane of Ice is often as equally deadly. If there is a fourth escape above the Whitecaps, it seems reserved for the dead.”

“The only escape we knew was through the Greywaste.”

Flight — Four Final Defog-mations

Exhaustion: “All living and spectral entities suffer 1 level of exhaustion for every ten miles they travel this way, refreshing upon a long rest.” [Hardmode: refreshing only 1 level of exhaustion per day.]
Conrad Ungin
Skill Check: “...Comparable to those required to cast Fly. I.e. 5th level wizard, 6th level sorcerer, 13th level rogue, 9th Ranger, etc. Note: fly does not require specific classes to access on this plane. Only “Wielders of higher intellects and temperaments are able to fly at will,” eg. spellcasting modifier (CHA, WIS, INT). Specialists of the modifiers STR, DEX, and CON may still cast flight with approximately a +2 modifier. Final homebrew ruling.”
Eagin Sungerain
Survival: “The largest threats to the living include atmospheric inhalation and encounters. Those, and sudden cliffs or towers. Pay attention, and don’t daydream.”
Encounters: “By the sound of those screams, it seems that little runaway twit forgot about the Ash Sharks and Sky Spiders.”
Naeris Nailo

Additional Notes

Cannon materials from the 5e DMG and Player’s Handbook, with their currently rumored resting spots.
Artifacts (Table) (see doc)
Relics (Table) (see doc)

Homebrew Class Paths (3) Druid, Ranger, Rogue

Druid — Circle of Smoky Horizons

Druids of the Circle of the Smoky Horizon are active conservationists. While other circles may favor a certain environment, or bend to the whims and needs of a species or apex predator, this circle actively attempts to preserve all ecosystems as they are, despite the inevitable change brought by cycles of the natural order. In doing so, they strive for harmony and negotiation before all other recourses.
Not all attempts at pacification are successful — in combat, a CotSH druid prevents environmental harm and sacrifices healing utility in order to end a conflict swiftly. They may invoke spells to repair the landscape and their party outside of combat, though while in the thick of it, they create temporary spectral mutations to their original or wild shape form. They may still wish to cast earth, magma, or root-based spellcasting, though their mutations lend aid to their desires of self-harm before external harm.
DISCLAIMER: This homebrew attempts to compete with the Circle of the Moon and Circle of the Shepherd in terms of tier list rankings covered by Youtubers “Dungeon Dudes.” [citation: youtube.]
Peace Pipe: At the 2nd level — as your party and opposing humanoids roll for combat, you attempt to renegotiate, passing a peace pipe of tobacco to all members of the encounter. You gain a bonus of +5 to your initiative roll, and all non-undead entities within a 120ft radius sheathe their weapons upon a lower initiative roll than your own. Opposing enemies may likewise attempt to coerce their aggressive allies into compliance, or choose to exit the encounter individually. Shapeshifters, such as metallic dragons, may attempt to revert to their humanoid form, based on the DM’s interpretation of compliance.
Spectral Claws: At the 2nd level, you learn to mutate your forearms to replace your fingernails or similar appendage to grow spectral claws, adding 1d5 damage die to successful melee attack rolls. You gain 1d6 die at the 6th, 10th, and 14th level. Spectral claws are only considered magical by DM discretion.
Thick Skin: Beginning at the 6th level, you gain the passive ability to mutate your skin with a scaly, earthly (mud, rock), or crystalline substance. You gain an AC rating of +3. Additionally, surprise attacks against you are made with disadvantage.
Horns: Beginning at the 10th level, you learn to mutate your head with ashen horns or tusks, which vanish outside of combat. You gain 2d12 damage die, which you make seperate attack rolls for, as an additional double-swipe free melee attack. These horns are considered magical weapons.
Wings: Beginning at the 14th level, you learn how to mutate wings, which are granted 20 temporary hit points and can only be targeted with magical weapons. As a bonus action, you may attempt to grapple a target, lifting them up between 5 to 25 feet. Grappled targets may only be subject to successful attempts on targets equal to or smaller than your original or wild shape form.
Circle of Land Update — Table
Environment: Volcanic (Umberlands)
Druid Level Circle Spells
3rd Gust of Wind, Feign Death
5th Scorching Ray, Gaseous Form
7th Dominate Beast, Polymorph
9th Counter Spell, Leomund’s Tiny Hut

Ranger — Scorched Earth Archer

Description: The Scorched Earth Archer hears the sacred drums of war and shoulder their spears, javelins, and polearms to answer the call. These rangers have a predisposition against mages, save for druids and clerics, often seeking justice or vengeance against a sorcerer, warlock, or wizard for a past spellcast gone wrong. As such, they are sometimes nicknamed “mage hunters” by the common folk of the PMW.
In combat, a scorched earth ranger utilizes their proficiencies with long handled ranged weapons, as well as drawing their blade tipped staves as melee weapons. Polearms may become a necessity in situations where a mage successfully calls a barrier or ward to discourage their missiled shots. While refusing to cast direct damage spells, a ranger may still cast spells of utility from the Driudiac schools of magic to gain an advantage. This subclass of ranger additionally draws upon Psionic energies in their secular crusade against harmful magics, though perhaps guided by — or swearing fealty to — a deity of the wild or natural order.
Psionic Missile: At the 3rd level, rangers gain a variant of the Magic Missile spell, retyped as Psionic energy. In opposition to gaining additional darts per expended spell slots, an additional dart is added at the 7th, 9th, 13th, and 17th levels. The number of times a SE ranger may cast Psionic Missile is congruent to the number of 1st level spell slots they currently have available at their level, per long rest.
Psionic Enchantments: Beginning at the 7th level, your non-magical weapons may be imbued with the choice of 1 out of 4 augmentations, which you may switch upon a long rest, requiring a 1 hour ritual. Your spears, javelins, and polearms are now considered magical weapons once they are enchanted in this way. Alternatively, you may choose to retype this damage as a sacred fire, causing fire damage against non-magical creatures and humanoids.
Spell Evader: Beginning at the 11th level, gain a passive bonus of +5 to all spellcasting based saving throws, but not against a creature’s legendary actions.
Conjure Shield Guardian: At the 15th level, once per long rest, gain the ability to conjure a shield guardian made of psionic energies, lasting for 5 rounds before dissipating.

Rogue — Harbinger of Arson

Description: The harbinger of Arson rogue specializes in civilian rioting, whether through the instigation, suppression, or prevention of said mob rule. The HoA rogue is not necessarily an anarchist, but rather a political or religious extremist. The leave negotiations to others as a whole, while still utilizing their charisma to recruit the like-minded to their cause. Assuming them to be a one-man army with or against a melee mob would be erroneous, as many policing forces deploy HoA rogues to assassinate the key targets of an embroiled riot, often attacking at a range in the shadows before leaping in to secure the mission.
In combat, HoA rogues observe from the shadowy outskirts and vantage points before announcing their attack with a Spear Banner, perhaps following after a decisive sneak attack. These banners rally or provoke a mob outbreak by the banner’s predetermined coat of arms, inciting others to join in on their political or religious cause. They may continue their attack from a distance or elevation with the Flame javelins, or leap into the battle fray relying on their dexterity. Additionally, they may use their flame javelins to mark or light flammable environmental hazards and boundaries, augmenting their encounter to their favor by means of zoning, smoke signals, direct or collateral damage through a successful arson spread.
Spear Banner: Beginning at the 3rd level, the rogue plants a banner as a bonus action, or launches it from a range of up to 60 feet. While in it’s range, this banner adds 3d6 die to the rogue, which may be expended as a bonus to landing attack rolls. These die are treated similarly to the superiority die of the Fighter Battle Master’s subclass, where a rogue regains these die after a short rest.
Flame Javelin: Beginning at the 3rd level, gain 3 charges of a fire-typed ranged attack of javelins, causing 2d12 damage on successful attack rolls. Alternatively, you may attempt to use your javelins to hold a target in place, replacing your attack roll with a dexterity saving throw and forgoing damage to non-cloth AC ratings (leather, mail, scale, plate). Regain your charges of the flame javelin ability upon a short rest.
Riot Paver: At the 9th level, you ignore all melee attacks of opportunity by tiny, small, and medium humanoids, as well as domesticated creatures (DM’s discretion on the latter).
Mob Maker: Beginning at the 13th level, your Spear Banner forces all onlookers and bystanders within a 120ft. radius to make a wisdom saving throw against joining the fray with bloodlust. Targets of bloodlust gain a +5 bonus to their initiative rolls, and act as conjured minions for the purpose of control by the rogue. After 3 rounds, the minions make another wisdom saving throw, whereby they may break free of the rogue’s commands of control (and go off looting), choosing to flee, or continue to fight of their own volition. Usable once per long rest.
Fireball Finisher: At the 17th level, you may cast the spell Fireball as if you have 2 spell slots of the appropriate level, regaining these charges upon a long rest.

Fin — Dedication and Thanks

Thank you all so very, very much for reading. May we all play together some time in another life.
submitted by foen7 to DnDBehindTheScreen [link] [comments]

2020.11.03 11:51 DashDerbyFan The Baron in modern: proto-Primer

What is… Baron?
It is a control deck archetype created by Adrian Sullivan somewhere in 1997. It revolved mainly around three copies of [[Gaea’s Blessing ]] and a singular creature as a win con. Back then “this deck was named after “the flying fatman,” Mahamoti Djinn, aka Baron Harkonnen from Dune)”.
Why the hell [[Gaea’s Blessing]]? For one, inexorable inevitability. Sure, it has the added bonus of anti-mill tech mainboard, can be a speed bump for dredge, can be annoying for every deck that doesn’t instantly use it’s graveyard as a resource, or, as I have found out - filling your opponents deck with fetchlands late game. But for me, the inevitability of the deck is not the main attraction. The hook is that through continuous recursion the deck functions as an AI - it learns and evolves over the course of the game, where your hand and deck turn into something perfectly geared to defeat your opponent. And this is why the idea of the deck is so enticing, especially to those whole absolutely love long and grindy games, who like making decisions, adapting and incrementally gaining enough momentum to win.
Forewarning - this is not an attempt to solve the control dec of the format, nor to the intent is to make a tiered competitive deck. As I was pointed out, perhaps the concept itself has outlived itself due to immense power up of cards since the first the deck was conceptualised. And there were too many times I had to re-focus when encountering the inner question ‘Why just not play X control deck’, ‘what about Y or Z card that is busted’, ’the meta is too hostile’, or when making quite a few card choices that are sub-optimal, or even not good to begin with. The purpose is to theorise and develop the best, most robust possible Baron deck that revolves around recursion. Or the least clunky one! This is also to introduce others to this brew and the possibilities I currently found.
The Engines
As much as I like the original idea of jamming Blessings into the best control shell, it always felt a little off. Perhaps this is just shortcoming for the ‘sub-par’ choice to work, but the other side of it was that the Blessings somehow contradicted the internal logic of the shells I tried, or lacked proper support. While keeping Blessings as one of the possible directions to build toward, I dug into possible alternatives to achieve continuous recursion. In this case, I only looked into cards that allow targeted card recursion - in the same vein as [[Gaea’s Blessing]] - [[Serene remembrance]], [[Reito lantern]], [[Stream of Thought]], [[Jotun grunt]], [[Loaming Shaman]], [[Devious Cover-Up]] and such. Among those there are a few stand out cards that drew my attention and seem to be the best fit: [[Bow of Nylea]] and [[Mistveil Plains]].
Yes, both are not ideal, but interesting enough to allow for fairly robust recursion packages. I also think that an inextricable supportive part to these two possible paths is [[Life from the Loam]] (or [[Crucible of Worlds]]) and in case of the Bow of Nylea - either [[Academy Ruins]] or [[Hall of Heliod’s generosity]]. Yes, these open even more possibilities and little packages, but about them a little later.
Alternative Engine - Delve&Escape
The alternative to targeted and continuous improvement is trying to put as many cards from your deck to your library, delve and escape away cards that are not good in the matchup, then use something like [[Elixir of Immortality]] or [[Clear the Mind]] and similar cards to shuffle batches of cards back. Which I think of as a ‘Coal’ engine - It’s dirty, it’s ‘loud’ - and it has some internal tensions (delve and escape want to fuel the graveyard, but you want to put cards back into the deck), but it is a way to perform the recursive learning. Perhaps those internal tensions could be resolved thinking in terms that the deck has different ‘gears’ - first we use up our graveyard to stay alive and stabilize, and then, with time and land drops, we can look into the recursion. Here the Baron(s) could be [[Tasigur, the Golden Fang]] or [[Uro, Titan of Nature's Wrath]], [[Lurrus of the Dream-Den]].
Chassis and steering wheel
The rest of the essential parts are not much different from what an average control deck and what it is trying to accomplish - enough of library manipulation and card advantage to answedelay/stop the incoming threats. Currently, I only see a jumble of parts that need to be experimented upon that are not limited to:
[[Thought Scour]], [[Opt]], [[Serum Visions]], [[Growth Spiral]], [[Jace, the Mind Sculptor]], [[The Royal Scions]], [[Mystic Sanctuary]], [[Fact or Fiction]], [[Gifts Ungiven]], [[Teferi, Master of Time]], [[Frantic Inventory]], [[Izzent Charm]], cycling lands, [[Omen of the Sea]], [[Archmage’s Charm]], [[Wrenn and Six]], [[Mystical teachings]], [[Traverse the Ulvenwald]], [[Whir of Invention]], [[Desolate Lighthouse]], [[Tezzeret the Seeker]], [[Karn, the Great Creator]].
Some of these cards are simply conducive to an engine or a non-bo with another (i.e. Thought Scour and Blessing), others introduce their own possibilities and deck building restrictions (i.e. Gifts Ungiven, Whir of Invention), yet others are just straight up good in almost any variation (i.e. Jace). A lot of space to mix and match.
Types, models and some variations
I want to offer a few packages, some tested more others, and some possible synergies. [[Gifts Ungiven]] - this is a big one and allows silver bullet search, traditional [[unburial rites]] + fatty, [[Life from the Loam]] shenanigans or [[Academy Ruins]] or [[Hall of Hellio’s generosity]] allows artifact or enchantment packages (which includes our recursion engines), [[Shark Typhoon]], [[Sword of the Meek]]+[[Thopter foundry]] (maybe with [[Stoneforge mystic]] supllementation), [[Uro, Titan of Nature's Wrath]], [[Field of the Dead]], [[Elspeth, the Sun’s nemesis]] and a great variety of other possibilities that include supplemental cards like [[Pulse of Murasa]] or [[Aid the Fallen]]. Miracles package is very powerful and warrants exploration - [[Terminus]], [[Entreat the Angels]], [[Omen of the Sea]], [[Mystic Sanctuary]]. In addition, [[Counterbalance]] is worth a thought, either with Miracles, or without (i.e. Lurrus counterbalance, and UR counterbalance have 5-0’d leagues before). Wilderness reclamation - either just with [[Mistveil Plains]] (perhaps with Gifts+Helliod’s Hall) or with a pure Blessing variant. Similar interaction is with [[Teferi, Hero of Dominaria]] that allows to untap Mistveils a few times per turn cycle. Supplement package could also be [[Traverse the Ulvenwald]] to search for a variety of silver bullet creatures or lands - [[Field of the Dead]], [[Klothys, God of Destiny]], [[Elvish Reclaimer]], any of the Hatebears etc. An alternative is to brew an artifact version with [[Whir of Invention]], [[Tezzeret the Seeker]] or [[Karn, the Great Creator]].
As per suggestion, I will explore if this concept would be best implemented in Legacy. I hope someone also takes up brewing and produces something better than I have so far. There are other parts that were left out - colour synergies, removal and counter suites, ode to Gifts Ungiven and concrete decklists - to which I might also return.
submitted by DashDerbyFan to ModernMagic [link] [comments]

2020.11.01 01:44 Kassandstorm Save the World & Play the Game (Recipes for Evolution in November 2020)

Theme for November – Matter and Materialize
In the midst of a global pandemic that only shows signs of exponentiating and what may be one of the most contested elections in history, the future we have been putting off is fast approaching. You will need all your skills as we literally fight for our rights to exist, to speak out, and to save the world before it enters irreparable environmental catastrophes.
But, you are not alone. Your two hands are not enough to stem the flow out of this wound, but you have communities willing to lend labor, time, processing, and love to you and your shared objectives. You are not the only one standing for what is right; you have all your fellow spaceholders, activists, priestesses, and witches behind you pooling magic to save what deserves to thrive.
We must recognize the network we are as conscious, self-aware human beings and shine into the future and its threatening darkness. The future of consciousness itself depends on your ability to lend yourself to the causes of the collective. Opting out is not an option.
Experiments for October
1. Gears Run the Machine – We exist in a number of damaging, harmful systems, including white-body supremacy, patriarchy, and capitalism, that successfully chew people up and spit them out as more docile, compliant gears in a machine that only creates unhappiness and despair. Recognize that the part you play in these systems is not insignificant. Where do you support systems you don’t believe in? Don’t let the system grind down the teeth of your gears. Practice mutual aid, build non-hierarchical communities, boycott organizations that practice injustice, but most of all, challenge the systems themselves to change rather than putting the impetus on individuals. Make the system responsible for what it has done.
Challenge Mode: Go to a public area and find some litter. Identify the brands and write letters to those companies to demand that they make biodegradable packaging. Send pictures. Tag them on social media. Attract attention. Make bad press. Name the companies that have not implemented anti-racist policies. Remind yourself that businesses are entities, not people, and are never immune to criticism.
2. Communities as Forms of Value – When success is measured by money, we often lose sight of the value of human connection, labor, autonomy, and relationship. How are the communities you have been cultivating during this pandemic valuable in ways you have only begun to explore? What would it take to add new members to your communities? What shared values make it possible for your community to remain resilient? How do you maintain your individuality in that group space?
Challenge Mode: If there were one value, philosophy, interest, or goal that would immediately create confidence in your compatibility with a stranger, what would it be? How can you seek out more people involved in those arenas? Join Facebook groups, follow new people on Instagram, and seek out virtual meetups that align with your interests to further build your community. And if you want to help us crochet to the moon, join here.
3. Consent to Represent – Based on Dunbar’s number, the largest group in which an individual can have a social understanding of each other individual and the ways they relate to each other is 150 people. So many of our representatives, politically and socially (think celebrities) represent far more people than that, and there are some places where that is necessary. Where do you opt into representation? Where do you want to opt out?
Challenge Mode: The media and the news cycle are forms of representation. Journalists gather information and manipulate it to cause an emotion response in their constituency. How do you want to play this game? Balance the amount of global and national news you consume with a focus on local news. How might you deliver and share information in a way that creates bonds within your communities? What standards do you want the press held to?
4. Find Your Building Block – You can’t do this alone. Any of it. But, you can seek out your personal calling and identify the smallest building block in the process of your passion. Think about your hobbies, your desires, your urgencies and what they look like on an atomic level. What is the most basic element of your purpose? Think individual crochet stitches, zeros and ones in code, punctuation, memes. What is the smallest unit of your pleasure? How is everything you do made up of it?
Challenge Mode: Once you know what your passion and pleasure is made of, you can build intentional structures with that material. How does making analogies with your passion change the perspective on the tasks you do daily? What urgency do you feel around engaging others, increasing complexity, or other growth as it relates to your passion? Take one step this month to get closer to living what urges you into life and satisfaction.
Please tell us how these experiments are working for you! We would love to hear from you at highpriestesses.
If you like these experiments, please consider donating to our Patreon for as little as $3 per month.
Andra’s Recap of October’s Experiments
The offerings for October included full-throttle transparency, the idea that nothing is created or destroyed, healing ancestors through meditation, and settling your nervous system in ways that gently impacts others in group settings.
Transparency was incredibly valuable for me this month. I took risks in demanding higher pay, speaking to friends about ways in which I thought our friendship could improve, and seeking reassurance in a way that put me in a vulnerable position. Whenever I chose transparency rather than obfuscation this month, the reward was almost always immediate. And while it did cause some tension, I learned am more than willing to allow for the discomfort that comes from telling the hard truth than to hold space long term for what is not quite a lie.
Regarding quantum immortality, this came up for me most in relationships. I had two long-standing relationships crumble and transform in ways I really did not expect this month. However, in both cases, I am still in a good place with each person, and I have faith that we can redirect the energy of what we had into places that are more beneficial for everyone involved.
In thinking about my ancestors, I spent a lot of time thinking and talking about intergenerational trauma and the ways in which I refuse to perpetuate those cycles. While I thought that I would, in part, do this by refusing to have children, I took time this month to really dig in and evaluate why I am scared and uncomfortable with being a parent. Because my girlfriend now wants to have a child, I am seriously evaluating whether my hang ups around that idea are rational and if there are barriers I can remove. To be honest, I discovered that a lot of my discomfort evaporated when I thought about having a child with another person capable of giving birth rather than giving birth myself. It has been a very beautiful and poignant process to look at my “no” and piece apart what adaptations are possible.
Settling my nervous system continues to be an important practice that I use daily. Though I didn’t have many opportunities to practice this in new ways this month, I thought back to some of my favorite moments when I was able to offer some peace to others in group settings simply by managing my own fight or flight responses and preparing myself for doing similar in the future.
That concludes this month’s recap. I know the future looks bleak right now, but hang in there. I believe in you. Together, we can do this. We can do anything.
submitted by Kassandstorm to Shamanism [link] [comments]

2020.10.31 17:30 Auteurius Donald Glover Deconstructed 3.5: The Oracle and Fashionspitta

Donald Glover Deconstructed 3.5: The Oracle and Fashionspitta


I'm going to be blunt and avoid sounding cryptic. By the end of this I'll do my best to completely explain the note written above.

On March 15th, Twitter User 'FashionSpitta' posted this link on Twitter that spread across the internet like wildfire. Many assumed that 'FashionSpitta' was Donald Glover, but that is not the case. So, who is FashionSpitta?
She's someone that worked with Donald on the 'Donald Glover Presents' Adidas Campaign, as a 'Style Consultant'. She's worked with Royalty and is good friends with Ibra Ake. Her current instagram profile picture is a butterfly, which might have carried into her work on the Adidas campaign.
I think she did some work on Guava Island but I'm not going to read through the credits and check. I only mention this because Guava Island has a LOT of butterfly/moth imagery hidden in the backdrops, namely as graffiti.
Fashionspitta also follows Imani Cohen, also known as thehoodhealer. I can't really say 'what' she is, as I don't find labels entirely fitting for her. She's been called a psychic clairvoyant and does readings for people, giving them the wisdom they need to hear. Your belief in spirituality does not matter in this conversation. What you need to know is that Imani gives incredible wisdom in a format that is digestible and understandable for a large audience.
She's worked with artists, of all calibers.
Do you see the connection to the note?

I met w/ an oracle on a friend’s recommendation.
She cleansed me and told me three things:
(I met with thehoodhealer on Fashionspitta's recommendation)
Someone would die
I had a star on my head
Stay close to god

Imani telling people to read Bell Hooks, 'All About Love'
12.38 Lyrics
Pictures with your stepsisters (Hmm)
N. K. Jemisin with you, uh
Got the All About Love, on some bell hooks

Connection to the GQ 'Bible' Interview
DG: I guess technically when I lost my virginity. But probably around college, when I was just experiencing a bunch of stuff. It was always an outlet. With writing, I definitely feel, like on the last project and on the project I’m working now, musically too, it’s all spiritual. It’s all spiritual. A feeling of “I love us. I love me”. I really do.
DG: I still don’t feel like I’m done with that [music] project. When the coronavirus hit, I was, like – this sounds super crazy – but a woman who I go to, almost a shaman, I told her I wanted to write a Bible.
MC: What?
DG: Yeah, I told her I wanted to write a Bible; that was years ago. I was like, “I just keep getting this feeling.” She was like, “You have to put it out in pieces. How long do you think they’re gonna wait?” She said, “You’ll know when the time is.” And then when coronavirus hit, I was like, “Everybody’s stuck inside,” and I’ve been in The Temple listening to this and suddenly I thought, “Oh, some people will get it.” That’s why it was really funny when you were talking about your show. You’re like, “I’m a little afraid...” I’m like, “This is actually the only time some people would have to have that type of medicine, to be able to watch a show like that and really get it.” That’s why I like to release stuff on Sundays. [Donald Glover’s son Legend walks into frame.]


3.15.20 Letter Breakdown

I met w/ an oracle on a friend’s recommendation.
(I met with the hood healer on Fashionspitta's recommendation)
She cleansed me and told me three things:
Someone would die
I had a star on my head
Stay close to god
Then someone died. And my vision felt clear. But I
could not touch them. I felt on my own. Which had, before,
always been enough.
I met w/ the oracle agin in a different form. She asked
me “How long do you think they will wait?”
(How long will they [us] wait for the album?)
“As long as they need too?”
“They’re not going to wait forever.”
At the dining room table after lunch, my oldest asked
“What are you looking for?” As I stared at the mountain made
For someone else.
('Mountain made for someone else' might refer to Stone Mountain, which is notorious for being a confederate monument. Although, it could refer to the Hollywood Hills, or be a metaphor for something else entirely different.)
submitted by Auteurius to donaldglover [link] [comments]

2020.10.30 20:50 Paul2p Japanese Music Spreadsheet See what's coming out this month (November)!

For those interested in whats coming out this November here is a spreadsheet of release dates.
Here's the link [https://docs.google.com/spreadsheets/d/1VcrXXQKn\_wuwtiExqZK9Ahj2R4jqwDIgL4O7xPBKAIs/edit?usp=sharing]
If you want to help I have a submission form you can use here [https://forms.gle/ixaPcJ6z3oSpjoMz7]
If you see any errors please pm me.
Also, thanks to everyone who helped submit new things! I couldn't do it without you! Feel free to share this in the communities that are related to Japanese music.
The linked spreadsheet is the most up to date resource as well. I won't update the table here if there are any changes.

Artist name (romanji) Artist name (original) Release title Date of release Type of release
ARASHI This is 嵐 11/3/2020 album
Jewel☆Ciel 僕らは 11/3/2020 single
TENRIN アーティファクト 11/3/2020 single
Ayane 彩音 神様のシンドローム 11/4/2020 single
BELLMAINZ ベルマインツ 2023 11/4/2020 single
BoA I believe 11/4/2020 single
BUMP OF CHICKEN アカシア / Gravity 11/4/2020 single
C&K 御社のCMソング 11/4/2020 mini album
eill LOVE/LIKE/HATE 11/4/2020 mini album
EXILE ATSUSHI 40 ~forty~ 11/4/2020 album
fox capture plan DISCOVERY 11/4/2020 album
fripSide the very best of fripSide 2009-2020 11/4/2020 compilation
HUSKING BEE eye 11/4/2020 album
Ishihara Kaori 石原夏織 Against. 11/4/2020 single
Kaizo Ryota x Otake Shinobu 海蔵亮太×大竹しのぶ ありがとうって気づいていてね 11/4/2020 single
Ketsumeishi ケツメイシ スーパースター / ヨクワラエ 11/4/2020 single
Last Idol ラストアイドル 何人(なんびと)も 11/4/2020 single
LUCKY TAPES Happiness feat. ハル 11/4/2020 single
Macaroni Enpitsu マカロニえんぴつ 愛を知らずに魔法は使えない 11/4/2020 ep
Milky Way みるきーうぇい 君をさらって夜を飛ぶ 11/4/2020 single
Miyakawa Airi 宮川愛李 スフィア 11/4/2020 single
ORANGE SPINY CRAB オレンジスパイニクラブ 非日常 11/4/2020 mini album
Sexy Zone NOT FOUND 11/4/2020 single
Takai Ibuki 高井息吹 kaleidoscope 11/4/2020 ep
The Cro-Magnons ザ・クロマニヨンズ 暴動チャイル(BO CHILE) 11/4/2020 single
the telephones NEW! 11/4/2020 album
Tjiros T字路s BRAND NEW CARAVAN 11/4/2020 album
Tokyo Performance Doll Tokyo Performance Doll TALES 11/4/2020 single
Anonymouz Addiction 11/6/2020 ep
Hanaregumi ハナレグミ 賑やかな日々 11/6/2020 single
[Alexandros] Beast 11/11/2020 single
a crowd of rebelion Zeolat City 11/11/2020 album
ammo 会うは別れの始め 11/11/2020 album
Asakura Momo 麻倉もも 僕だけに見える星 11/11/2020 single
ATOMIC MINISTRY BIG LOVE 11/11/2020 single
Cö shu Nie LITMUS 11/11/2020 mini album
CRYAMY YOUR SONG 11/11/2020 single
CUBERS ピンキーリング 11/11/2020 single
daisansei ドラマのデー 11/11/2020 album
FANTASTICS from EXILE TRIBE High Fever 11/11/2020 single
HAN-KUN UNCHAINED 11/11/2020 album
Imai Miki 今井美樹 Classic Ivory 35th Anniversary ORCHESTRAL BEST 11/11/2020 album
JUNES K SILENT RUNNING 11/11/2020 album
Kimishima Ohzora 君島大空 縫層 11/11/2020 ep
May'n 「15Colors -soul tracks-」「15Colors -unplugged-」「15Colors -nu skool-」 11/11/2020 mini album
Mississippi Khaki Hair From Nightfall till Dawn 11/11/2020 album
Miura Daichi 三浦大知 Antelope 11/11/2020 single
my dead girlfriend 死んだ僕の彼女 shaman's daughter 11/11/2020 mini album
ONEPIXCEL シャラララ 11/11/2020 single
ORβIT 00 11/11/2020 album
Oshiro Miyu 大城 美友 ヤンチャ風 11/11/2020 single
POP SHINANAIDE ポップしなないで 上々 11/11/2020 album
Ryusenkei / Hitomi Toi 流線形 / 一十三十一 Talio 11/11/2020 album
Saito Shuka 斉藤朱夏 SUNFLOWER 11/11/2020 mini album
Sakamoto Fuyumi 坂本冬美 ブッダのように私は死んだ 11/11/2020 ep
Sasaki Sayaka 佐咲紗花 佐咲紗花 10th Anniversary Best Album 『SAYABEST 2010-2020』 11/11/2020 compilation
Sayonara Ponytail きまぐれファンロード 11/11/2020 album
Shibutani Subaru 渋谷すばる NEED 11/11/2020 album
Shimizu Shota 清水翔太 period 11/11/2020 mini album
SixTONES 半妖の夜叉姫 11/11/2020 single
SPYAIR One Day 11/11/2020 single
Strawberry Prince すとぷり Strawberry Prince 11/11/2020 album
Tadokoro Azusa 田所あずさ ヤサシイセカイ 11/11/2020 single
The Birthday ヒマワリ / オルゴール 11/11/2020 single
Tomita Miyu 富田美憂 Broken Sky 11/11/2020 single
TsuShiMaMiRe つしまみれ ラッキー 11/11/2020 mini album
yonawo 明日は当然来ないでしょ 11/11/2020 album
Aoyama Sachiko 蒼山幸子 PANORAMA 11/12/2020 single
femme fatale femme fatale 11/13/2020 mini album
femme fatale 安眠swimming / 恥晒し(feat.ゆゆうた) 11/13/2020 single
NOCTURNAL BLOODLUST The Wasteland 11/16/2020 mini album
KOTOKO KOTOKO Anime song’s complete album “The Fable” 11/17/2020 compilation
Nigami 17th birthday ニガミ17才 ニガミ17才o 11/17/2020 mini album
BLUE ENCOUNT Q.E.D 11/18/2020 album
Def Tech Powers of Ten 11/18/2020 album
GENERATIONS from EXILE TRIBE Loading… 11/18/2020 single
Ghost like girlfriend 2020の窓辺から 11/18/2020 ep
Girls2 大事なモノ 11/18/2020 ep
go!go!vanillas 鏡 e.p. 11/18/2020 ep
Maon Kurosaki 黒崎真音 君を救えるなら僕は何にでもなる 11/18/2020 single
Miyamoto Hiroji 宮本浩次 ROMANCE 11/18/2020 album
Nakada Yuji 中田裕二 PORTAS 11/18/2020 album
Nakamura Shugo 仲村宗悟 Oh No!! 11/18/2020 single
NMB48 恋なんかNo thank you! 11/18/2020 single
TAEYEON #GirlsSpkOut 11/18/2020 mini album
Takigawa Alisa 瀧川ありさ prism. 11/18/2020 mini album
THE COLLECTORS 別世界旅行〜A Trip in Any Other World〜 11/18/2020 album
TWICE BETTER 11/18/2020 single
Uchikubigokumon-Doukoukai 打首獄門同好会 2020 11/18/2020 mini album
Yamamoto Seiichi 山本精一 selfy 11/18/2020 album
Yourness ユアネス BE ALL LIE 11/18/2020 ep
predia AS ONE 11/23/2020 single
buGG buGG PANiC 11/24/2020 album
Fujikawa Chiai 藤川千愛 HiKiKoMoRi 11/24/2020 album
Akai Ko-en 赤い公園 オレンジ / pray 11/25/2020 single
ANFiNY 僕らの夢 11/25/2020 mini album
Arai Hitomi 新井ひとみ 時には昔の話を 11/25/2020 single
BiS “プロパガンダ”と“PROPAGANDA” 11/25/2020 album
Black Boboi SILK 11/25/2020 album
Cool NG 句潤 風呼ぶカモメ 11/25/2020 album
Devil ANTHEM. UP 11/25/2020 single
DJ PMX THE ORIGINAL IV 11/25/2020 album
GARNiDELiA 起死回生 11/25/2020 album
GOOD BYE APRIL Xanadu 11/25/2020 album
Helsinki Lambda Club Eleven plus two / Twelve plus one 11/25/2020 album
Hotei Tomoyasu Soul to Soul 11/25/2020 album
Illreme featuring Terao Saho 鴨田潤 featuring 寺尾紗穂 11/25/2020 album
Imai Asami 今井麻美 Gene of the earth 11/25/2020 album
JO1 THE STAR 11/25/2020 album
Kaf 花譜 魔法 11/25/2020 album
Kajiwara Gakuto 梶原岳人 A Walk 11/25/2020 single
KALMA La La La E.P. 11/25/2020 ep
Kan Sano Susanna 11/25/2020 album
KANA-BOON Torch of Liberty 11/25/2020 single
Kato Miliyah 加藤ミリヤ COVERS -WOMAN & MAN- 11/25/2020 album
Kogure Takehiko 木暮“shake”武彦 Birthday Song 11/25/2020 album
Konishi Manami 小西真奈美 Cure 11/25/2020 album
Liyuu カルペ・ディエム 11/25/2020 single
LUCKY TAPES Blend 11/25/2020 album
Muto Ayami 武藤彩未 あの頃、君に渡したプレイリストを今でも僕はくちずさむ。 11/25/2020 mini album
Nanjo Yoshino 南條愛乃 涙流るるまま 11/25/2020 single
OH MY GIRL Etoile / Nonstop Japanese ver. 11/25/2020 single
Onitsuka Chihiro 鬼束ちひろ HYSTERIA 11/25/2020 album
PELICAN FANCLUB ディザイア 11/25/2020 single
Rain Drops オントロジー 11/25/2020 mini album
Rei HONEY 11/25/2020 album
Ryohu DEBUT 11/25/2020 album
saji 瞬間ドラマチック 11/25/2020 single
Shiritsu Ebisu Chugaku 私立恵比寿中学 エビ中 秋麗と轡虫と音楽のこだま 題して『ちゅうおん』2020 11/25/2020 live album
Tamaki Roy 環ROY Anyways 11/25/2020 album
Urashimasakatasen 浦島坂田船 RAINBOW 11/25/2020 album
URBANGARDE アバンデミック 11/25/2020 album
V.A. MAGICAL CONNECTION 2020 11/25/2020 compilation
Wasuta わーすた What's "standard"!? 11/25/2020 mini album
Yamanaka Sawao 山中さわお Nonocular violet 11/25/2020 album
Yoshizawa Kayoko 吉澤嘉代子 サービスエリア 11/25/2020 single
コレサワ あたしが死んでも 11/25/2020 single
MAN WITH A MISSION All You Need 11/29/2020 single
submitted by Paul2p to japanesemusic [link] [comments]

2020.10.24 19:26 DeathOnion Genshin Lore / Trivia Dump 1.0

Warning: lots of words ahead! This is kind of a compilation of interesting things I’ve gathered from the descriptions of items, books, voicelines, stories and more. I haven’t included much lore from the main story, and I also haven’t focused on many theories (apart from one of my own), so I'm trying to stick to facts or “implied” possibilities that have some evidence supporting them.
If you have anything interesting that you’d like me to add to the dump, or if I'm completely wrong about something, please let me know! I plan to keep updating this as I keep getting new information. I’ve included excerpts of most of the sources I’ve used, but I’d suggest fully reading the books and stories I’ve included (cause they’re great). Also, please read the webcomic!


Interestingly, hilichurls seem to have a unique ability to manipulate the elements despite their low intelligence and primitive social structure. The ability is most notably manifested in the Shamans. Typically, humans require a Vision in order to exercise elemental control. The question of how Hilichurls are able to do so without a Vision is, therefore, one that requires further investigation and analysis.)
(Just as the inhabitants of the Seven Nations of Teyvat each have their religious beliefs, so too do the hilichurls. However, they worship not a specific figurehead with a presence in this world — such as one of The Seven — but elemental power itself in a more abstract sense. For instance, some hilichurl tribes in Mondstadt revere Anemo just as their human counterparts do, but they do not recognize the Anemo Archon Barbatos. Instead, they worship the power of Anemo itself.

It would appear that the hilichurl possess no concept of either the past or future, living only in the present. They do not intentionally store up food for survival, nor do they commemorate their deceased forebears. Though crude attempts at something like calligraphy have been widely observed within their camps, closer inspection reveals these markings to be nothing more than botched imitations of what they have seen in ancient ruins, possessing no originality whatsoever. Hilichurls do seem to have an inexplicable affinity for remnants of the past, evidenced by the fact that ruins are one of their preferred locations to camp. But investigations thus far have turned up nothing which might hint at the true nature of their connection with the lost civilizations to which these ruins belong.

(Traveler): Do you think that we're too harsh on the hilichurls?
Paimon: Well... sometimes we kinda seem like children who just can't resist kicking the hornet's nest...
(Traveler): I think we're doing more than just kicking it...




Paimon: Mondstadt is full of wide plains and rolling hills.
Paimon: People say that when Barbatos made this land, he used the storm to flatten the cliffs and valleys...
(Traveler): Still, it looks like he missed a few spots.
Paimon: Like Starsnatch Cliff?
(Traveler): Exactly
(Traveler): It looks like a nozzle that wasn't smoothed out in the modeling stage.
Paimon: What's a nozzle?

(Traveler): The "Eclipse tribe..." So the hilichurls have normal-sounding tribe names like these, too.
Paimon: The hilichurls of the Eclipse tribe are really mysterious.
Paimon: All the hilichurls of that tribe can draw an eclipse symbol.
Paimon: But rumor has it that only the Dada Samachurl of the Eclipse tribe knows why the Eclipse symbol is so revered within their tribe.
(Traveler): An Eclipse symbol...
Paimon: Hmm? Did you say something?
(Traveler): Ah. I was asking you what sort of soup you'd like to have tonight.
Paimon: Can't stop thinking about food, huh? Seems like you'd be more at home in the Meaty tribe than the Eclipse tribe. But anyway, Paimon wants boar soup. Thanks!
Traveler and their sibling both landed up on Teyvat 500 years ago when it was under collapse. When they tried to escape, one was trapped by the unknown god and the other was sent forward through time. This does not mean that Traveler's sibling has been alive for 500 years. The abyss order has only recently gotten a new "prince" or "princess" (depending on MC gender) which we know from the main story. This means that Traveler's sibling came through time just like Traveler did.
A boy and a girl stood amidst the tumult, under an unfamiliar sky. You were a pair of traveling twins, passing through countless worlds during your journey. Descending upon a continent named Teyvat, you hoped that you would be able to enjoy your time here.
But as you awoke among the falling stars, you saw the world in turmoil, a cataclysm raging across the land... You sought to leave this place and move on to the next world, but then an Unknown God stood before you, barring the way. This deity was spotless, floating over a world of chaos. Looking down on you.
The god took your only kin away, and you were sealed and cast into a deep slumber filled with nightmares... When you reawakened, the world was changed. The flames of war raged no longer, and nothing was left that looked familiar.

Khaenriah and Time

Kaeya profile: "His biological father squeezed his lean shoulders, but his look stretched through Kaeya, to someplace far beyond. On the other side of the horizon, sat their distant homeland of Khaenri'ah. Kaeya would never forget that look, intertwined with both hopefulness and hatred."

(chunk of aerosiderite: When Khaenri'ah was destroyed, a great sinner created endless monsters with alien, dark blood flowing through their veins. They rampaged across the land, destroying all in their paths. Their lives were mutations, caused by powers beyond this world. The black serpentine dragon Durin that attacked Mondstadt was such a mutation.)
(Breeze Amidst the Forest - Ballad Selection: The Eclipse Dynasty had fallen, and disaster spread across the land. The alchemist known as Gold was corrupted by his own greed and ambition, and created an army of shadowy monsters with his uncanny powers. Durin, a black serpentine dragon, rose from the sea to cast its shadow over Mondstadt...)

(sacrificial sword: "On the cliff facing the eastern sea, the ancestors worshiped the masters of Time and Anemo together. The two are intimately related, as expressed in the saying, "Anemo brings stories while Time nurtures them.")

Kaeya and Diluc

Kaeya Story 3: “The flourishing winery business in Mondstadt has been a great source of prosperity in the region over the years. This prosperity often entices greedy bandits and monsters to the area. They are a motley bunch who hide in the shadows, and their backgrounds, motives, and allegiances are varied and complex.
Kaeya battles against this threat to Mondstadt not only with his sword, but also with his smarts and his wit
A young knight once dedicated years of his life to studying threats in and around Mondstadt, and reached an astounding conclusion: When Death After Noon is out of season due to lack of supply, the number of reported incidents inside and outside the city show a drastic decrease, and this remains the case until Death After Noon returns to the market...
The young knight showed his findings to Cavalry Captain Kaeya in hopes of getting some advice from him.
"Interesting. I'll look into it." Kaeya answered, with a wry smirk on his face.”

(Kaeya Story 5: “Many denizens still remember the two most eye-catching young gentlemen in all of Mondstadt. One of them was the impeccable Diluc, an elegant swordsman who always wore a friendly smile on his confident face. The other gentleman was the eccentric Kaeya. He was Diluc's friend, support, and sounding board, ensuring he got through every challenge he faced smoothly. They were almost like twins, knowing each other's thoughts and intentions without a word, protecting Mondstadt in both light and dark.
...Until that fateful day, now ingrained deep in Kaeya's memory, when the convoy Diluc was escorting was attacked by a huge monster. It was the first and only time Kaeya failed in his duty. By the time Kaeya finally reached Diluc, it was all already over. The power their father had used to successfully fend off the monster also backfired and took their father's life with it.”)

Kaeya Vision Story: There was a side to Kaeya that he kept hidden from the world: In truth, he was an agent of Khaenri’ah, placed in Mondstadt to serve their interests. His father had abandoned him in this strange and unknown land to fulfill his mission, and it was Master Crepus and the city of Mondstadt that had welcomed him with open arms when they found him.
If Khaenri'ah and Mondstadt went to war, which side should he support? To whom should he offer his assistance: his birth father, who had ruthlessly abandoned him? Or his adoptive father, who loved him and raised him?
For the longest time, Kaeya had agonized over these impossible questions, caught between the opposing demands of loyalty and duty, faced with an impossible choice between truth and happiness.
But now, Crepus' death upset this delicate balance. He felt liberated, but also ashamed of how selfishly he was responding.
As an adopted son, he should have saved Crepus, but he had arrived moments too late. As a brother, he should have shared in Diluc's grief, and yet as their father lay dying on the ground he had hung back behind his brother, that ancient plot running through his mind.
Consumed by guilt, Kaeya knocked on Diluc's door. As the rain poured down, the shroud of secrecy was washed away, all lies were revealed. Kaeya had finally come clean.
He had anticipated Diluc's anger.
The brothers drew their blades, this time pointing them at each other. Kaeya felt that this was his punishment for a lifetime of lies.
But as the two crossed blades, Kaeya was overcome by the sensation of great elemental power surging through him. For years, he had stayed out of the way in his brother's shadow. But now, for the first time ever, he was facing his brother as his true self.
Bitterly cold and brittle elemental energy burst forth from the tip of his sword to meet Diluc's searing flames head-on. The clash of crimson fire and azure ice created a sudden swirl of wind that stunned them both. This was the grim moment at which Kaeya's Vision appeared.
Since that day, Kaeya and Diluc have gone their separate ways.
But he never discusses it, just as he never discusses the origin of his Vision
Though it is a reminder of the hard-fought battle, and the prize that he earned in exchange for revealing the unadulterated truth, Kaeya sees it as a stern reminder that he must live the rest of his life under the heavy burden of lies.

Gods and Power

(Bit of Aerosiderite: The coastal nations of Teyvat refer to the region beyond the protection of The Seven as the Dark Sea. It is said many defeated gods refused to live under the new order of The Seven, so they fled to remote islands and became evil gods. However, their powers came from the same source as Rex Lapis, separate from this all-devouring darkness.)
(Piece of Aerosiderite: Rumors of sea monsters are commonplace in Liyue, since the other-shore is an unknown region that lies outside of Teyvat. Without the protection of The Seven, all that lies beyond is unknown chaos. Only power beyond the order of Teyvat is able to stain the power of Rex Lapis black.)

(Decarabian Fragments: The place now known as Stormterror's Lair was once the capital city of Decarabian, the God of Storms. Since this dream of prosperity was created entirely by his divine might, the broken pieces left behind by the shattering of that dream still possess great power. Decarabian, the God of Storms, was content with the capital city he had raised, and accepted the worship of the people from atop his tower. But he knew not that the people did not bow to him out of respect or adoration. The people did not bow to Decarabian out of respect or adoration, but because the harsh winds had laid them low. This was the shattered dream and ambition of the Anemo Archon before the rise of Barbatos. He tried so hard to make his dream come true, and so the fragments of that dream are still mighty. Andrius once declared war upon Decarabian, but failed to even scratch the capital of the Lord of the Tower. If it were not for the song of freedom that shattered the city in an instant, Decarabian's dream would have gone on forever.)
(Teyvat Travel Guide, Mondstadt: Brightcrown Canyon leads to this huge ruin of an ancient city which was built by the cruel King of Gales, Decarabian. The city was built in a ring-shape. It seems that every resident of the city had been arranged their own spot between the inner and outer rings. Right in the center of the city was the tall tower where the King of Gales resided. The ruins of the domain of this cruel king, who once tried to control his people’s lives, are now utterly deserted.)

(Diary of Roald the Adventurer: Sal Terrae: From the scale of this ruin, I suspect it is the temple that provided safe refuge for civilians during the Archon War several millennia ago. I’ve heard that the Goddess of Salt built such a place. Liyue folklore holds that she was the gentlest of the gods. In the brutality and chaos of wartime, human beings were puny and disposable. But the Salt Goddess refused to join the other gods in their senseless battle for dominance, instead choosing to give shelter to those dispossessed by the war. She brought them here to build a new settlement. She showed them kindness and comfort. And even as global upheaval ushered in the end of an epoch, she worked tirelessly to bring about a return of peace between the Archons. The gentlest of the Archons fell not in battle at the hands of the other Archons. She fell at the hand of her own people, the people she had loved so dearly.)
(Diary of Roald the Adventurer: Guyun Stone Forest: I had the most awful night's sleep last night. I dreamt I was somewhere pitch-black and damp. Suddenly, I was a sea monster, and my impaled body was being driven into the ocean floor by the Geo Archon's polearm. I writhed around and clutched at the giant polearm made of rock, trying desperately to free myself, but it was wedged firmly in place. Each movement I made filled me with agony, and with rage...)

Cryo Regisvine: a monster formed from a vine that was imbued with the essence of biting frost within the Ley Lines. Some studies hold that plants are like the world's organs, harmonizing the turbulent elemental energies of the Ley Lines. Concrete examples of this phenomena are Mist Flowers, Whopperflowers, and the like, which brim over with elemental energy.
Pyro Regisvine: A giant vine that has absorbed the ancient flame that rages within the Ley Lines. It is restless, as if filled with an endless fury. Poets, bards, and even some academics believe that elements also contain emotions and hope. If this is true, then one can only wonder what emotions cause the Pyro Regisvine to burn eternally, writhing like one longing to be free of the confines of the earth...
Ley Line Sprout: It is said that there was a great tree whose roots once spread out to every corner of the world, and this branch is said to be part of it. It is almost if it was never broken off and taken far away, for its vitality is such that it still sprouts new leaves even now.


(When I taught Razor how to utilize Elemental Energy, I never expected him to master the technique so quickly. Come to think of it, you're talented too. Maybe I could teach you a few tricks...)
(Razor Story: "Master, what is... 'friends'?" Razor once asked of his new mentor, working at the limits of his vocabulary. His purple-clothed mentor seemed to know it all, from how to make hash browns from potatoes in the ground, to the name of the brightest star in the summer night sky. However, Lisa simply smiled and yawned without answering him. Razor thought about it when the wind blew, when the rain fell — even when Wolfhook berries got stuck in his fur. He just couldn't figure it out.)
(Hi darling, are you going to be Lisa's little helper? What? Me, a grand mage? That was a long time ago, I'm just a humble librarian now. \chuckles*)*
(Ascension 4: \chuckles* If I were to recover my full power, who knows what kind of things just might happen?)*
(\yawns* Good morning, Jean... Oh it's you! Sorry, dear.”)*
(When Lisa is around, I always have peace of mind.)


(The three hilichurl tribes located in this valley are all densely populated. What if we built a huge spinning ball-shaped cell in the center of the valley and threw all of the hilichurls into it? That way we might be able to generate enough energy to power all the mills in Mondstadt for at least five years. If we took it one step further by grinding the hilichurls that are too old or too weak into food and feeding them to the strong ones, we might just build ourselves a perpetual motion machine that can support a huge factory like in Snezhnaya!)
(At the center there is a huge oak tree. It is said that Vennessa ascended there. I searched around the tree for a long time but did not find any launching device. I grabbed some hilichurls nearby to put my theory to the test. Sadly, the longest flying distance was from here to the hunters’ huts around Springvale. How disappointing.)
(This valley I found at the northeast coast of Cider Lake is still guarded by ancient mechanisms, but the soldiers responsible for holding the pass for the King of Gales were nowhere to be found now. All the winds of time had left behind were the unintelligent hilichurls and silent mechanical guards. My attempt to control Ruin Guards with hilichurls failed as well. The guard split into pieces, and as for the fate of the hilichurl strapped onto it… I will spare you the gory details.)


(Oceanid description: "A lifeform created from condensed Hydro elements of incredible purity...it is also said by some that Oceanids were once sea creatures from a home far away who carried the fragments of a long-dead god to the many corners of this world. Perhaps they did this so that the love their god held for this world could be spread through the water to all the land...")

(When the fight starts: "So, murderers from our homeland have come on a futile journey to harass the people of the Qingce waters...very well then. But be warned, her power shall crush any miscreant that would dare pollute these waters. With no place to flow, even the purest of water will begin to envy the forms of living being who can roam about freely. it is this water that will be used to drown you and the pollution you bring.)
(Upon defeat: "We but only seek tranquil waters. Why should we be denied such a thing? However, as long as lakes and streams still remain, then rain shall continue to fall from the skies and water will never truly disappear...")

Thank you for reading everything I’ve dumped so far! I haven’t covered too much of Liyue, so I’ll be sure to add more of that soon. I’ll also gladly include anything I’ve missed out on, if you have something new for me to add!
submitted by DeathOnion to Genshin_Impact [link] [comments]

2020.10.14 10:00 throwaway_aneura A bit lost, and having questions

It's a bit long so I structured my text in 3 parts : background, today, questions. Feel free to jump to any part you want.
So for a bit of background :
When I was a child (and teenager), I was a weird one. My teacher put in my school diary again and again that I was "always in my own bubble". I've spent the 3 first years in high school reading books during lunchtime and basically talking to noone, I've had many remarks that I should "go play with the other children". My parents were not amused. I did not care so much, I was passionate about many things such as Russia (and started learning russian at 10, even tho, I only went to russia around 19).
My worried parents sent me to 3-4 different psychologists as well as "alternative psychologists" that I can only call pseudo-shamans. I've had IQ test, and they decided that there was the answer, I did not but whatever.
Today :
I work in AI and I was very annoyed yesterday because the boss had taken my spot (I took it back quickly). One of my coworkers saw me worried and when I explain, I explained to him, and he mentioned asperger (in hindsight, I think it was meant to be a joke, but I have no idea). So I went on wikipedia (in french), and I am really shocked by the similarity between what is mentioned and my idiosyncrasies.
- Pursuit of specific and narrow areas of interest : My interests are borderline obsessive. Right now it's marchantia biology, but I also have a master in hieroglyphic Egyptian. I've had a few very very specific interests like that, mostly astronomy between 10 and 15. I can talk on and on about this, really, It's like a deep fascination. I usually avoid tho, I know it doesn't work to talk too much about mosses and stuff.
- Reading early, reading a lot (yes, everyone reads, by I've read an entire library during my childhood and my teacher in primary school were surprised by this)
- Strange language, bad interpretation, too literal, language acquisition and use is often atypical : My mother loooves to tell everyone all the "joke" I was doing misinterpreting language. Also she says I speak really too fast.
- These interests help them reduce the stress they
- They may stick to inflexible routines, and have trouble changing plans in last minutes : Never understood why my friends won't stick to the plan, maybe I might now.
- They include hand movements such as flapping or twisting : biggest frustration of high school. I made a presentation on logical doors, and got bad notes because my hands flapping was distracting. I don't do that anymore.
- Trouble identifying faces : I once didn't recognize my cousin in the street. She was not happy.
- Hyper-sensitive to touch and sound (don't like being touched, eg. hairdresser) : My parents had to fight me so I accept that I kiss people on the cheeks (normal greeting here), and I can't believe the hairdresser is the literal example on french Wikipedia. I hate that (but I don't like having long hair either). That has always been a big mystery that I hate going to the hairdresser with so much passion. Sound is another obvious one.
- Vivid imagination : I don't even know what else to say than yes. My brother and my best friend can confirm that. "Playing" as a child was me imagining stories and game and then making my brother play them, lol.
- Usually love animals and nature : I volunteer in an animal rescue center, it's my "holidays" from work meetings and lunchtime.
Edit : Seeing the top posts, I also don't understand why my boss wants to call/video me instead of solving the matter in the chat.
Nevertheless, I'm worried about the Barnum effect (this one : https://en.wikipedia.org/wiki/Barnum_effect ). In normal time I would just settle for that, but the example are so specific and fitting that I'm worried. So I sent a message to my mom to ask her what she think and she said : "It's crazy that you mention that", "We have to talk" and "can I call you?". I managed to avoid the call, but in short : one of the psychologists I saw as a child said it was very likely but they could not investigate that (because to be honest they had their hands full at the time), and that last weeks she read something about a child with asperger and she went "Hoho, looks like u/throwaway_aneura"

Questions :
I have no idea what to do now. There is only one center doing diagnosis for adults in my country, it's in the middle of the countryside and there is an "up to 2 years" waiting list (and then a big delay for testing and getting results). And it's in a hospital, which I dislike strongly.
On one hand, I reaaaaally would feel better to put a word on my "weirdness", it would be so good to know that it's just a common thing etc. I would finally be able to close quite a lot of questions. So if this is it, I would like to know it.
On the other hand, I don't want to wait two years without answer if it's likely something else.
So I just want to know if it's worth it in your opinion or more likely just the barnum effect?
(Sorry for the wall of text, and for the broken english, not a native english speaker)
submitted by throwaway_aneura to aspergers [link] [comments]

2020.10.14 02:42 akeyjavey [NGWD] A Primer for Warhammer 40k, just for those who don't know much about it

Good evening/morning/night Naish!
I know we're all excited for the return of New Game Who Dis tonight where the boys will be playing Warhammer 40,000: Deathwatch. Now I know that Warhammer 40k is a popular game, but it's also one of those kind of games where a lot of people have heard of it, but don't know anything about it. So, as someone that recently dived deep into the series over this pandemic, I felt I should make a summary as brief as I can to introduce people to it as the gang plays the game.
So lets begin:
The Warp
Before I explain the general timeline and Space Marines, you should know about the Warp. The warp is another dimension where the thoughts and emotions of sapient species across the universe go. Inside the warp are four gods; the 4 Chaos gods;
Khorne, the god of blood and skulls ('Blood for the blood God' ring any bells? Yeah, that's him) but also of might and honor as well.
Nurgle, the Chaos god of death and pestilence, but also of promoting life through death and accepting mortality.
Slaanesh, the Chaos god(ess? depending on who you're talking to) of overabundance, pleasure and pain, but also of perfection and achieving perfection.
These chaos gods live in the Warp and are constantly fighting and vying for domination over the warp, they create Daemons as proxies to war against each other, but, more on daemons later.
Earth, BC: Before our current time there were people that were psychically active—not many, mind you, but a few. These psychics were known as Shamans and innately knew about the chaos god, due to their powers coming from the warp. These shamans knew that chaos would eventually target humans and seek to gain more power from the human's belief, because the more people believe in a chaos god, the more powerful that god will be.
So these shamans decided that they must combine their powers and make a perfect human in order to lead humanity in the war against chaos, so they made a suicide pact, died, and combined their psychic energy together in order to make a new human that would have the knowledge and power to lead: and thus, the Emperor of Mankind was born, but he hid himself for millennia, hoping that humanity would be able to survive without much interference from him, but again, we'll get back to him shortly.
Terra, and pre Horus Heresy
So Earth, as it tends to do, became a post apocalyptic hellhole with various techno-barbarian tribes warring for the planer, now named Terra. Luckily, mankind had already discovered space travel and utilizing the warp (in a safe way that also kept daemons and the like from being discovered en masse) to colonize hundreds of planets across the galaxy, however, the birth of Slaanesh around this time (this is an important event, but not exactly important for this summary, so I will skip it) had caused the warp to get shorted out, leaving mankind across their various planets, stranded and unable to communicate for millennia.
The Emperor had been waiting for this time, he had spent the past few thousand years mastering genetics, as well as all other sciences, allowing him to take over Terra with his genetically engineered superhumans known as the Thunder Warriors. Eventually he was able to fully take over Terra and label himself as 'The Emperor of Mankind'.
The Emperor, however, wasn't finished with creating the perfect warriors, and so he started the Primarch Project. The Primarch Project was a bioengineering project that allowed the Emperor to create 20 sons, each with different abilities and strengths in order to lead his armies. This meddlesome Emperor had drawn the eye of the Chaos gods however, so they had decided to mess with the Primarch project and scatter all of the Primarchs to random planets across the galaxy.
Pretty soon after this, Warp travel had come back (after a looooooooong time) and the newfound Imperium of Mankind was ready to go to the stars and reclaim all of the lost planets humanity had taken over, as well as to search for the lost primarchs.
Horus Heresy— okay, we're almost done, just hang in there!
After many, many, many years, the Emperor had found all of the Primarchs and had given each of them a legion of Space Marines—bigger, badder and newer (and less prone to go crazy) upgraded versions of Thunder Warriors who have their genetic materials based off of the Primarch's that lead them.
One of these Primarchs, Horus, was the Emperor's favorite, so much so in fact, that the Emperor had made Horus the Warmaster of the Imperium— AKA the single person that has power over all of the Imperium's military might. Horus was a good son and loved the Emperor and the Imperium...but that all changed when he became corrupted by Chaos, leading him to ally with half of the Primarchs to lead a Civil War between Horus/Chaos Primarchs and the Imperium.
Many Space Marines and Primarchs died during this war, and Horus was winning. Horus had pushed the Imperium back so much that he was able to personally storm the Imperial Palace and fight against the Emperor himself. This battle was bloody, but Horus was able to land a mortal wound on the Emperor before being killed himself.
The Emperor, moments away from dying, knew he would need to stay alive in order continue his plans for humanity, but he would have to be bound to his throne and forced into a comatose state in order to survive, so he did what needed to be done and bound himself to his Golden Throne and its life-support systems.
Post Horus Heresy— Ok, I lied, NOW we're almost done.
After the Emperor was interred into his throne, chaos (not capital-C, Chaos) erupted in the Imperium and everything got out of hand. Without their Emperor, the Imperium had stagnated, nothing ever changed and everything became about serving the Imperium and the Emperor, whom everyone soon believed was a god. The Imperial Cult had grown and the Imperium soon became a theocracy, where everything human is good, and anything not (whether Chaos-based or alien) is considered heretical. Space Marine legions that were loyal to the Imperium fight against the Imperium's enemies while Chaos Space Marine legions retreated to the warp and continue to fight back and to destroy the Imperium. This has been going on for 10,000 years now...
TL:DR: Everyone's killing everyone. Have Fun!
I have skipped a lot of details, and any other 40k fans here will know this, but if you have any questions, feel free to ask! I'm still relatively new to the series, but I think I now have a decent grasp of things enough to answer!
submitted by akeyjavey to TheGlassCannonPodcast [link] [comments]

2020.10.09 18:25 slumcat72 [NM] Spyderco Shaman Knife Joker Cruwear DLC - [email protected]$10

Spots/Price: [email protected]$10
Total Price: $290
Make and Model: Spyderco Shaman - Knife joker Edition
Optional Price Justification/Comparisons: https://www.reddit.com/Knife_Swap/comments/iw6bn2/wts_spyderco_shaman_knifejoker_cruwear_a_trm_atom/
Timestamp/pics: https://imgur.com/a/yB1Bclg
Description: First owner, never used more than to open a few boxes. Like new condition - it spent most of it's time in my knife case. This is my ideal Shaman, love the green/black combo. Knife is in excellent condition with no discernable signs of wear I can spot. Action is great - drops shut with the lock disengaged. Only thing is centering favors the clip side but doesn't effect performance at all.
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2020.10.08 17:46 aamarketer Story OCs

The Jelton event had multiple factions of nen users: Hunter Association branch of Jelton, the Crimson Dragon Triad, and Chimera Ants in the island’s wilderness.

Crimson Dragon Triad

Sonata, the Black Death

He grew up in a family of hunters skilled in capturing poisonous beasts. From a young age, he digested poisons and built up an immunity to them. His family would add poisons to their meals like how people enjoy hot sauces, peppers, and spices. They enjoy adding all types of poisons to add flavor and enrich their meals like the poison turns the food into a high-class gourmet dish. His parents even hired a Gourmet Hunter for their wedding to prepare a 12-course meal all based around poisons. Growing up, it was a test of manhood for all his siblings to see how much poison they could handle.
His siblings became renowned beast hunters & tamers (one became a tamer of many small and large poisonous snakes). While he was a younger sibling and was bullied and teased by his older brothers, sisters, and cousins; he got caught up in a bad crowd and went to jail for petty crimes. That’s where he met criminal gangs and he joined one. He became their enforcer and uses his poisons to assassinate their enemies. As he rose through the ranks, he was recruited by the Crimson Dragon Triad. His family has disowned him, yet he still carries his childhood anxieties and seeks his older siblings’ respect & acknowledgment, so he doesn’t allow the Crimson Dragon to target his family as he tries to create the ultimate poison to prove his strength to his family.
Equipment: Metal claws and ninja stars Feats: Poison expert w/nigh-poison resistance – Assassin skills (stealth & silent movement) – Ninja weapon proficiency (ninja stars & metal claw fighting style mastery & acrobatic movement)
Malboro King (Transmutation) – His aura takes on the properties of many different poisons that can affect all senses. He coats his weapons with his poison nen. He has built an immunity to his own poisons.
Tactics/Strategy: As soon as a hunter enters the chamber, he opens up with Bad Breath to cause the chamber to fill with poisonous gas. Then he runs + jumps around the chamber and coats his ninja stars with poison and throws them at his opponent. Even small cuts will cause the poison to hurt his opponent. If his opponent tries to get close, he will coat his metal claws in poison and then use Shu and engage in quick strikes like jabs and parry his opponent’s strikes and then counterattack. Any break in combat, he will use Bad Breath to create more poisonous gas.

Nikki, Livewire

His father is one of the eight Dragon bosses of the Crimson Dragon triad. As the first-born son, he was raised to carry on the family business and trained to become a spitting image of his father – who was a military officer from a neighboring country, in the Azian Continent, which broke into civil war. He escaped the war-torn country and traveled to Jelton as an ethnic refugee. He worked to bestow onto Nikki his tough, cruel, and strong-willed nature as well as his native country’s culture & traditions – Nikki, ever since he could walk, trained in martial arts, soldier drills, and guns, while hanging out with the other triad members and their drugs, money, and criminal lifestyle.
Nikki, in his teenage years after watching a musical performance from a Musical Hunter, he rebelled against his family and started a rock band with his friends, other triad members. He plays lead guitar and backup vocals. The band has gotten so popular that they now tour the world.
Thunderstruck (Conjuration) – Nikki conjures an electric guitar. As he strums and plays music, electricity shoots out of his guitar. He has three types of electrical attacks. Nikki must play a song to allow him to use the stronger types of electrical attacks. His ultimate attack finale at the end of his song is a dragon lance made of electrical flame plasma.
  • Shockwave – a wave of electricity shoots out from his guitar like an electrical sound wave.
  • Orbs of electricity – condensed electricity in the shape of a bowling ball shoot out from his guitar + he controls their movements through manipulation.
  • Thunderbolt – it’s conjured high above his target's head and shoots downward.

Grobyc Mk.8

The first successful creation of a robot with a human brain being able to use nen. It was created by the brilliant scientist Shion and her team, code-name Durandel, at Vector Scientific. Project Grobyc was commissioned by the Crimson Dragon when they bought a vested interest in VS. His organs grew out from a vat of magical beast blood + medicinal liquid and has a bionic metal body that mimics human flesh. It was raised through virtual simulations and regards Shion as his mother. While Grobyc was growing in his medical vat, his organs grew at 4x the regular pace but at the cost of his organs having a 4x lesser lifespan, so his organs will deteriorate and fail at age 20. He is currently 10 years old with the mind and worldly experience of a 25-year-old.
The original goal of Project Grobyc for team Durandel is to create a cyborg body for people to download their minds into, so old people can live longer or theoretically forever. When the Crimson Dragon joined the team and added their money and influence to the project, their goal was to create an artificial body that could house their spiritual leader, Mareg, who’s mind has been held inside a magical horn. Grobyc’s personal goals are to please his mother figure, Shion, and master nen and become the strongest by completing missions for the Crimson Dragon. Most recently he fought off a group of hunters to obtain the Horn of Mareg.
Hatsus: His nen type is Enhancement but he has also trained rigorously in Emission & Transmutation, so he has a strong mastery of those three categories. He uses enhancement on his body and guards against major damaging attacks while small wounds, like cuts or bruises, do not affect him. He has the strength to push 150 tons. He uses emission to push nen from his body and make him move faster, like a rocket-powered boost in his feet to jump and run faster (like Pitou’s pounce) and in his elbows to give him a faster, rapid + stronger punch, aka rocket punch. He also uses emission to shoot nen blasts. He can change the focus to become narrow like a laser or wider like a shotgun blast. These emission attacks are like kinetic energy, so the blasts are basically like a ranged punch. He uses transmutation to create a nen sword, like Gon’s Paper. Also, he will try to copy + create any basic enhancement, emission, or transmutation hatsus he encounters.

Yahr, Renaissance Man

He travels the world to experience every culture and meet new people, foods, festivals, tourist attractions, nature sites, etc. While he explores each new location, he visits the local museums, art galleries, and famous artists to gain inspiration and meet interesting people. To pay the bills, he does work for wealthy clientele and rich organizations and creates paintings for them. For his greatest works, he imbues his paint with his nen infused blood to create brilliant colors where the viewer can’t help but stop and stare at the painting and really take in every inch and find out how it personally speaks to them.
When he was younger and poor, he would create counterfeits and sell them off as original or he would create pieces of art that followed the same styles of the old deceased famous artists and sell them like a long-lost piece of theirs. Through this line of work, he met and dealt with the seedy underworld of the black-market art world and he joined a mafia gang to help him sell his counterfeits. The good times were rolling and the gang was making money when one day, a counterfeit of his was recognized by the buyer as fake and his gang had to repay the buyer and bribe off the police to stay out of prison. So, Yahr was beaten by his mafia friends and while he was lying in a pool of his own blood, he saw colors so vibrant and distinct like he never saw before. After he healed up from the superficial wounds he got back to painting. He mixed his blood onto his palette and began creating his own original piece of art. His mafia gang was able to sell it for a nice amount and he was in good graces with the mafia boss & gang again. He began selling more and more original pieces while his counterfeits were never once doubted to be fake. One Crimson Dragon nen user kept buying each new piece from Yahr and they wanted to figure out his secret. After learning that Yahr mixed his blood into his paint, the Crimson Dragon nen user introduced him to a nen master from the Jelton Monster Arena, so he could develop his nen and painting skills ever further. The arena nen master taught Yahr both the basics and advanced techniques of nen and helped develop Yahr’s hatsus.
After spending years honing his nen abilities, Yahr now helps out the Crimson Dragon in vital missions where his unique nen abilities are needed to ensure success, like guard duty for special events, top-secret assassinations, and theft jobs. As a manipulator, he imbues his blood with special powers and uses a paint brush to apply it. He makes sure to always have vials of fresh blood that he uses to activate his abilities at a moment’s notice:
Blood Paint (Manipulation):
  • Body enhancement tattoos:. He paints animal tattoos onto a person, and it will amplify their nen output
  • Stroke of Paralysis: He paints brush strokes onto an enemy and it will block off nen. If the paint wraps fully around a limb, then that part of the body will be paralyzed.
  • Floor designs: He paints a circle on the floor which stops anyone from entering or leaving until a condition has been fulfilled. The stronger the conditions, the longer the prison lasts.
Ex.1 Dueling Pit: Anyone that enters the blood circle will have to face off with another person. The victor is able to leave. This is used to guard the entrance of a compound.
Ex.2 Protective shield circle: He paints a circle around one person(s) and a new space is created where if anyone tries to enter, their body will phase through to the opposite side, so any attacks will harmlessly pass through to the other side. The only way to enter or break the nen space is to get the key, which is painted onto another person.

Tatsuki, Semi-Pro

She is a high schooler with three younger siblings. Her father is the athletic director for the prestigious Mareg University. Her father always wanted a boy, but every child he had turned out to be a girl, so after four years of trying and three daughters later, his wife finally gave him a boy. He was overjoyed and as soon as his boy could walk, he trained him in all sorts of sports and outdoor activities. While Tatsuki watched on and tried her best to help them. She was the first-born child and as she grew up, she saw how happy her dad was when he was playing and teaching her brother and she wanted that same affection, but her dad still focused on his son. So, she grew up with a competitive mindset trying to show her father that she’s a winner. So, in high school, she practiced her best and tried out for the male sports teams.
She was involved in track & field, basketball, baseball, wrestling, and soccer; and was able to make junior varsity, but the varsity teams kept being outside her grasp, either because she wasn’t good enough or her teammate and coaches had a prejudice against having a girl on their team. In her sophomore year, she found out that she had a peculiar talent to convince her teammates and friends into "truth or dares" whenever she won a game or challenge against them. It’s the same if she lost the challenge, she would have an unbreakable urge to answer truthfully or try her best to complete the dare.
Queen of Games – To become the very best! - Request-type manipulation – She challenges a person(s) to some sort of game. They each state their victory reward and play the game. If she wins, then they must follow fulfill her reward/request and if she loses then she must follow theirs which usually is something relating to sex, drugs, or money.
With her victory, their memory is rewritten to where she becomes a good longtime friend of theirs. Then they go out to fulfill her request. She can ask them for an IOU and the request fulfillment will be good for one year. If the person was very good at their game, like a college star or professional player, then they become empowered with nen. She’s found greater success with mind-altering from video game players b/c they feel like they are just playing a video game, so they are willing to do more evil acts. Her greatest achievement was sending a group of gamers to rob a bank.
Here are the basics steps of her hatsu:
1) She and an opponent(s) choose a game.
2) They each state what their reward will be if they win
3) They play the game
4) Whoever loses is now under the command of the winner and must fulfill their request.

Jelton’s Dragoons – City SWAT force

Jointly trains with the United States of Saherta. They are a match for any of the V6 special forces. They take special nen-enhancing drugs that boost their total nen and nen output, but they lose the ability to use zetsu and In. There are twenty-two in total. They always carry their weapons with them to help them bond and grow a stronger attachment to them – “This is my rifle. There are many like it, but this one is mine. My rifle is my best friend. It is my life. I must master it as I must master my life. My rifle, without me, is useless. Without my rifle, I am useless.”
Enhancer squad (10 soldiers)
They each wield an assault rifle, tower shield, electrical stun baton, incendiary grenades, flashbangs, and tear gas grenades. They wear gas masks, night vison goggles, and armored body plates. Skilled with Shu and Ryu, when in combat they focus their nen first on rifle + bullets, then their shields until they get into melee range, and then onto their batons to shock and break bones.
Emission squad (6 soldiers)
They are equipped with a shotgun and an LMG. They do not carry normal bullets; instead, they use nen bullets.
  • The Model 680 pump-action shotgun has a condition the emission bullets are strongest at point-blank and get weaker up till 20m where the nen bullets will instead empower the target and give them nen like Knuckle’s APR.
  • The M249 LMG nen bullets are unique in that they bypass any solid objects and only damage things with nen. They have the condition that for every bullet that hits their target, the nen power is increased by 1%, and this power boost doubles with each consecutive hit. This bonus resets whenever something different is hit.
Transmutation squad (4 soldiers) – They each wield a flamethrower-like weapon that helps them focus their nen into a dragon lance attack but with different elements: fire, wind, electricity, & poison gas. Each has a range of 20m
Commander: He was a Pseudo-coercive Manipulator that helped in hostage situations, but later in life after spending many years and most of his time at the police academy training new recruits, he turned into a Specialist when this new hatsu manifested.
Don't Fear the Reaper (Specialist): From sharing a soldier's bond with his fellow SWAT members, his will for them to win and survive their missions manifests in a life-saving power: All SWAT members' deaths are on hold until he falls asleep. So if a soldier is shot and loses all their blood, he can still fight on. After the battle, he's sent to the hospital to get a blood transfusion. Still, major wounds, like brain damage, will still lead to the soldier's death. The commander tries to stay awake as long as possible for the dead man walking to give his last regards to his loved ones.

Chimera Ant Squadron Leaders of Ligau Island

Due to the deadly wildlife & human hunters of Jelton Island, the queen has chosen quality over quantity for her offspring and does not create any peon ants with only a few officer ants, while focusing on creating strong squadron leaders. These Squadron leader ants have been alive for years and have trained their nen to where their power rivals the NGL Royal Guard.

Volk, the Hunter

Volk, in his human life, was a Jelton monster arena hunter. He wasn’t their strongest, nor weakness, and he did try his best to become a great hunter through planning and quick wit. Now, as a winter wolf chimera ant, his life’s purpose is towards serving his queen and bringing her only the best food. He is fiercely loyal and doesn't back down from any challenge.
Fighting Spirit: Beast of the Frozen Tundra (Enhancement) - Volk fights with all four limbs. He uses punches, kicks, elbows, knees, claws, and bites, like a beastly Muay Thai fighter. He also runs like a wolf and jumps from tree to tree and pounces onto his prey. Volk is an enhancer, so his basic enhancer hatsu is something like Tiger Bite Fist where he uses gyo on his claws or feet and attacks with his sharp nails and dismembers his prey.
Frozen Spirit Fists (Transmutation & Emission): Volk fists emit a barrage of subzero-degree nen blasts. Range = 20ft
Tactics/Strategy: Volk uses his enhanced smell to find his prey. He moves stealthily, with zetsu, into an ambush position. Then, when he’s ready to pounce, he charges, running like a wolf, at his prey. When he’s within ~20ft of his prey, he stands up and runs on his legs and uses Frozen Spirit Fists to shoot ice blasts to freeze, slow down, and disrupt his prey. Then as he charges into melee range, he uses his beastly Muay Thai to overwhelm his frozen prey. And end the fight just as quickly as it started with a Wolf Bite fatality.

Talos, the Guardian

Stone Talus chimera ant. Her main priority is guarding the queen and hive which is inside a mountain. She has used her stone manipulation to create a living fortress.
Army of Stone (Manipulation & Emission) – emits an orb of nen onto a baseball-sized rock to create a boulder nen beast, nicknamed “Rocky,” that has the power to manipulates stone and create a stone golem. These golems are 9 ft tall and weigh 1 ton with Rocky residing in the body (chest or gut). Talos’ nen empowers the stone, so it becomes as strong as metal. The Rocky must be destroyed for the stone golem to stop functioning. If the stone beast’s body gets damaged/destroyed, then Rocky will make the broken stone pieces fly back into the stone golem, repairing itself. Talos is able to have five Rockies (Rocky I-V), active at any time. She can combine them to create larger stone golems. The Rockies as intelligent as a trained dog and they will act accordingly to defend her & friends or guard over an area.

Contessa, the Judge

Drider chimera ant. Contessa, created a web lair deep in the jungle wilderness, at the base of the hive mountain fortress. The trees are covered in webs, with multiple layers of web platforms.
Contessa conjures three types of metal clockwork spiders, up to 200 in total. Each spider can shoot a metal string that is elastic, like a trampoline. They shoot their string onto the enemy and then scurry towards them. If the enemy runs away, then the string becomes taut and the spiders are flung towards the enemy. While pursuing their prey, the spiders can shoot their string onto a faraway tree and then jump backward, which then causes the spring to tighten and fling them forward towards their prey.
  • Bomb spiders – Theses spiders jump onto the enemy and explode. They also explode if they get hit by an attack, so they try to attack stealthily while spread out and then use their string web to fling towards their enemy.
  • Sword Blade spiders – Metal skeleton spiders with eight sharp blade legs. They run, jump, & use their string to get into the enemy’s face to slash and stab.
  • Electrical spiders – The spiders’ bodies discharge electricity like a cop’s taser. When they shoot their web at their target, they can send an electrical current down it like a taser. If they taser another clockwork spider, that spider become supercharged and moves faster. Ex. A group of sword spiders jump and crawl over an enemy/beast and the electrical spiders shoot their webs at the target and taser both the enemy and sword spiders. Now the sword spiders are supercharged and cut and stab in a frenzy.

Jatayu, the Messenger

He extensively plans his hunts and watches his prey like a vulture and when the prey is too strong for Jatayu alone, lets Volk take charge.
Rainbow Feathers: Taste the Rainbow – Jatayu shoots out feathers from his wings. When he shoots them out, he imbues them with different nen to activate one of his hatsus.
Fighter Command – Squadron One, Two, Three, Go. Go. Go. (Manipulation and Enhancement) – Jatayu shoots out white feathers like they are a barrage of steel ninja stars. They fly towards his enemies and he controls their trajectory with his mind, and take sharp turns without losing speed. He shoots them out in groups, around ten in each barrage. The feathers also act like armor, so the more he uses to attack, the more naked he becomes.
Black space feather (Emission & Manipulation) – Shoots this black feather out like a kunai. It allows him to teleport into its place. He can shoot only one at a time. He will shoot this out and let is fly around in a safe area away from his target, so if he has to dodge an attack, he can teleport to it.
Red tattoo feather (Manipulation) – If these feathers hit their target, they will stick to them and not come off unless they move 1000 meters away from Jatayu. When a red feather hits the target, it absorbs itself into the skin and creates a tattoo. It siphons nen from that area and when the victim runs out of nen, they become mind-controlled by Jatayu. The victim can cut off their nen from that body part/area (zetsu-like) and the red feather will stop siphoning nen, but then they run the risk of getting hit in that undefended spot. Also, the red tattoos create a homing beacon for Jatayu to track his prey and guide his white feathers to hit their mark with increased accuracy.
He has three officers that have been mind-controlled with his Red Feathers.

Goro, the Rage

As a human boy, Goro was the son of a great hunter. But one year ago, his father was out hunting in the wilderness and never returned. While Goro was participating in Jelton’s annual "Festival of the Hunt, he encountered Volk and died fighting him. Now as a chimera ant, he has the DNA of a fay boar and gorilla knight that allows him enhanced regeneration and physical strength. Goro’s fighting style focuses on offense over defense as he attacks with a tree branch club, throws rocks, and ko punches. If his enemy does land a blow and injures him or cuts off a limb, his body will regenerate and heal the injuries in mere moments. He currently being trained by Volk to develop his fighting skills and hatsu.

Lynx, the Unbroken

The physically weakest chimera ant of the group, yet still well respected. He teams up with Talos to take down the apex predators that Volk is unable to.
Karma: Body Exchange (Counter-type Specialist) – When someone hurts Lynx, he is able to swaps bodies with them, like Ginyu’s Body Change. The greater the damage, the longer the swap lasts. While in his new body, he either injuries himself or returns to his allies to become captured and then deactivates the body swap. If someone kills him, then post-mortem nen enhances his hatsu and his soul swaps bodies with his killer and he begins life anew in that body.

Jelton Monster Arena Hunters

Hundreds of years ago, a group of Hunter Association hunters started a Jelton exploration team to work with the natives and explore the wilderness of Jelton Island. They captured magical beasts, classified magical healing herbs, and found special metal ores. Over the years, as the Jelton village grew into a city, the Jelton hunters, led by Mareg the Great, broke off from the Hunter Association and created their own hunter group with their own bylaws and company culture. They built their headquarters around an arena to help train new hunters to capture & tame magical beasts, find new magical plants, explore new lands, etc. The Jelton Hunters are not allowed to become HA hunters.

Ganz, the giant beast hunter

He’s an outdoor woodsman that travels the world to hunt giant beasts.
Baloo: Wild man’s best friend (Counter-type Nen Beast) – He summons a bear nen beast. The more damage the bear takes, the stronger Ganz becomes. While the more damage Ganz takes, the larger & stronger the bear grows. It has three forms/levels that it transforms into. The nen beast’s first form is a cute bear. Second form: a regular-sized bear with tribal tattoos. Final form: a dire bear 12ft tall and weighs 4 tons. The bear itself is indestructible in a sense b/c when it gets destroyed, Ganz will reform/regenerate it.

Flower Samurai

He’s a magical plant hunter that travels the world to find the healing herbs, poisonous plants, and plant-animal hybrid beings.
Plant growth (Enhancement): He carries various plants and seeds with him where he uses enhancement to increase their growth.
  • Vine Whip: He uses this whip to swing from tree branches and its poisonous thorns cause paralysis
  • Poison Ivy Seeds: He uses shu on these seeds and throws them at this prey/enemies. When the seeds hit the target, they explode open and jungle vines shoot out and wrap around the target, binding them and causes rashes.

Gorilla Knight Brothers

Two gorilla knights that were raised from childhood in the arena by the Jelton hunters. They understand human speech and help out the arena hunters, ex. training other magical beasts, stop beasts from escaping or hurting the trainers, as well as training the hunters in combat. They fight in exhibition matches against any human challengers in 2v2 fights.
Bamboo Sabers (Enhancement): Both wield bamboo sticks, kinda like light sabers. One wields the bamboo pole as a spear using thrusting attacks and as a double saber (Darth Maul). While the other duel wields two bamboo sticks, like two swords. When they use shu on the bamboo, it grows longer like Goku’s Power Pole, so as they fight, they use its growth to throw off the enemy’s range perception. Also, as the bamboo breaks, they keep growing more.
They have mastered fighting together as a duo and use teamwork in both offense and defense. Against a single opponent, they are able to combo attacks, so their opponent never gets an opening, nor catch a break from their endless assault. Each guard one another and they will use each other’s bodies to jump or dodge away while they use their bamboo to block attacks. Against two opponents, they use their teamwork to isolate one opponent, like trip them, throw them towards the other gorilla, attack from above and below, etc. and then pummel that surrounded person into defeat. So any one small mistake in their opponent’s teamwork can cause them to become separated, surrounded, and defeated.


A race of dragon-like beastmen that have innate fire powers. They are native creatures of Ligau and are a tribal society living near the mountainous volcano part of the island. This trio have joined the Jelton Hunters as comrades. They use their fire powers to help clean out the Jelton Sewers of poisonous monsters (corpse rats, zombies, vampire bats, and slime flans) before they overflow and enter the streets and basements of the city.
  • Spear user: Emitter. With her flaming spear, each sweep leaves a trail of fire and each thrust shoots out a small blast of fire. She shoots her blasts of fire to keep the enemy away and if they get too close she creates trails of fire to block their path.
  • Sword and Shield user: Enhancer. Ignites his dragon-scaled sword and shield on fire. He stands out at the front ready to meet the threat head-on.
  • Shaman: Manipulator. Breaths fire and creates constructs made of pure fire: two fire birds that circle around her and a fire wolf ready to charge. He stays back and uses his two birds to protect him and uses the wolf to help his mates.

Naan, the Fiery Cyclone

She was born and raised in the port city of Jelton on Ligau Island, far to the east of Kakin or any habitable islands. Her father was a local hunter that fought and captured wild magical beasts to then be bought, fought, or even tamed at the Jelton Monster Arena. Tragically, he was killed before she was born in one of those hunting trips. So, Naan grew up with only without a father, but her mother raised her well and while growing up Naan did have some father figures to look up to which were her father’s drinking buddies and fellow hunters. So, she spent most of her youth at the Jelton Monster Arena and that’s where she learned the way of the hunt and how to fight. Now she’s in her mid-twenties and has made a name for herself as a great hunter and beast tamer.
Rinka Enreki-tō: Wrathful Skies (Conjuration) Naan conjures a metal boomerang blade. When Naan uses shu on the weapon, the air around it gathers and focuses around the blade’s edges. She uses this weapon for ranged and melee combat. Whenever she throws the weapon, she can at any time, reconjure the weapon back into her hand. Sub-abilities:
  • Fun with Tornadoes - When she spins and throws the boomerang, like a shot-put throw, the wind forms around the boomerang and creates a tornado. She can also spin the boomerang around herself like a hula-hoop and create a tornado around her.
  • Wind Shuriken – She again throws her boomerang, but with this ability the wind spins around the boomerang and forms into a sharp blade, like a destructo disk or wind shuriken. Its cutting edge has enough force to easily cut through trees, stone, walls, etc.
  • Dance of Knives –She spins her boomerang around, and the wind slashes out like knives. This is used in melee and mid-range combat.
General Strategy: Naan tries to stay on the move. When she throws her boomerang and as soon as it blasts off towards her target, she’s running off into her next move and formulating her next throw as she’s evaluating how her target responses and what hatsus they use. Usually she begins by throwing a quick boomerang attack at her opponent to see how they react, then she’ll throw a tornado boomerang and as the opponent is dodging that, she’ll throw a wind shuriken boomerang at them for the damaging blow. Another tactic of hers, depending on the battlefield, is where she’ll throw the boomerang out and create a tornado and then reconjures the weapon back to herself to then throw again and create more tornadoes, so the battlefield will be raging with multiple tornadoes spinning about as once the tornadoes are formed, they have a mind of their own and can last up to ten minutes. Then Naan will launch her wind shuriken for the grand finale killing blow.
Her close-to-mid range fighting style can be described as a dance. She uses her quick footwork to dash around her opponent as she spins her boomerang around herself while staying just out of reach of her opponent’s melee attacks. With each swipe of her boomerang, slashes of wind shoot out like knives (Dance of Knives). With the enemy being showered by the barrage of wind knives, Naan throws out a wind shuriken to cut her enemy in twain. If her opponent does get within striking distance, then she will spin her boomerang around herself, like a hula-hoop, and create a tornado around herself and fling back her enemy. While she’s in the eye of the tornado, she’ll jump up and uses the tornado’s wind current to leap high into the air where she can either begin her boomerang assault anew or run away.

Jin Kensai, the Sword Saint

As a young boy, he was an orphan in a street gang in Jelton. With the money he gathered from begging and stealing, he bought a sword and would practice emulating the great sword fighters from the Jelton Arena. As a teenager, he started fighting in the arena and became a skilled swordsman against both beasts and human fighters. He chooses to no other weapon than his sword. He has inscribed divine runes, based on each great beast or warrior he’s killed, onto his sword. He also has tattoos of those same runes on his body.
Light Wave Fighting Style (Enhancement): Through countless years of fighting and training with gorilla knights, he mastered his nen style. He focuses RYU, throughout the body to wherever his muscles are moving.
Secret Hatsu: He only uses this ability in a life or death situation. He keeps this hatsu secret to the public and only his close friends know about it from his sparring with them as he learned to master it.
Spirit Sword: Mind and Body Move as One (Emission and Transmutation): Jin uses Shu on his sword and attacks, slashes, thrusts. At the same time, a sword of nen materializes and attacks in the same motion as Jin’s sword but on his opposite side.

Jelton Monster Masks

Long ago, when Jelton was a tribal society, their shamans created a special ritual to bestow their warriors with animal powers. They take a monster’s face and fashion a mask out of it and empower it with their nen.
Mask of the howling moon: Transforms the user into a werewolf (Enhancement type). They gain increased str, spd, and regeneration.
  • Bad Hair Day: As the user takes damage, their body hair grows into a spiked body armor. They also begin to lose their mind and can go berserk from too much damage.
Mask of the blood thirst: Transforms into a bat beast humanoid (Manipulation type). Can only be used at night. They gain bat wings, night vision, and becomes impervious to most nen-less attacks.
  • Bloodsucker: The user sucks the blood out of their victims and gains their life force/nen. Plus they become mind-controlled until the next sunrise. These semi-vampires can suck other peoples’ blood to become impervious to most nen-less attacks.
Mask of mochi desserts: Body transforms into a slime-like metal ooze (Transmutation Type).
  • Magical Metal Ooze boy: Their whole body takes on the properties of metal ooze, like the liquid metal Terminator. Any physical attacks; blunt, piercing, or slashing, against their body is greatly reduced or negated, as their body quickly reforms to its original form. If a limb is cut off, they can grab it and reattach it to themselves. The user is able to change their shape to slide through holes, doors, etc.
submitted by aamarketer to HatsuVault [link] [comments]

2020.10.08 10:06 SardisSailphare [Share] My Collection Index (646GB)

Sharing my music collection. Comment what you would like from my index (if it hasn't been requested already). I only have access to what's in my library. Please do not request for something that's not listed below.
If there's no quality specified, it's FLAC at 16bit / 44.1 or 48 kHz
[320] MP3 at 320kbps, when this number is 3 digits it is always MP3 with the number indicating kbps
[24] FLAC at 24 bit, if the sampling rate is higher than 44.1/48kHz it will be specified
[MQA] will be specified after bit-rate

Here's a link to what's been requested and uploaded so far:

The Index:
2 Chainz - Discography (2012-2020, studio albums only)[16~24/96]
2 Pac - 2Pacalypse Now, Strictly 4 My NIGGAZ, Me Against the World, All Eyez on Me, Americaz Most Wanted
8 Mile Original Soundtrack
8Ball - Lost
21 Savage - Slaughter King [320], Savage Mode, Savage Mode II [24]
50 Cent - Get Rich or Die Tryin', The Massacre
112 - 112, Room 112
A Boogie wit da Hoodie - Artist, The Bigger Artist, Hoodie SZN, Artist 2.0 [24]
A Great Big World - Is There Anybody Out There? [320]
A$AP Ferg - Furious Ferg
A$AP Rocky - Live.Love. ASAP, Long. Live. ASAP
Aaryan Shah - In the Making, The Arrival: Part II [24]
AC/DC - Discography (1976-2020)[16~24/96]
Ace Hood [320] - Studio Album: Gutta, Ruthless, Blood Sweat and Tears, Trials & Tribulations
Mixtape: Ace Won't Fold, All Bets on Ace, Final Warning, Street Certified, The Preview, I Do It.. For the Sport, The Statement, Body Bag Vol.1, Sex Chronicles, The Statement 2, Body Bag Vol.2, Starvation, Starvation II

.hack_Sign OST 1+2 [320]
Castlevania - Akumajo Dracula Best Music Collections Box
Curse of Darkness - Prelude of Revenge
Harmony of Despair
Lament of Innocence
Lament of Innocence Limited Edition Music Sampler
Lords of Shadow - Mirror of Fate
Symphony of the Night
Death Note OST 1+2+3 [320]
Detective Conan OST 3
Final Fantasy Symphonic Suite
Final Fantasy VII OST
Final Fantasy VII Reunion Tracks
Final Fantasy VII Remake
Final Fantasy VIII
Final Fantasy X
Gensomaden Saiyuki - OST, Single Collection
Guilty Gear X - Heavy Rock Tracks, Rising Force of Gear Image Vocal Tracks
Guilty Gear XX OST
Guilty Gear XX - Sound Alive/A.S.H.
Hikaru no Go - Theme Song Selection
Howl's Moving Castle - OST, Symphony Suite [320]
Hunter x Hunter - OST 1+2+3, The Last Mission
Joe Hisaishi - Dream Songs/The Essential Joe Hisaishi [24]
Legend of Mana [320]
My-HiME - OST 1+2
Neon Genesis Evangelion - Single Collection
NieR:Automata [24]
Noir - OST 1+2+3
Ragnarok Online Complete Soundtrack
Rurouni Kenshin - OST 1 [320], OST 2+3+4, CD BOX [320], Director's Collection, Premium Collection, Songs, The Best Theme Collection
Shaman King - Comics Image Album, Melody of the Spirits, Osorezan Revoir ~au revoir~, Osorezan Revoir ~prologue to shaman~, Single Vocal Album, Vocal on Parade!!
Slayers TRY Treasure BGM
Spirited Away [320]
The Legend of Zelda - Majora's Mask, Ocarina of Time
Tsubasa Chronicle - OST 1+2+3+4
Yu-Gi-Oh! Theme Song Single Collection
Z.O.E. - Zone of the Enders, Anubis: Zone of the Enders
Zenki - Character Song Collection 2, OST 2 Raigou Shourin!!
軒轅劍三外傳:天之痕 - 三個人的時光
風色幻想 - 1+SP+2+3+4+5

Adam Ben Ezra - Discography
Adam Lambert - Trespassing
Adam Lopez - The Popera, Showstopper, Till the End of Time
Adele - Discography (2008-2015)
Afek-T - Les brumes, "Impassible"
Agnes Obel - Philharmonics, Aventine, Citizen of Glass [24], Myopia [24]
Akon - Trouble
Alabama Shakes - Boys & Girls, Sound & Color
Alejandro Fernández - de noche - clasicos a mi manera, Confidencias [320]
Alicia Keys - Songs in A Minor
Aloe Blacc - Shine Through, Good Things, Lift Your Spirit
Amber Run - 5am [320], For a Moment I Was Lost [320]
Amy Winehouse - Frank [24, Back to Black [24/96], Lioness: Hidden Treasures, At the BBC
Andrea Bocelli - Romanza, Verdi
Angra - Discography (1992 - 2010)[160~231, except Temple of Shadows in 16]
Anita Baker - Rhythm of Love
Anthony Ramos - The Freedom EP, The Good & The Bad
Ariana Grande - Discography (2013-2020)[16~24/MQA]
Arvo Part - Various works
Aurora - Discography (2015-2019)[24, except Infections of a Different Kind which is in 16]
AZ - Do or Die
Az Yet - Az Yet, She's Magic
Babyface - The Day
Bad Meets Evil - Hell: The Sequel
Ballet Class Music [320]
Banks - Discography (2014-2019)[16~24]
Basso Profondo from Old Russia
Belly - Another Day in Paradise, Inzombia, Mumble Rap, Immigrant
Beyoncé - 4, Beyoncé, Lemonade
Bilal - 1st Born Second
Bill Evans Trio [320] - Explorations, Sunday at the Village Vanguard, Waltz for Debby
Bill Withers - Lovely Day: The Very Best of Bill Withers
Billie Eilish - Discography
Birdy - Discography
Bishop Briggs - EP [24MQA], Church of Scars [24MQA], Champions [24]
Black Hill - Discography (2014-2019)[16~24]
Stvannyr - Secrets of the runes 
Black Panther - Original Score [24], The Album [24], Wakanda Remixed [16]
Blindspotting - The Collins EP, The Miles EP
Bloom - Sinses
Blue - All Rise
Bob Marley & The Wailers - Legend
Bone Thugs-n-Harmony - Creepin on ah Come Up EP
Brent Faiyaz - A.M. Paradox EP, Sonder Son, Lost EP, Fuck the World
Bruno Mars - Discography (2010-2016)
Busta Rhymes - The Coming
Call Me By Your Name OST
Camila Cabello - Romance
Cardi B - Gangsta Bitch Music Vol.1 [128], UnderEstimated - The Tour Album [128], GBMV2 [128], Invasion of Privacy
Carolina Eyck - Discography (2008-2019)
Case - Open Letter
Céline Dion - All the Way... A Decade of Song, A New Day Has Come, Courage
Charlotte Cardin - Big Boy EP, Main Girl EP
Charlotte Cardinale - Florescentia
Chase Holfelder - Major to Minor, Vol. 1+2
Chet Faker - Thinking in Textures, Built on Glass [320], Lockjaw
Childish Gambino - Camp, Because the Internet, 3.15.20
Chingy - Jackpot
Chloe x Halle [24] - Sugar Symphony EP, The Kids Are Alright, Ungodly Hour
Choral: Aliqua, Chor Leoni Men's Choir Discography, Christmas with The Princeton Singers, Rajaton (Boundless, Tarinoita), The Manitou Singers - Repertoire for Women's Voices, Vol. 2
Christina Aguilera - Christina Aguilera [320], Stripped, Back to Basics, Bionic, Lotus [320], Liberation [24]
Cirque du Soleil - Discography (1992-2015)[128~320, 3 albums in 16]
Clann - Kin Fables, Seelie

100 Great Symphonies
Bach - Selected Organ Works, The Famous Cantatas, The Six Motets
Beethoven - Complete String Quartets, Piano Sonata No.8 op.13 'Pathetique', Piano Sonata No.14 op.27 'Moonlight', Piano Sonata No.23 op.57 'Appassionata'
Brahms - Brahms on Life and Love, Requiem, Symphony No.1
Bruckner - Te Deum
Chopin Complete Piano Music [192]
Dvořák - Mass in D, Requiem, Symphony No.7+8+9
Fauré - Requiem
Glazunov - Violin Concerto in Am op.82
Grieg - Piano Concerto op.16 in Am
Liszt - 10 Hungarian Rhapsodies, Piano Works
Mendelssohn - Symphony No.4, Violin Concerto in Em
Mozart - Clarinet Concerto in A, Concerto in C for Flute, Harp, Orchestra, Horn Concerto No.4, Piano Concerto No.20, Piano Concerto No.21, Requiem
Paganini - Salvatore Accardo plays Paganini's Guarneri del Gesu 1742
Schubert - Piano Sonata No.14+19
Schumann - Piano Concerto op.54 in Am
Tchaikovsky - Piano Concerto No.1, Romeo and Juliet Fantasy Overture, The Symphonies [192]
Verdi - Requiem
Vivaldi - Concerto in C for Violin and Double Orchestra, Concerto in D for Violin and Double Orchestra, The Four Seasons

clipping - CLPPNG [24], There Existed an Addiction to Blood
Coco OST
Coolio - Gangsta's Paradise
Corey Payette - Children of God, Les Filles du Roi
Craig David - Born to Do It, Slicker Than Your Average
Curtis Clearsky and the Constellationz - Indigifunk
D12 - Devil's Night, D12 World
Daley - Discography (2011-2017)
D'Angelo - Brown Suger, Black Messiah [24/96]
Darren Hayes - Spin
Daveed Diggs - Small THings to a Giant, Seven Nights in Chicago
David Morin - Every Colour
Deen Squad Mixtape 2015 [320]
Destino - Forte, Beginning Again
Destiny's Child - Destiny's Child, #1s
Disclosure - Caracal
DJ Danger Mouse - The Grey Album
DJ Drama - Quality Street Music 2
Dmitri Shostakovich - Symphony No.1+2+3+4+5+6+8+9+12+14+15, Violin Concerto No.1
DMX - It's Dark and Hell is Hot, Flesh of My Flesh, Blood of My Blood, ...And Then There Was X
Dr. Dre - 2001, Compton
Drake - So Far Gone [320], Thank Me Later [320], Take Care [320], Nothing Was the Same [320], If You're Reading This It's Too Late
Dream Theater - Discography (1989-2019)[16~24/96]
Dream Warriors - Subliminal Simulation
Dru Hill - Dru Hill, Enter the Dru
Dumbfoundead - Discography (2011-2016), Café Bleu, Inside/Outside [24]
Dylan Brady - All I Every Wanted [24], Choker [128], Dog Show, This Car Needs Some Wheels
Eagles - Hotel California
Eazy-E - It's On (Dr. Dre) 187um Killa, Eternal E
Elijah Blake - Discography (2012-2019)
Eminem - The Slim Shady LP, The Marshall Mathers LP, The Eminem Show, Encore
En Vogue - Funky Divas
Enrique Iglesias - Enrique, Euphoria
ES Posthumus - Unearthed [320]
Evanescence - Discography (2003-2017)[16~24]
Fantastic Negrito [320] - The Last Days of Oakland, Please Don't Be Dead
Far East Movement - Free Wired
FKA Twigs - LP1, Magdalene
Flipsyde - Discography (2005-2012)[128~320]
Florence + the Machine - Discography (2009-2018)[16~24/96]
Flume - Skin [24]
For vance - Live at Bangor Abbey [16], From Muscle Shoals [24]
Frank Ocean - Discography (2011-2016)[16~24]
Frank Sinatra - Ultimate Sinatra
Frozen OST
Frvrfriday - More Than You Know, Offline, WHOISFRIDAY [24]
Fugees - The Score
Future - Beast Mode [24], Future [24/96]
Gallant - Zebra [320]
Game of Thrones - S1-8 OST, Various Orchestra Albums, For the Throne
Ghost - Meliora [24]
Ginuwine - Ginuwine... The Bachelor, 100% Ginuwine
Gorillaz - Gorillaz [24], Demon Days [24], Plastic Beach [24], Humanz [24/96], Song Machine, Season One - Strange Timez [24]
Grace VanderWaal [24] - Perfectly Imperfect, Just the Beginning
Guru - Jazzmatazz Vol. 1
GZA - Liquid Swords
Hamilton: An Americal Musical - Cast Recording, Hamildrops, Instrumentals, The Hamilton Mixtape
Hans Zimmer - The Dark Knight [24/96], Inception OST [16~24][5.1], The Dark Knight Rises [24], Intersteller [24], The Classics [24/96]
Harry Potter OST
Hercules [192]
Higher Brothers - Black Cab, Five Stars
Hozier - Discography (2013-2019)[16~24]
Igorrr - Hallelujah
Il Divo - Discography (2004-2018)
In tha Beginning... There Was Rap
Ingrid Michaelson - Discography (2005-2014)
J.S. Ondara - Tales of America (The Second Coming) [24/192], Folk n' Roll Vol.1: Tales of Isolation [24]
Jacques Loussier Trio - Vivaldi- The Four Seasons
James Blake - Discography (2011-2019)
James Vincent McMorrow [320] - Early in the Morning, Post Tropical
Janelle Monáe - Discography (2010-2018)[16~24], Metropolis: Suite I (The Chase) EP
Janne - Meeting the Wolf EP
Jasmine Cephas Jones - Blue Bird
Jay-Z - Discography (1996-2017)[16~24]
Jeremih - That Body, All About You, Late Nights: The Album, Late Nights: Europe
Jeremy Dutcher - Wolastoqiyik Lintuwakonawa
Jessie Ware - What's Your Pleasure? [24]
Jhené Aiko - Chilombo [24/96]
Jimi Hendrix - Experience Hendrix- The Best of Jimi Hendrix
JMSN - Discography (2011-2019)
Joe - All That I Am, My Name is Joe
John Coltrane - Both Directions at Once/The Lost Album
John Legend - Discography (2005-2016)[320~16]
Jon Mcxro - The Fifth of Never [287~310]
José Tomás Molina - Discography (2014-2019)[16~24]
Josh Groban - Discography (2001-2015)[320, except Stages in 16]
Joss Stone - Introducing... Joss Stone
Juice OST
Justin Timberlake - Discography (2002-2013)[16~24]
k.d. lang - Ingénue, Invincible Summer
Kadebostany - Pop Collection, Monumental [24]
Kanye West - Discography (2003-2019)[320-24]
Keith Ape - Project: Brainwash, Born Again, various singles
Kendrick Lamar - Discography (2011-2017)
Kerry Muzzey - Trailer Music 3, The Architect, Trailer Music 4: Neo
Kid Cudi - Discography (2008-2013)
Kiel Magis - Kiel Magis
Kieran Fearing - Reprieve
Kieran Martin Murphy - The Painter's Hand, Theatrics

DJ Doc - 4th Album
eAeon - Guilt-Free
H.O.T. - We hate all kinds of violence, I yah!, Age of Peace OST, Outside Castle, The Best
Rain - First Drop
Shinhwa - First Mythology, My Choice, Wedding

k-os - Exit, Joyful Rebellion, Atlantis: Hymns for Disco
Krizz Kaliko - Son of Same [239~270], Go [320]
Kwabs - Wrong or Right [245], Pray for Love, Walk, Love + War
La La Land - The Complete Musical Experience [24]
La Quinta Estación - Sin Frenos [192]
Lady Gaga - Discography (2008-2020)[24]
Ladysmith Black Mambazo [192~257] - The Very Best of
Lana Del Rey - Discography (2012-2019)[16~24]
Lauryn Hill - The Miseducation of Lauryn Hill
Le Flow - The Definitive French Hip Hop Compilation
Le Mystère des Voix Bulgares - Vol.1+2 [320]
Le mystère des voix Corses - les plus belles polyphonies [320]
Led Zeppelin - Discography (1969-1982), Remasters [24/96]
Lenny Kravitz - Greatest Hits
Leonard Cohen - The Future
Les Musiciens de Saint-Julien - The High Road to Kilkenny
Leslie Odom Jr. - Leslie Odom Jr. [24], Mr.
Lhasa de Sela - La Llorona [320]
Lil Dicky - Hump Days [256], So Hard [320], Professional Rapper [128]
Lil Uzi Vert - Eternal Atake
Linkin Park - Discography (2000-2017)[16~24/96]
Lionel Richie - Back to Front
Loïc Nottet - Selfocracy, Sillygomania
London Grammar - If You Wait [24/96], This is a Beautiful Thing [24]
LP - Lost on You [320]
Ludacris - Chicken-Beer, Release Therapy
Ludovico Einaudi - Echoes: The Einaudi Collection, Divenire [320], Nightbook, Islands: Essential Einaudi [320], Elements [320], Seven Days Walking [24]
Luniz - Operation Stackola
Mac Miller [24] - Swimming, Circles
Madredeus - Various albums (1987-2005)[128~320]
MAGIC! - Don't Kill the Magic [320]
Maksim - Discography (1999-2010)[320, except 2 albums in 16]

5566 - 1st Album
Energy - E3, 無懈可擊, 米迦勒之舞
F4 - 煙火的季節
IPIS 蟑螂 - 第四蟑
RuRu - 美麗心情
S.H.E. - 青春株式會社, 美麗新世界, Together
不能說的秘密 OST [148~224]
伍佰 - 夢的河流, 冬之火 九重天演唱會特選錄音專輯
伍思凱 - 分享
南拳媽媽 - 南拳媽媽的夏天
周杰倫 - Discography (2000-2006)
宋岳庭 - Life's a Struggle
張信哲 - 精選, 從開始到現在
張學友 - 走過1999, 張學友音樂之旅Live演唱會
張智成 - 凌晨三點鐘
張衛健 - 齊天大聖孫悟空
徐婕兒 - 愛之初
戴佩妮 - 怎樣
林俊傑 - 樂行者, 第二天堂
海豚灣戀人 OST
王心凌 - Begin...
臥虎藏龍 (Crouching Tiger, Hidden Dragon) OST
范逸臣 - 同名專輯
蔡依林 - 看我72變, 城堡
薔薇之戀 OST
許慧欣 - 孤單芭蕾, 幸福
謝霆鋒 - VIVA, 了解, Viva Live 謝霆鋒演唱會
郭富城 - 目眩城迷 全精選
陳冠希 - Edison Chen
陳小春 - 抱一抱, That's Mine

Mandido - Time on Our Hands
Marc Anthony - Discography (1993-2013)[320]
Marian Hill - Act One [24], Unusual
Marvin Gaye - Discography (1961-2019)[16~24/192]
Mario Frangoulis - Various Albums (1998-2014)[128~320]
Marques Houston - MH
Mase - Harlem World
Master P - Ghetto D
Max Richter - Discography (2002-2020)[16~24/96]
MC 900 ft. Jesus - Welcome to My Dream, Open Step Ahead of the Spider
Meek Mill - Dreams Worth More Than Money [24], Championships
Metallica - Discography (Remastered)(1983-2020)[24]
Metro Boomin - Not All Heroes Wear Capes [320]
Miah Luz - The Coming LP
Michael Bolton - Only a Woman Like You [320]
Michael Bublé - Discography (1995-2013)[96~320]
Michael Conway Baker - Four Musical Portraits
Michael Jackson - Discography (1972-2014)[320 except Invincible in 16]
Migos - Discography (2015-2018)[209~24]
Miguel - Discography (2010-2017)[16~24]
Miles Davis - Birth of the Cool [24/192], Bitches Brew [24/88], Kind of Blue
Mirah - Discography (1997-2009)[198~256]
Misha Mishenko - Discography (2016-2019)
Missy Elliott - Under Construction
Moana OST
Mobb Deep - The Infamous, Infamy
Mos Def - Black on Both Sides, The Ecstatic
Moulin Rouge! OST
Muddy Waters - Anthology
Muse - Origin of Symmetry [24/96], Absolution [24/96], The 2nd Law [24/96], Simulation Theory, Drones [24/96]
Musical Theatre - Various Musical Cast Recordings (1934-2017)[170~202, except Come From Away and Hamilton in 16]
Nahko - Dark as Night, On the Verge, Hoka [320], My Name is Bear [320]
Namie Amuro - Break the Rules, Genius 2000
Nas - Illmatic, It Was Written, Stillmatic, God's Son, The Lost Tapes, Street's Disciple, Life is Good
Naturally 7 - Discography (2000-2015)
Naughty by Nature - 19 Naughty III
Nav - Good Intentions [24]
Ne-Yo - Discography (2006-2012)[320~16]
Night Lovell - Discography (2014-2019)[16 except I'll Be Back in 320]
Nina Simone - The Essential of Nina Simone [24/96]
Nipsey Hussle - Crenshaw, Victory Lap
Niro - Les autres
Niykee Heaton - Bad Intentions [320], The Bedroom Tour Playlist, Starting Over
Norah Jones - Come Away with Me, Feels Like Home, Not Too Late, Pick Me Up Off the Floor [24/96]
Notre-Dame de Paris (Musical) Cast Recording
NSYNC - No Strings Attached
Obie Trice - Cheers
October London - Discography (2016-2018)[320, except Color Blind in 16]
Omar LinX - A Cold Welcome [320], City of Ommz, The Living Dead EP [128], Victor [320], M.O.R.
Omarion - O, 21, Ollusion
Once OST [96]
Onegin (Musical)
Opera Babes - Beyond Imagination
P. Diddy - No Way Out, The Saga Continues..., Bad Boy's 10th Anniversary... The Hits
PartyNextDoor - PX3
Pentatonix - Various albums [128~320]
Peter Gundry - Discography (2016-2019)[16~24]
Pharrell - Girl [24]
Pink Floyd - The Dark Side of the Moon [24/88][DSD64], Pulse
Playboi Carti - Die Lit
PNL - Deux frères [320]
Portishead - Discography (1994-2008)
Post Malone - Discography (2016-2019)[16~24/88]
Prince - Discography (1978-2019)
Pusha T - Daytona [24]
Putomayo - World Reggae, Asian Lounge
Quavo - Quavo Huncho [320]
Queen - Greatest Hits, The Platinum Collection
Rae Sremmurd - SremmLife, SremmLife 2
Raincity - Tell Me, Stuck on Replay, Raincity EP
Raleigh Ritchie - You're a Man Now, Boy
Reggie Couz - Just Couz, singles
Rick Ross - Discography (2006-2017)
Ricky Martin - Ricky Martin, Música + Alma + Sexo
Rihanna - Discography (2005-2016)
Robyn - Body Talk Pt. 1 + 2, Body Talk
Rockapella - 2
Roscoe Dash - J.U.I.C.E. [320], Dash Effect [160]
ROSK - remnants
Ruelle - Up in Flames, Madness, Rival, Emerge, Ode to Shadows, Earth Glow, Exodus
Run the Jewels - Run the Jewels 2, RTJ3 Instrumentals [24/96]
Sade - The Best of Sade
Sam Chimes
Sam Cooke - Portrait of a Legend 1951-1964
Sam Smith - Discography (2014-2017)
Sandra van Nieuwland [320] - And More, Banging on the Doors of Love
Santino Le Saint - Cloud 304, Xeno, Blue Pill [24], Rage of Angels
Sara Bareilles - Discography (2007-2015)[320, except What's Inside - Songs from Waitess in 24]
Scorpions - Discography (1972-2015)
Scott Leonard - 1man1mike
Sevdaliza - Discography (2017-2020)
Shai - If I Ever Fall in Love...
Sia - Discography (1997-2017)[16, except OnlySee + Healing is Difficult in M4A260, This is Acting in 24/96]
Sigur Rós - Discography (1997-2013)
Snoop Dogg - Doggystyle, The Doggfather, R&G (Rhythm&Gangsta): The Masterpiece, The Blue Carpet Treatment
Solange - A Seat at the Table
Southern Journey - Bad Man Ballads (Songs of Outlaws and Desperadoes, Vol. 5)
Stacey - Stacey, Stacey (Reconstruction), First Move
Stevie Wonder - The Definitive Collection
Stromae - Cheese, Racine carrée [24]
Sun Kil Moon - Discography (2003-2017)[320, except Benji + Common as Light and Love Are Red Valleys of Blood in 16]
Swollen Members - Bad Dreams
SWV - It's About Time
System of a Down - Discography (1998-2020)[16~24/96]
SZA - Ctrl
T.I. - Trouble Man Heavy is the Head
Tamia - Tamia, "Stranger in My House"
Tasha the Amazon - Die Every Day, Black Moon
Taylor Swift - folklore [24]
Tech N9ne - Discography (1999-2013)[192~320], The Storm, Enterfear
TGT - Three Kings
The Beatles - Discography (1963-2009)
The Carters - Everything is Love
The Chorus OST
The Chronicles of Narnia OST
The Cinematic Orchestra [320] - Every Day, Man with a Movie Camera, Ma Fleur, To Believe
The Game - The Documentary, Jesus Piece [320], Blood Moon: Year of the Wolf [320], The Documentary 2+2.5 [320]
The Godfather I+II+III OST [320]
The Great Gatsby - OST, The Orchestral Score, The Jazz Recordings
The Great Tenors - Vol.1+2, In Concert
The Lion King - Complete Score [128], Return to Pride Rock [128]
The Lord of the Rings OST [24]
The Lumineers - Cleopatra [24/96], C-Sides [24], Live Tracks [24], III [24]
The Notorious B.I.G. - Ready to Die, Life After Death, Born Again
The Nutcracker (Ballet) [24/96]
The Pink Panther OST [320]
The Savannah Leigh Band - City of Grey
The Tango Project - The Tango Project
The Tenors - Discography (2008-2015)[156~254, except Under One Sky in 16]
The Tony Rich Project - Words
The Weeknd - Discography (2012-2020)[16~24/192]
The xx - xx, Coexist, I See You
Three 6 Mafia - Most Known Unknown
Timbaland - Shock Value
Tinie Tempah - Demonstration [320]
Toni Braxton - Toni Braxton, Secrets
Tony Bennett - The Essential Tony Bennett, a wonderful world (with k.d. lang), The Absolutely Essential 3 CD Collection, Duets II [320], Tony Bennett Celebrates 90
Tory Lanez - Discography (2010-2020, except Daystar)[160~320, except Chixtape 5 + The New Toronto 3 in 24]
T-Pain - Discography (2005-2012)[192~16]
Tracy Chapman - Tracy Chapman
Travis Garland - Discography (2011-2015)[160~320, except Travis Garland in 16]
Travis Scott - Discography (2013-2018)[24~24/88]
Trey Songz [320] - Trey Day, Passion, Pain & Pleasure, Chapter V, Back Home [24]
TroyBoi - icekream [128~320], SoundSnobz [128~320], Left is Right [128], V!BEZ [128], V!BEZ, Vol.3
Tsar B - Discography (2016-2020)
Ty Dolla $ign - Featuring Ty Dolla $ign
Tyga - Discography (2008-2016)[320], Legendary
Tyrese - I Wanna Go There
UltraVillain - Lost in You [320]
Ulvesang - Ulvesang [24], The Hunt
Unity: Athens 2004 (Olympic Games Album)
Usher - Discography (1994-2018)[16~24]
Van Morrison - Moondance
Vitas - Discography (2001-2009)[128~256, except A Kiss as Long as Eternity+20th Century Hits in 16]
Waka Flocka Flame - Flockaveli
Whitney - Light Upon the Lake
Whitney Houston - Whitney Houston
Wisin & Yandel - Discography (2000-2012)[320]
Wiz Khalifa - Cabin Fever, Rolling Papers, Cabin Fever 2, We Dem Boyz [320], Cabin Fever 3, various songs [320]
Wiz Khalifa & Curren$y - 2009 [24]
Wyclef Jean - Carnival, Vol. II- Memoirs of an Immigrant
X Japan - Discoraphy (1988-2017)[16~24/96]
XXXTentacion - Revenge [320], 17 [24/192], ? [320]
Xzibit - Restless
Yann Tiersen - Discography (1995-2003)[96~160]
YG - My Krazy Life, Still Brazy, My Life 4Hunnid [24]
Young Bleed - My Balls and My Word
Young Buck - Buck the World
Young Thug - Barter 6 [320], Slime Season [24], Slime Season 2 [320], I'm Up [320], Slime Season 3 [320], Jeffery [320], So Much Fun
Yuki Kajiura - Discography (includes side projects: FictionJunction/YUUKA, Kalafina)(Anime soundtracks 1996-2018)
Yuna - Chapters
Zed Yun Pavarotti - French Cash
Zeina - Odd One Out, various singles
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2020.10.06 08:22 Gamesfreak13563 An important public bulletin: Just say NO.

The menace is in our schools, on our playgrounds, and in our communities. It's dangerous, deadly, and worst of all, you might not even know it's happening to you until it's too late. When it shows up on your table, just say no.

[[Razia, Boros Archangel]] {4}{R}{R}{W}{W}
Legendary Creature — Angel
Flying, vigilance, haste
{T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.

Say no to hitting yourself. Say no, so that your loved ones don't have to ask why.

In The Arms Of An Angel

Hi, I'm GamesfreakSA. She has many street names: Knuckle Sandwich, Hertz Donut, Hawaiian Punch, Pound Cake, Kit Fisto. She's an angel of death as deadly as she is seductive. She's Razia, Boros Archangel, and every day, she pressures innocent Commander players into hitting themselves.
Razia, Boros Archangel is an eight mana 6/3 with flying, vigilance, and haste. She can also tap to redirect the next 3 damage that would be dealt to a creature on her side to another creature. This drug is more hardcore than other abilities you may have heard of, because it costs no mana and she doesn't even have to redirect the damage to a white creature on her team.
Deal with the real. Get the facts about Razia so you can protect yourself and the children. Learn her plan:

Hit Me Up

It might seem like harmless fun, but remember, hitting yourself can and will kill. Anybody that asks you to take a hit is not your friend. These creatures lash out, dealing damage when they take damage:
Remember, Razia's ability can redirect damage her minions, effectively redirecting it to you. Don't hit that; it's just not worth it.

I Learned It From Watching You

Razia may seem like the cool kid on the block, but like Wizards of the Coast, she'll stop at nothing to push product. If you won't hit yourself yourself, these damage redirection effects will have Razia herself hitting yourself:

I Feel Better Than I Have In Twenty Years

Why are players hitting themselves? The dopamine rush from hitting yourself can make you feel on top of the world, distracting you from the reality of living a pointless life as a cog in a capitalist machine. These cards grant creatures indestructible so they can keep hitting themselves.

Going to Hell Before You Die

Now that you know all about Razia and have figured out why you're hitting yourself, it's time to learn what can happen if this menace stays around. The consequences will blow your mind:

Stay Safe

When Razia comes to town, you need to be ready, vigilant, and watchful, because like the Billboard Top 100, she's carrying some big hits. At only $50, decks helmed by her are scary for the price. Now that you've gotten the facts, you're ready to face the world ahead of you. D.A.R.E to resist drugs and violence, my friends. Now if you excuse me, I need to get back to cracking packs. I'm in box 6 and I can smell that foil Lithoform Engine.

The Whole Hit And Kaboodle

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